Mac App Store downloads surpass 1 million in first day

Let’s say it’s off to a good start. Apple has announced that users downloaded over 1 million apps from the Mac App Store since its launch just over 24 hours ago. That’s a truly incredible number. The fact that millions of iOS users instantly knew how to use the Mac App Store certainly helped.

“We’re amazed at the incredible response the Mac App Store is getting,” Steve Jobs said in a press release. “Developers have done a great job bringing apps to the store and users are loving how easy and fun the Mac App Store is.”

We can assume that sales will slow down after the initial rush, but for now Steve et al. can enjoy some good news as their weekends begin.

Show full PR text
CUPERTINO, California-January 7, 2011-Apple(R) today announced that over one million apps have been downloaded from the Mac(R) App Store? in the first day. With more than 1,000 free and paid apps, the Mac App Store brings the revolutionary App Store experience to the Mac, so you can find great new apps, buy them using your iTunes(R) account, download and install them in just one step.

“We’re amazed at the incredible response the Mac App Store is getting,” said Steve Jobs, Apple’s CEO. “Developers have done a great job bringing apps to the store and users are loving how easy and fun the Mac App Store is.”

The Mac App Store offers apps in Education, Games, Graphics & Design, Lifestyle, Productivity, Utilities and other categories. Users can browse new and noteworthy apps, find out what’s hot, see staff favorites, search categories and look up top charts for paid and free apps, as well as user ratings and reviews. The Mac App Store is available for Snow Leopard(R) users through Software Update as part of Mac OS(R) X v10.6.6.

Mac developers set the price for their apps, keep 70 percent of the sales revenue, are not charged for free apps and do not have to pay hosting, marketing or credit card fees. To find out more about developing for the Mac App Store visit developer.apple.com/programs/mac.

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork, and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple is reinventing the mobile phone with its revolutionary iPhone and App Store, and has recently introduced its magical iPad which is defining the future of mobile media and computing devices.

Mac App Store downloads surpass 1 million in first day originally appeared on TUAW on Fri, 07 Jan 2011 09:30:00 EST. Please see our terms for use of feeds.

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Mac App Store launch day: roundup of TUAW’s coverage

If you somehow missed the news, yesterday the Mac App Store went live (somewhat earlier than the midday ET that had been rumored, which caused an amusing all-hands-on-deck scramble in the TUAW newsroom!), and as you’d expect, we were right there in the thick of it reporting the news as it broke. If you missed some or all of our posts, never fear — here’s what you need to know to get caught up on Apple’s latest assault on your wallet.

First off, the basics. We showed you how to find the Mac App Store (including the useful tip that you can get to it from the Apple menu if you remove it from the Dock), a gallery of the basic UI and another one walking you through the app downloading experience. We were also happy to see that the store itself is its own app, rather than yet another thing crammed into iTunes. A big launch-day release exclusive to the Mac App Store was Twitter (formerly Tweetie) v2.0, and Steve took a look and liked what he saw.

Continue reading Mac App Store launch day: roundup of TUAW’s coverage

Mac App Store launch day: roundup of TUAW’s coverage originally appeared on TUAW on Fri, 07 Jan 2011 10:00:00 EST. Please see our terms for use of feeds.

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TUAW’s Daily App: ArtRage

ArtRage is a very slick drawing and painting app, originally for Windows and Mac, but now also found on the iPad. The app is extremely realistic. You can use any number of various brushes and paints, and the colors will even blend and warp on the canvas as you lay them down, just as they would on a real surface. The iPad app even allows for unlimited layers and blending, and it can export files out with a sync or send them straight to email for the Photo library.

ArtRage is an excellent app for the iPad, and just for the CES 2011 show, it’s been discounted to just US$1.99. If you’re interested in a serious art app for the iPad, that’s a bargain at even twice the price.

We got to meet Ambient Design at CES just last evening here at the show in Las Vegas, and in addition to chatting about the iPad app and the sale, we asked the representative if ArtRage would find its way onto the Mac App Store as well, since the original program is still available for OS X. But we were told that it wouldn’t. There was an issue with the way that ArtRage opens certain file formats in layers, and the company rep told us that because Apple was leery of malware and locking down the way certain apps opened certain files, ArtRage as it exists wouldn’t be allowed in the store. That’s too bad. Hopefully as the Mac App Store develops, Apple will find a way for developers like Ambient Design to do what they want to do.

TUAW’s Daily App: ArtRage originally appeared on TUAW on Fri, 07 Jan 2011 08:00:00 EST. Please see our terms for use of feeds.

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Beatles receiving direct royalties in iTunes deal

Citing “industry sources,” Reuters claims that direct royalties may be part of the deal that finally got The Beatles on iTunes. According to Reuters, “superstar artists” (like The Beatles) typically get 20-25 percent of retail revenues, which would equate to between 18 to 22.5 cents per track sold on iTunes. Supposedly, The Beatles secured a deal with Apple that gives the surviving band members (and the estates of John and George) far higher royalties than that, though it’s unclear just how much higher; Reuters’s sources didn’t put any firm numbers on the deal. Earlier reports indicated that it was primarily disputes between The Beatles and music label EMI that kept the band’s music off iTunes for so long, and it’s very likely that royalty distribution was at the heart of the matter.

To be honest, I’m not sure why it’s taken this long for artists to get a bigger cut of digital sales. Under the old brick-and-mortar sales model, it seems like music labels would have had to pay out a lot more to market and distribute music than under a purely digital sales model. If The Beatles are getting a bigger slice of the profits from sales of their music, I see that as a good thing, and frankly I hope that becomes the rule rather than the exception.

Beatles receiving direct royalties in iTunes deal originally appeared on TUAW on Fri, 07 Jan 2011 06:00:00 EST. Please see our terms for use of feeds.

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Time Machine holds a place in my heart, and it should in yours too

One of my TUAW colleagues who shall remain nameless revealed to us yesterday that he doesn’t use Time Machine. “Don’t talk to me about Time Machine,” he said. “I hate it!”

My goodness, I thought. Is that even possible?

I cannot recount the number of times that Time Machine has saved me from thoughtless text edits or file deletions that I later regretted. Surely that has happened to you too — you edit something in-place without saving an unmodified original. That’s the way most people work. Few are diligent, methodical, and neurotic enough to save every state along the way as they work, version numbering and backing up as they go.

There’s pharmaceuticals for those people. There’s Time Machine for the rest of us.

Continue reading Time Machine holds a place in my heart, and it should in yours too

Time Machine holds a place in my heart, and it should in yours too originally appeared on TUAW on Fri, 07 Jan 2011 07:00:00 EST. Please see our terms for use of feeds.

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Verizon Holding an Event on 1/11/11 – iPhone Announcement, Steve Jobs to Appear?

Verizon Wireless has sent out invitations for a special press event which will be held in New York City on Tuesday, January 11, 2011. Verizon is rumored to announce CDMA iPhone at its mysterious event which is expected to launch on February 3rd.

According to Wall Street Journal, Verizon will indeed announce the iPhone at its Tuesday event, according to “a source familiar with the matter.”

All Things D claims that Apple CEO Steve Jobs will be making an appearance at this event.

Verizon Wireless’s Tuesday iPhone announcement will be headlined by President and COO Lowell McAdam, but there will likely be a special guest as well.

Apple CEO Steve Jobs.

While the appearance isn’t 100 percent assured, sources in a position to know tell me that, barring any unforeseen circumstances, Jobs will likely join McAdam onstage in New York when he announces the addition of the iPhone to its handset lineup.

Other interesting things to note here are the date of the event ’1/11/11′ and Gizmodo (of iPhone 4 prototype fame) was not invited. Apple has, once again, managed to be one of the biggest stories at CES with zero presence.

We’ll keep you posted as more info. becomes available. Stay Tuned! [via engadget][9to5mac]

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Android 2.3 Gingerbread Now Runs on iPhone 3G [Video]

Android 2.3 Gingerbread has successfully been ported to iPhone 3G (Jailbroken). Android Gingerbread 2.3 OS is a bit sluggish because it’s the initial port groundwork and most of the hardware doesn’t work ATM.

Checkout the video demo of the Android 2.3 Gingerbread Running on iPhone 3G after the jump..

Like previous ports, this Gingerbread port is also based on OpeniBoot that lets you keep and dual boot both the Android and iOS on the same iPhone. Hackers are also working hard to port Android on iPhone 4, iPad and iPhone 3GS.

We don’t have an ETA for Android 2.3 on iPhone 3G because so much is broken ATM. We’ll update you as soon as we know more. Meanwhile, checkout:

How to: Install Android 2.2.1 (Froyo) on iPhone 3G / 2G with Bootlace

How to: Install Android OS on iPhone 2G

via [Twitter][CoveringWeb]

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iPad 2 Announcement on Feb. 1 with Dual Cameras, Retina Display?

Kevin Rose, the Digg founder, whose previous track record of predicting Apple products is either pretty accurate or terribly wrong, now claims in a blog post that Apple will be announcing the iPad 2 in the next “3-4 weeks”, possibly Tuesday February 1st and it features retina display and dual cameras.

I have it on good authority that Apple will be announcing the iPad 2 in the next “3-4 weeks”, possibly Tuesday February 1st. The iPad 2 will feature a retina display and front/back cameras.

If you’re thinking of buying an iPad, hold off for now.

Later in an update to the blog post he clarifies that it won’t be a Retina Display, but a “higher dpi” screen.

Spoke w/another source, the display has a “higher dpi”, but not technically a retina display. This seems odd to me, we’ll have to wait and see..

Previous iPad 2 rumors also suggested a Retina Display and rear / front facing cameras as well. Share your views in the comments section! via [Kevin Rose][tipb]

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iPhone hacker publishes secret Sony PlayStation 3 key

The PlayStation 3′s security has been broken by hackers, potentially allowing anyone to run any software – including pirated games – on the console.

A collective of hackers recently showed off a method that could force the system to reveal secret keys used to load software on to the machine.

A US hacker, who gained notoriety for unlocking Apple’s iPhone, has now used a similar method to extract the PS3′s master key and publish it online.

Sony declined to comment on the hack.

“The complete console is compromised – there is no recovery from this,” said pytey, a member of the fail0verflow group of hackers, who revealed the initial exploit at the Chaos Communication Congress in Berlin in December.

“This is as bad as it gets – someone is getting into serious trouble at Sony right now.”

The group, which has previously hacked Nintendo’s Wii and says it is vehemently against games piracy, said that it had developed the hack so that it could install other operating systems and community-written software – known as homebrew – on the powerful machine.

“The details we provided and information and techniques we disclosed would have been enough to install Linux,” he said. “We have no interest in piracy.”

Following the presentation, US hacker George Hotz, who has previously hacked parts of the console, used a similar technique to extract the master key. He has now published it on his blog.

Continue reading the main story

Start Quote

This is supposed to be the most secret of secret of secrets – it’s the Crown jewels”

pytey
This formerly secret number is used to “sign” all games and software that run on the system, to authenticate that it is genuine and approved by Sony.

However, once the key is known it can be used to sign any software – including unofficial software and games.

“I hate that it enables piracy,” said Mr Hotz. “The publication of the key is more academic than anything else.”

The number also works for Sony’s handheld console the PlayStation Portable, said Mr Hotz.

Developers have already started releasing tools to develop new software for the PS3 using the hacks.

‘Valid target’

The PS3 – once regarded as the most secure of the game’s consoles, and the only one not to have been permanently cracked – has in the last 12 months come under increasingly scrutiny from hackers.

Mr Hotz’s original hack is widely believed to have led to Sony disabling features on the console
In January 2010, Mr Hotz claimed to have cracked the console.

Following his initial announcement, Sony released an update disabling a function, called OtherOS, that allowed gamers to install a version of Linux on their machines, thought to have been exploited by Mr Hotz.

Many saw it as a pre-emptive strike to guard against games piracy.

Mr Hotz never released the exploit and publicly said that he had stopped work on the console.

But Sony’s removal of OtherOS prompted other hackers to begin to look at the system more closely.

“It became a valid target,” pytey told BBC News. “That was the motivation for us to hack it.”

He said the team had spent “months” trying to find their way into the system.

“It was not trivial to do this,” he said.

In the end, the flaw that allowed them to crack the system was a basic cryptographic error that allowed them to compute the private key, held by Sony, he said.

“Sony uses a private key, usually stored in a vault at the company’s HQ, to mark firmware as valid and unmodified, and the PS3 only needs a public key to verify that the signature came from Sony.

“Applied correctly, it would take billions of years to derive the private key from the public key, or to make a signature without knowing the private key, even when you have all the computational power in the world at your disposal.”

Continue reading the main story

Start Quote

I’m scared of being hit with a lawsuit”

George Hotz
Teenage hacker unlocks the iPhone
Sony disables PlayStation feature
But the team found that Sony had made a “critical mistake” in how it implemented the security.

“The signing recipe requires that a random number be used as part of the calculation, with the caveat that that number must be truly random and not predictable in any way,” the team said.

“However, Sony wrote their own signing software, which used a constant number for each signature.”

This allowed the team to use “simple algebra” to uncover Sony’s secret key, without access to it.

“This is supposed to be the most secret of secret of secrets – it’s the Crown jewels,” said pytey.

The team decided to publish its method but not the keys.

After the team revealed their hack, Mr Hotz said that he was prompted to renew his work on the system.

“What fun is a race if no-one else is running,” he said. “fail0verflow did great work – they took it up a level.”

Continue reading the main story

Start Quote

It’s my own hardware, I can run whatever I like on it”

Pytey
Using a similar technique he was able to extract the entire master key for the system, which he subsequently published online along with a demonstration of it in action.

However, he has not released the method he used to extract the key.

“There is no reason to,” he said.

However, he said that he may release a piece of software that will allow people to easily sign their own pieces of software and homemade games – also known as homebrew – on to the console.

“I have a program running but am thinking of a good way to release it,” he said.

Like fail0verflow, he said that he does not condone games piracy.

“I do not want it to be able to sign official Sony programs. I’d like it just to be able to sign homebrew.”

fail0verflow said it “disagrees” with Mr Hotz’s decision to release the key, saying that it expects them “to make piracy easier without accomplishing anything intrinsically useful”.

Legal worry
Sony takes a dim view of people hacking its system.

Last year, a team released a USB dongle called PSjailbreak that contained software that allowed gamers to play homemade and pirated games on the PlayStation 3.

Sony updated its consoles to block the software and took legal action against distributors in many countries.

However, according to pytey, it may not be so easy to fix the problem this time.

“The only way to fix this is to issue new hardware,” he said. “Sony will have to accept this.”

He said that he thought his group was on safe legal ground with its work.

“I haven’t stolen anything,” he said. “It’s my own hardware, I can run whatever I like on it.

Mr Hotz also defends his actions, although admits he is “scared of being hit with a lawsuit”.

“I am confident I would win since what I released was just a number obtained by running software on the PS3 I purchased”.

via

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Redsn0w 0.9.6 rc8 Available For Download

It was only recently that Redsn0w 0.9.6 rc7 was released bringing one click tethered jailbreak for iPhone, iPod Touch, and iPad on Windows and Mac OS X. This release essentially allowed you to skip several screens by using command line options. Now the iPhone Dev Team have released a new version, Redsn0w 0.9.6rc8, with a small update.

This update is relevant to only those who use custom tethered boot logo command line option. The latest version of Reds0w 0.9.6 now tells you why your chose PNG file for a custom boot logo is invalid.

Custom boot logos can be given for iPhone 3G, iPhone 3GS, and iPod Touch 2G using the command line option b:

-b to specify your own boot logo png

Windows 7 users should run Redsn0w in XP Compatibility Mode and as with Administrator Privileges.

Download iTunes 10.1

Download Redsn0w 0.9.6 rc8 for Windows

Download Redsn0w 0.9.6 rc8 for Mac OS X

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Accessibility Reviews for iOS apps

As a follow-up to my article on Accessibility for iPhone and iPad apps, I’m now offering a VoiceOver Accessibility Review service for iOS applications. You can read more about the services I offer (under my professional identity, Instinctive Code) at my services page.

My aim is to provide feedback in the form of a report, regarding both visually impaired users and also completely blind users; their needs are different, as you might imagine. The reviews aim not only to identify issues but also to provide concrete, implementation-focused recommendations on how to resolve them – because I think that’s the most practical, useful type of information for developers. Naturally, I also offer development services, to which I’ve gladly added accessibility support.

I’m very pleased with the response to the accessibility article. It’s been read more than 20,000 times, and I’ve had many poignant emails. It’s an incredibly important topic, and you can make a huge difference with a relatively small amount of effort.

The remainder of this post is a brief update to the personal anecdotes I shared in the article. I offer it as a curiosity, of which you can make what you will.

As I discussed in the article, I do have a vested interest in the subject of accessibility technology, and I freely admit that while my own principles were the main reason, I also wrote the article as some vague nod towards my own fate; an offering to our indifferent universe. It’s a motivation I won’t add to my business site, but I daresay it might be a factor as you consider accessibility support for your own software.

I’m absolutely not religious and I wouldn’t characterise myself as superstitious, but I do believe in the potential for connections between things (overt or otherwise), which logically must include connections we’re not yet consciously aware of. No naive and desperate anthropomorphisation of agency, but rather an implicit system effect. The silent, distributed god of grand structure and function; a secret deity for the scientist.

I spent most of yesterday at the eye hospital, having my retinas inspected and scanned on a scheduled follow-up appointment due to my condition having potentially worsened somewhat towards the end of last year. It’s been two years (almost to the day; within a week) since this all started, when a routine optician’s appointment became an opthalmology appointment which radically changed my assumptions about how my future life would be.

As usual, I saw an initial opthalmology nurse for a sight and reading test before having my pupils dilated and anaesthetised in preparation for scanning and seeing the ophthalmologist. I was given a new reading test card, and instructed to read the smallest print that was legible. Whilst expecting the usual nonsense about the history of Tower Bridge or such, I realised I was reading the “technical use” imprint in minuscule type along the top edge. The nurse laughed and discarded the test card, sending me back to the waiting room.

Shortly thereafter the scans were taken, and then repeated. They showed a complete reversal of not only the recent worsening but also the original change from that first appointment. The shadow that I’ve been able to blink into my field of vision for the past two years is gone; a claw that became a thunder cloud. Over the Christmas and New Year period, I hadn’t really noticed, but the retinal surface scan was stark and undeniable. The doctor gave me both the current scan and the previous one from late 2010 for comparison, and then took them back. We sat quietly for a moment.

Macular degeneration is no longer my diagnosis. Blindness is no longer thought to be in my future. Situations can always change, but at this time no further appointments are scheduled.

I continue my work in the field of software accessibility for visually impaired users. I’ve added suitable services to my professional offerings as of today, I’ve made accessibility a standard bullet-point on my software specifications both internally and for clients, and I have new open-source components in development which aim to assist.

Coincidences of magnitude happen every day. A piece of writing certainly cannot affect a medical condition. I continue my work somewhat humbled, and firmly resolved to avoid drawing unreasonable conclusions.

Meanwhile, in our indifferent universe, ripples spread.

App Store Updates That Remove Functionality: Unfair Business Practice?

Shazam No Longer Free

First, it was the Pandora Radio app, which added annoying audio advertisements in an App Store update. Then, after updating the Shazam app this past summer, I recently learned that the app now becomes obsolete after five uses (per month) and forces you to pay $5 and upgrade in order to restore its functionality. That’s what you get for being an early adopter, I guess.

Typically, when you think of an update, you expect features to be added to your apps. Occasionally, though, companies are updating apps to remove — rather than add — functionality from apps.

I expect some people will say the company has the right to do whatever they want, especially because it’s a free app. I agree. However, is this sound business practice? It’s certainly a great way to piss off — or at least annoy — your most loyal users.

It is the classic bait and switch — they advertise the product as free and unlimited, then swipe your privileges away and force you to pay in order to maintain the features you once enjoyed for free. As one user in a forum thread discussing the issue asked, “How do I know that I won’t be required to pay more to keep using their product in the future?”

In a TechCrunch post yesterday, digital business strategist David Dalka criticized this same kind of behavior among social networks:

It is time for the web community to stand up and shout that they are sick and tired of constant terms of service changes, privacy changes, steps backward in usability that degrade our mutual experience, comfort level with the sites we use and our enjoyment of the web.

Just as social networks are increasingly taking advantage of users with constant terms of service changes, App Store app makers are doing the same. Sure, no one is going to take away these businesses’ operating licenses, but it’s a good way to hurt the brand image.

What do you think? Is this unethical behavior? Should app makers show more respect to their early adopters or are they perfectly entitled to pull the proverbial rug out from under their users’ feet with App Store updates that remove functionality?

App Store Updates That Remove Functionality: Unfair Business Practice? is a post from Apple iPhone Review.

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Otterbox’s Reflex Case shown off at CES ShowStoppers 2011

Mobile device case manufacturer Otterbox was at the ShowStoppers event here at CES 2011 in Las Vegas, and the company showed us its new Reflex series of cases. The company borrowed some pretty solid tech to make this protective case — they called it a “single layer, dual density” product, which means that there’s both a rubber body and two polycarbonate spines that hold the case together in one layer. The case is a little larger than your iPhone, which Otterbox claims provides a protecting cushion of air — if you’re iPhone’s dropped, the air inside the case will soften the blow. At least that’s what they said — it’s not like the case is airtight, so we’re not sure exactly how much protection that “cushion” really provides.

It is a nice solid case and looks pretty classy. The case also snaps apart easily, so if you’re at home and just want quick access to the iPhone’s dock connector, you can snap the bottom part off and plug in a sync cable.

At $44.95, Otterbox’s case is quite pricey — probably a little more than we’d be willing to pay. Yet it is a nice, solidly constructed case, and if you’re looking for something that’s rugged but still stylish and simple to use, it’s might be worth wrapping your iPhone 4 in.

Otterbox’s Reflex Case shown off at CES ShowStoppers 2011 originally appeared on TUAW on Fri, 07 Jan 2011 04:00:00 EST. Please see our terms for use of feeds.

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4i at CES 2011: iPhone keyboard, iPad strap and an iPod nano wristband

4i at ces

We first saw the 4i keyboard for iPhone at Macworld. Back then, you had to “install” it, but the company has learned this isn’t optimal and has created a clever case that we got to see at CES 2011 today (one quite similar to Apple’s bumper) with a slot for easily adding the overlay keyboard in portrait or landscape mode. 4i has also added to the lineup with a clever iPad strap and iPod nano wristband named the Torq made out of titanium or steel. You can check out all the new gear on the 4i site, but as of this writing the links to individual products don’t work just yet, so you can check out the gallery for some close-ups. All of these items are supposed to be available for purchase sometime later on this month.

4iThumbs2+

The next version of the 4i keyboard overlays a plastic sheet on your iPhone and provides a tactile keyboard by adding small bumps where the software keys are located. It may seem silly, but if you are used to feeling keys on your phone, this is a pretty good fix for the otherwise flat surface. Not everyone is comfortable with typing on just a slick surface. There’s no need for the rampant “this is stupid” comments like last time we covered this keyboard — we get that the tactile thing isn’t for everyone. But it is for some people, so let it go and accept that this product actually has a market. The case is a nice solution to the problem of what to do with the overlay when you don’t need it, and provides protection to boot.

The 4iThumbs2+ comes in two versions: one with the bumper-style case and one just the overlay. Without a case, it costs $12.95 and with the case it’s $24.95. Again, you can slide the overlay keyboard into the case when you type, and slide it onto the back of the phone when not in use.

Continue reading 4i at CES 2011: iPhone keyboard, iPad strap and an iPod nano wristband

4i at CES 2011: iPhone keyboard, iPad strap and an iPod nano wristband originally appeared on TUAW on Fri, 07 Jan 2011 03:00:00 EST. Please see our terms for use of feeds.

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