Elliptic Labs demonstrates its touchless user interface for iPad (with video)

ces ipad gesture control

As promised a while back, we got to chat with Elliptic Labs here at CES, and CEO Stian Aldrin walked us through the touchless gesture technology his 15-person Norway-based company is developing as a prototype. The whole thing is based on ultrasound, it turns out — a small speaker kicks out frequencies higher than the ear can hear, and a set of microphones listens in on the reflections, using an algorithim to calculate where your hand is at as you wave it through the air. The result is a gesture-based control system for touchscreen devices, but without the actual touch.

Aldrin told us that the system is already in use in a Norwegian hospital, where surgeons control touchscreen tablets without having to take their sanitized gloves off during surgery. Currently, the system only allows for a few simple gestures (swiping up and down, or left and right), but that’s just a limitation of the demo units Elliptic Labs has created. Potentially, such a system could not only recognize the placement and speed of your hand passing by (and indeed, one of the demos in the CES booth could monitor both proximity to the screen and speed, flipping on-screen content faster if you pushed your hand by faster), but even calculate multiple points of movement, doing things like multitouch gestures in the air.

You do have to be pretty close in to the screen to operate the device — rather than a big cone like a Kinect, the system monitors a sphere around itself, so you’ve got to have your hand enter that sphere for it to register. But Elliptic (who already plan to be back at CES with an even bigger booth next year) suggests that the system could be used for lots of things, from quick music controls to car controls, or anything else where you need to make a touch-style gesture without actually touching the screen. We’ve got exclusive video after the break of Aldrin demoing a dock version of the system, connected via Wi-Fi to an off-the-shelf iPad running a custom-made app.

Continue reading Elliptic Labs demonstrates its touchless user interface for iPad (with video)

Elliptic Labs demonstrates its touchless user interface for iPad (with video) originally appeared on TUAW on Sun, 09 Jan 2011 17:45:00 EST. Please see our terms for use of feeds.

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Talkcast tonight, 7pm PT/10pm ET: Crystal Ball Edition!

It is time!

This week we have plenty to discuss, including the Mac App Store’s debut and the white Verizon iPhone confirmation. As such, this calls for a freshly-baked batch of random speculation so tonight I’ll be hosting live from my House Of Crackpot Theories. We might even have a few developers along to give us some actual insight and bring balance to the conversation.

Your calls and questions help us make the show the best it can be, otherwise I’m just talking to myself! To participate on TalkShoe, you can use the browser-only client, the embedded Facebook app, or the classic TalkShoe Pro Java client; however, for maximum fun, you should call in.

For the web UI, just click the “TalkShoe Web” button on our profile page at 4 HI/7 PDT/10 pm EDT Sunday. To call in on regular phone or VoIP lines (yay for free cellphone weekend minutes!): dial (724) 444-7444 and enter our talkcast ID, 45077 — during the call, you can request to talk by keying in *8.

If you’ve got a headset or microphone handy on your Mac, you can connect via the free Gizmo or X-Lite SIP clients; basic instructions are here. Talk with you then!

Talkcast tonight, 7pm PT/10pm ET: Crystal Ball Edition! originally appeared on TUAW on Sun, 09 Jan 2011 17:40:00 EST. Please see our terms for use of feeds.

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Dear Apple: It’s (past) time to let us customize our alert tones

Picture this: you’re hanging out at a friend’s house, and the familiar “doodle-dee!” of the iPhone’s Tri-tone alert sound goes off. But four people simultaneously start reaching for their iPhones, because they’re all using that sound for SMS/MMS alerts. Or how about this: you’re on a bike ride and getting audio feedback on your pace from RunKeeper Pro. As you ride along, you hear the Tri-tone alert go off half a dozen times. Is it someone sending you an important text message, or is it just Twitter spamming you with @reply notifications?

If you’re using Tri-tone for Messages alerts, there’s no way to tell the difference unless you stop pedalling and check. Now imagine that your iPhone is more than ten feet away from you, or you’re in a room where the ambient noise is above whisper level, and you get a new e-mail. How would you know? The New Mail notification sound is so unobtrusive, even with the iPhone’s volume maxed out, that it barely ever registers.

I don’t know about you, but I’ve encountered all three of these scenarios with distressing frequency. It’s well past time that Apple allows us to customize our alert tones.

Continue reading Dear Apple: It’s (past) time to let us customize our alert tones

Dear Apple: It’s (past) time to let us customize our alert tones originally appeared on TUAW on Sun, 09 Jan 2011 17:00:00 EST. Please see our terms for use of feeds.

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Happy Fourth Birthday, iPhone!

We’ve already celebrated the 10th birthday of iTunes today; now it’s time to remember the birth of another member of the Apple family.

On January 9, 2007, I was one of the lucky folks who was sitting in the chairs at Moscone West in San Francisco, waiting for the Steve Jobs keynote address for Macworld Expo to kick off. The assembled crowd all knew that some sort of Apple phone was going to be announced, and when Jobs finally waved the phone to the crowd, the place went wild. To me, it was one of the most exciting Macworld Expo moments ever, and I actually have a painting by Nitrozac on my wall that commemorates that announcement.

For the rest of the show, people flocked around a single rotating cylindrical case containing a prototype iPhone, and on June 29, 2007 a lot of us stood in lines at our local Apple Stores to actually get one in hand. We’re now in the fourth generation of the device, which has redefined how a “smart phone” should look and act. The App Store opened about a year later (July 10, 2008) and has not only spawned a crowd of lookalikes, but was the impetus for the Mac App Store launched this week.

The youngster has had a few stumbles along the way, but the iPhone is still the phone that everyone else emulates. As of the end of September, 2010, over 73.5 million iPhones had been sold — that number may be well over 100 million by this point.

Check out video of that historic moment we first saw the iPhone four years ago, after the break.

Continue reading Happy Fourth Birthday, iPhone!

Happy Fourth Birthday, iPhone! originally appeared on TUAW on Sun, 09 Jan 2011 15:30:00 EST. Please see our terms for use of feeds.

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WSJ: Verizon iPhone will offer unlimited data

We’ve been wondering for the past day or so what the distinguishing features of the Verizon iPhone might be. Will it come in colors? Aside from VZW’s respectable network and CDMA technology, how will the iPhone experience on Big Red be different?

If the Wall Street Journal is right, there’ll be a big difference in the service plans: unlimited data. The paper cites a source familiar with Verizon’s plans saying that an unlimited data option will be available. By comparison, AT&T moved to a capped tier this summer, which angered some users who preferred the unlimited option.

[via Business Insider]

WSJ: Verizon iPhone will offer unlimited data originally appeared on TUAW on Sun, 09 Jan 2011 16:38:00 EST. Please see our terms for use of feeds.

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Happy 10th Birthday, iTunes!

You’ve come a long way, baby. Back on your birthday on January 9, 2001 at Macworld Expo, you were just a music player and manager — the Apple-ized offspring of SoundJam MP, given a fresh face. Soon enough, though, you would become the conduit for iPod synchronization, the platform for music and video purchases, and now the landing zone for the iOS App Store.

Not bad for a ten-year-old. Even though we may tease you for your vanities and complain about your sluggish, do-everything approach, we still couldn’t do without you. Happy 10th birthday, iTunes!

Commenter Kevlar points to our rundown of the iTunes user interface from 1.0 to 7.0, here, and Twitter buddy MightyKenny points to a YouTube clip of the actual 2001 introduction; it’s embedded in the second half of this post.

Continue reading Happy 10th Birthday, iTunes!

Happy 10th Birthday, iTunes! originally appeared on TUAW on Sun, 09 Jan 2011 13:45:00 EST. Please see our terms for use of feeds.

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Redsn0w 0.9.7b6 Jailbreak Released, Fixes Skype Issues

Redsn0w 0.9.7b6, the untethered iOS 4.2.1 jailbreak is now available for download. Redsn0w 0.9.7b6 fixes Skype issues on iOS device. The beta 6 of RedSn0w 0.9.7 is available for Mac OS X and requires iOS 4.2 beta 3 SHSH blobs.

The next release of RedSn0w 0.9.7 will add “iOS 4.1 Monte” to avoid iOS 4.2 beta 3 piracy. For now, RedSn0w is in beta testing phase.

From iPhone Dev Team blog,

The sixth beta is now available (testers ONLY please!). This version fixes Skype. Please do not pirate the 4.2b3 IPSW! Only those enrolled in the iPhone Developer program have legitimate access to that IPSW using these links (http://pastie.org/1403214) (the links won’t work unless you’re a legit developer currently logged in).

Unlike the last few betas, you can freely run beta6 over beta5 without a problem (but for testing purposes, we’d really like people to try both ways….from stock, and from already jailbroken).

Now that the sandbox, Bluetooth, and Skype issues are fixed, our next priority is porting Monte back to 4.1. We’ll also try to make the Windows version less painfully slow.

Download Redsn0w 0.9.7b6

Download Redsn0w 0.9.7b6 for Mac

Follow the guide linked below to untethered jailbreak iOS 4.2.1 with RedSn0w 0.9.7b6 (Skip Step 3):

Jailbreak iOS 4.2 untethered with RedSn0w 0.9.7b

Download iTunes 10.1.1

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Core Animation Defining And Following Paths

It’s no secret that games such as the wildly popular Flight Control that allow a user to define a path, and then have an object follow that path have done well in the iOS app store.  Rightly so as these games allow users to interact with the game in a way that just wasn’t possible before the iPhone arrived.

I’ve mentioned Core Animation in the past, and recently came across an excellent tutorial displaying how to create a path with core animation, and create graphical objects that follow along that path.

Here’s a video of that tutorial in action:

The trick is to define a UIBezierPath, and use a CAKeyFrameAnimation which allows your layer to follow that path.  Full details can be found on the Mike Nachbaur’s site along with downloadable code:
Animating Interfaces With Core Animation Part 4

Definitely worth checking out if you were looking for a relatively easy way to do this.

©2011 iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips. All Rights Reserved.

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Quick Look: Blueprint

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the polls below if you think this app is worth an in-depth AppStorm review!

In this Quick Look, we’re highlighting BluePrint. The developer describes BluePrint as an original scheme editor for iPad. You will be able to create a scheme, a blueprint, or a small draught quickly and professionally. The software represents a set of prefabricated components that will help you express your idea and share it with your friends and colleagues.
BluePrint is a small tool, capable of solving major tasks!

Read on for more information and screenshots!

Screenshots

screenshot

Blueprint

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Blueprint

About the App

Here are the top five features you can expect to see in the latest version:

  • Interesting and unusual design
  • Lots of objects
  • Export to the gallery, pdf, email, Facebook
  • Easy navigation
  • The opportunity to create their own objects

Requirements: iPad, iOS 4

Price: $4.99

Developer: ITCreate

Vote for a Review

Would you like to see us write a full review of BluePrint? Have your say in our poll:

Would you like to see Blueprint reviewed in-depth on AppStorm?Market Research

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the poll if you think this app is worth an in-depth AppStorm review! If you’re a developer and would like to have your app profiled, you can submit it here.

Exploring Flickr on Your iPhone and iPad

As a photographer and designer, Flickr is definitely one of my favorite websites. The collection of talent there is astounding and is truly inspirational to anyone in the creative field. Every single day the site is bursting with fresh, beautiful content for you to enjoy.

Today we’re going to take a look at one great way to get your daily dose of Flickr on any iOS device: Explore Flickr. We’ll walk you through exactly what the app does and whether or not you should purchase the in-app upgrade.

The Gist

The first thing to keep in mind when you download Explore Flickr is that it’s a simple app. This definitely isn’t an attempt to take all the glory of Flickr and put it on your iPhone, rather it’s a great way to get quick doses of photographical goodness. One bonus is that the app is universal, so it looks great on both the iPhone and iPad.

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iPad and iPhone screenshots of Explore Flickr

When you first open the app, you’ll be taken to today’s Explore. This is a constantly updated collection of “interesting” photos put together by the folks at Flickr, the app merely grabs that collection for you to see.

The Free Version

Explore Flickr is a free download, but straight out of the box it really doesn’t do much: you simply get a grid of photos from the Explore collection. As you watch, the tiles in the grid begin to flip over to reveal new pictures, but there’s no other way to scroll through and get more content.

If you tap on a photo, you can see the large version along with its associated tags. From here you can swipe back and forth to view the previous and following photos.

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A fullscreen image

That really is all you get. It’s simple, fun and free, but a bit limited. Which is why there’s an optional $4.99 upgrade.

The Upgrade

$4.99 gets you an in-app upgrade that gives you a few much-needed features. The first is the ability to view the content in a slideshow. This is an excellent feature that really makes the app useful. Simply launch the app, throw your iPad on a stand, and you’ve got a constantly updating picture frame, full of stylish content.

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Slideshows and tags are activated with the upgrade

Another premium feature shown in the shot above is the interactive tags on images. The tags are there in the free version but you can’t tap on them to see other images with the same tag, with the premium version you can. Alternatively, the upgrade also allows you to run a search on any keywords you’re interested in. Below I ran a search for “toucan” and received some beautiful results.

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Searching

Saving

Explore Flickr also has a button at the top that allows you to save the image to your device or view it on Flickr. Unfortunately, the former option is often useless due to usage rights. This isn’t a limitation of the app so much as it is just how Flickr works. As a work around you can always view the image fullscreen and take a screenshot.

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Saving an image is often a restricted action

My Thoughts

First of all, I want to say that this is a great little app. If you just want to check out the Flickr Explore page every day, I can’t think of a better way to do it than the free version of Explore Flickr on an iPad. The experience is both stunning and enjoyable.

That said, I can’t quite decide how I feel about the upgrade. On one hand, it’s a simple app that’s meant to be simple and I definitely both appreciate and enjoy that. On the other hand, it’s hard to justify paying $4.99 for searching and slideshows when there are apps like Flickr Stackr that offer so much more for less money.

I would advise the developer to consider rolling all of the current features into the free version while adding some truly premium features in the upgrade. This could include the ability to view exif data, find specific users, zoom in and out of images, apply an adult content filter (your Explore slideshow can get embarrassing if mom walks in), search and view groups, share photos via social media, etc. These are the kinds of features you expect to get for $4.99.

Conclusion

As I said above, since Explore Flickr is free, you should go download it right away if you have any interest in Flickr. Whether or not you purchase the upgrade is going to be your call. It definitely increases the app’s value but maybe not to an equivalent level of the purchase price.

Fans of Flickr should also definitely check out the free official Flickr iPhone app, which lets you view, search and even upload photos to your Flickr account.

Forget Sudoku, Bring On the Nonograms!

Earlier this week we posted a roundup of 25 Seriously Addictive Sudoku Apps. However, many of us jumped on the Sudoku bandwagon ages ago and are becoming bored with the concept. So what’s the next big puzzle craze that will have us all entranced?

One strong contender in this category is Nonograms, a challenging, brain twisting puzzle game perfect for anyone who enjoys Sudoku, crosswords or any other pen and paper puzzles. Unfortunately, Nonograms can be a bit tricky to pick up and may have a slightly higher learning curve than other games of its kind. Today we’ll help get you started in your new addiction by walking you through solving your first puzzle and pointing out some great apps to download and give the game a shot.

Gettings Started: Meet The Board

Below is a very basic and easy to solve nonogram. As you can see, the board is split up into a grid with numbers running along the top and side.

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The nonogram board

Unlike Sudoku where you write numbers into the grid, nonograms only require you to shade in squares. In most apps, simply tapping on a square will fill it in.

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A shaded square

You’ll also want to keep track of all the squares that you know shouldn’t be filled in, this is accomplished by placing an “X” on the square as seen below.

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X any squares that shouldn’t be filled

You now know the three possible states for every square in the grid: shaded, deactivated (never shade), and undecided (not yet shaded). Now let’s see how to go about deciding how to solve the puzzle.

How It All Works

To solve nonograms, you must possess a strong sense of logic. Don’t worry, if you’re good at Sudoku, you should be familiar with this type of problem solving and will pick up nonograms in no time.

How it works is the numbers on the outer edge indicate the number of shaded squares in that row and/or column. For instance, if there is a “3″ over a column, you know that there is no more and no less than three squares that should be filled in that column.

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The numbers tell you how many squares to fill

If there are two (or more) numbers by a column or row, for instance a “1″ and a “2″, this tells you that a total of three (1 + 2) squares should be filled in, but they are divided into one group of “1″ and one group of “2″. The two groups can’t touch each other so you know for a fact that there will be at least one empty (X’ed out) square between them.

I’d Like To Solve the Puzzle

Enough instruction! The best way to learn is probably just to see one solved. The beginning of the puzzle is often the hardest as you really have to put your logic to use.

To start, I usually look for the largest numbers I can find. In this puzzle we see a couple of threes and a couple of fours. I really want to make you think so let’s start with the threes since they’re a bit harder. Now, since the puzzle is five squares by five squares, any row or column with a three must have the middle square filled.

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The middle square should be filled

If that made your head spin, look at the puzzle above carefully. Imagine all the different ways you could fill in three squares in either the row or column with a three. No matter how you do it, one thing stays constant: the middle square is filled. You simply can’t fill in three connecting squares without using the middle one!

Now, utilizing that same logic, the rows and columns with a “4″ are easy. This time, no matter how you dice it up, the middle three squares must be filled. We’re not sure yet which end square is filled, but we know that any row of five squares with four filled in must be filled in at the center three.

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The middle three squares should be filled

At this point, one row and one column have turned green. This indicates that they are finished. It doesn’t necessarily mean that you’re on the right track, just that the allotted number of squares have been filled. Since we know they’re done, we can X out the other squares in the green rows and columns.

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Green rows and columns are completed

At this point, you should have enough of the puzzle done that it’s only a few small leaps of logic from being completed! The image below shows the puzzle in its solved form.

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The finished puzzle

If that seemed a little too simple for your sophisticated brain, fear not, it gets much better. The puzzle we just solved is about as easy as it gets, from here the puzzles grow to ridiculous size and complexity and are sure to keep you occupied for hours on end.

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Nonograms come in big scary sizes too!

The Apps

Now that you’ve learned how to solve a nonogram, it’s time to download some apps and start completing puzzles! Here are a few to get you started.

Nonograms

This is the app that I used for all of the screenshots above. It’s an excellent place to start, has tons of puzzles at every difficulty and some handy tools that quickly X out lots of squares and erase mistakes. Be sure to check out the free version first.

Unfortunately, this one is for iPad users only and the paid version comes in at $4.99. If either of these puts you off, check out one of the other apps below.

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Nonograms

Nonogram Madness

Simpler and less attractive than the previous app, but it works on both iPhone and iPad and will only set you back $0.99. Nonogram Madness provides over one hundred puzzles to solve.

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Nonogram Madness

Crosslogic Unlimited

The trickiest part about finding nonogram apps is that they’re not always called nonograms! Try searching for crosslogic, pixelcross, picross and/or picgrid apps to find the same game under different titles.

As an example, the app below calls the game Crosslogic and is a great free app to start with to see if you like solving nonograms. It contains over 1,500 puzzles and has a hint system in case you get stuck.

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Nonogram Madness

Are You Addicted Yet?

Go download a few nonogram apps and let us know what you think. Is it as good or better than Sudoku or just a lame attempt to usurp the king of puzzles? Can you solve one of the giant 25×25 puzzles?

Also, feel free to ask any questions you might have about gameplay. It can be pretty confusing to start but once you get going it really is quite easy to start solving your first puzzles in minutes flat.

iStudiez Pro: An A-Grade Education App

It’s about time when most will be returning back to normal life after the holidays. And today we should talk about a must-have app for all those new iOS devices received by students this Christmas: iStudiez Pro.

iStudiez Pro is a simple tool for iPhone, iPod touch and iPad that offers students (or anyone who has a recurring schedule) to import their timetable for easy browsing but also add assignments and schedule exams. The idea is simple: making life a little bit more organised for students.

Functionality

The whole app centers around classes and your timetable. One of the core functions is the schedule feature that allows one to import their recurring timetable for faster viewing later. Classes can hold data like timings, location, notes and tutor, all of which are collected into courses. Courses can build up with classes, practical, lectures and more. You can also schedule in holidays and the app brings in all your events from the built-in calendar app too.
The schedule view is a very nice and efficient way of browsing through your timetable and manages your day well. Not only will it show you what classes you have, but mark out which ones are next and hide the ones you’ve already been to.

Classes aren’t just textual listings like in your standard calendar application, instead they are represented with graphics such as beakers or lecterns that look pretty cool.

Assignments

The schedule view is a very nice and efficient way of browsing through your timetable and manages your day well. Not only will it show you what classes you have, but mark out which ones are next and hide the ones you’ve already been to.

In the book-based design, the opposite page is a list of assignments. You can set assignments to the courses you have already created and offer due dates, priority and reminders. Plus, you can factor in partners from your contacts if this is a group activity. Overall I prefer the idea of using the assignments feature for tasks as apposed to iOS’s calendar. Assignments also work with push notifications: a major advantage.

Design

The design of the app is spectacular. It strays away from the default UI to offer a clean and fresh approach. The design is setup like a book in the iPad version and their are enhancements even on the smaller screen in the iPhone counterpart.

iStudiez offers a really nice spin on the iPad's default UI

iStudiez takes a different spin on app design by re-engineering with a custom UI, which works unsurprisingly well. The combination of a blackboard background and book container makes the school-orientated app look like a school-oriented app.

Additional Features

The app does pay for itself by offering a number of additional features hidden away in the settings. You can set custom messages that display when there are no classes or events (ie, when all the events have passed, or it’s vacation).

You can also turn on the optional grades feature. This allows you to set a grade for each assignment you turn in based on a scale you choose (percent, letters or points). If you’ve got a course where your final grade is defined by several factors such as exam, homework and quiz, you can generate this from the grades you input. So if your exam is worth 60% and homework the remaining 40%, it will calculate a probable end grade based on an algorithm with this ratio taken into account. This is a really helpful way of making sure you’re on target.

Grades is a nice, but hidden, feature

There’s also a data managing feature that allows you to send a data backup via email to restore or move your data around.

Conclusion

Overall iStudiez is a very polished and functional app with a great UI to back it up. On the iPad, the app is as functional as it’s smaller counterpart although the real life use seems to be better on the iPhone. There’s a bigger chance of you having your iPhone or iPod on you than your hefty iPad.

No-one can put a price on your academic success so you could expect this to be a $30 to $50 app, but no, iStudiez Pro is available at $2.99 as a universal app for iPhone and iPad. There’s also a lite version available which limits you to one semester with a handful of courses.

One disappointment is that the app is clearly designed with the American schooling system in mind, but I was able to adapt it to a British system easy enough. Attempting to run a two week cycle on the schedule features works fine, but can be messed up if you have a week holiday.

If you got a new iOS device over the holidays or have had one for ages, when you head back to school, you must be accompanied with this app.

Weekly Poll: How Often Do You Use FaceTime?

With the release of the iPhone 4 and its fantastic two-camera setup, Apple unveiled a new video-conferencing technology called FaceTime. The futuristic dream of talking face to face with someone anytime, anywhere from a handheld device had seemingly become a reality.

Unfortunately, the “anywhere” aspect was in reality quite limited due to the fact you’re required to use FaceTime over Wifi. This limitation has no doubt decreased the usefulness of the technology, maybe even to the point of uselessness for some users.

We want to know what you think. Cast your vote on the right and tell us how often you use FaceTime, whether it be from iPhone to iPhone, iPhone to Mac or heck even Mac to Mac. Is this great new feature more of a novelty or is it an important aspect of your daily communication?

After you vote, leave a comment below and let us know if your usage would change should the Wifi-only restriction be lifted. If you could really use FaceTime anywhere, anytime, would you? Or is video calling still too awkward? Let us know!

iPhone Game Friday: New Releases

Welcome to 2011, everyone!

Now that there’s a desktop Mac App Store it’s tempting to focus only on that, but there have been some cool releases on the good old iOS App Store and we’ve got some of them collected for you below.

Wizard Hex

Wizard Hex

Wizard Hex

It’s interesting how some of the most entertaining titles on the App Store are the ones based on ancient board games that seem far removed from our fast-paced modern age. Wizard Hex is one such title, taking core gameplay reminiscent of Chinese Checkers and adding extra layers of strategy in the form of elemental powers and stackable pieces.

It won’t take you too long to pick up the game’s basics, but it’s immediately evident that Wizard Hex is a game that offers patient players a wealth of deep strategy. One of its most notable features is the exquisite aesthetic: smooth animations, gorgeously detailed pieces and backdrops, and unobtrusive sound design come together to make a captivating presentation.

The developers are promising large expansions to the gameplay in the form of spells — coming soon in 2011. Anyone who enjoys a good strategy game ought to polish up on the basics in the meantime though, so if that’s you then go grab Wizard Hex and enjoy!

Price: $2.99
Developer: Trouble Brothers, LLC
Download: App Store

Mr Greed

Mr Greed

Mr Greed

Mr Greed is the pick-up-and-play selection of the bunch, featuring a refreshing no-frills approach to gameplay that makes it the perfect time waster for short waiting periods or moments of boredom.

The game is a tilt-controlled collection game where you, Mr Greed, have jumped out of an airplane and are trying to collect as many diamonds as possible while you fall. You’ll have to dodge various other falling objects and obstacles as you reach for the diamonds, of course. The controls are responsive but not overly sensitive, which is a good thing in this case, and the pacing is balanced enough that it’s easy to pick up yet also challenging to achieve a high score.

For what it is — a simple, attractive, and easy to pick up and play game — Mr Greed is a great success. It won’t offer you much in the way of depth or intellectual challenge, but it sure does makes waiting rooms more fun.

Price: $0.99
Developer: Gentle Brothers’ Game
Download: App Store

Grimm

Grimm

Grimm

Grimm is a side-scrolling piece of art that happens to also be a very fun game. Produced by ROBOX Studios, Grimm feels like a pleasant cross between the whimsy of Tim Burton and the macabre darkness of Limbo.

The game’s wonderful premise is that Mother has abandoned her baby at a train station, and you must guide the little carriage through several levels of faux-Victorian era madness to reach the safety of home, all while avoiding the mysterious and creepy Mr. Grimm who’s trying to stop you. Gameplay features a lot of rolling and jumping, but you’ll find a great deal of amusing puzzles that also require you to do things like launch the baby out of the pram as a weapon.

All of this weird awesomeness is wrapped up in a truly spectacular art style featuring mostly monochrome, high contrast, hand-drawn art, smooth animations, and an uncluttered interface. If you have a dark sense of humour or an appreciation for Tim Burton style creations and fun poetry between levels, then Grimm will be the perfect little diversion.

Price: $0.99
Developer: ROBOX Studios
Download: App Store

Zombie & Lawn

Zombie & Lawn

Zombie & Lawn

What’s that, more zombies? Yup. Still causing trouble in suburbia? Yup. This time plants aren’t involved though, at least not as the protagonists. Zombie & Lawn is an obvious homage to a certain other title of similar style, except instead of a tower defense setup, you actually control a character and wield a lawnmower against your undead foes.

As Thomas and his people mower, you scoot about the lawn chewing up hordes of zombies and various kinds of plants. The designs are eccentric and sometimes quite amusing, and having to attack them from certain angles and avoid their attacks makes it more challenging that it would seem. There are also two different game modes, one of them described above (the “Day” mode), and the other where you must defend dogs from the zombies for a certain span of time.

There are items to pick up, different stages and backgrounds, huge boss zombies, and different difficulty levels to keep you coming back for more. Despite its obvious references to other games that have explored this territory, Zombie & Lawn manages to refresh the material and bring enough new things to the table to make it worthy and entertaining on its own.

Price: $0.99
Developer: Enterfly
Download: App Store

Joan Jade & The Gates of Xibalba

Joan Jade & The Gates of Xibalba

Joan Jade & The Gates of Xibalba

Our final item of the week is a fresh addition to the ever-popular hidden item puzzle genre. Joan Jade & The Gates of Xibalba is a story-driven puzzler with a variety of minigames to break up the object hunting tedium. This proves to be a huge advantage, because you never feel stuck doing the same thing for too long.

The premise of the game is that you are playing as famous archeologist and mother Joan Jade as she struggles to reunite with her children. As with many other games in the genre, the environments and artwork are stunning and display a great sense of style and detail. The various puzzles you will encounter are also well designed, with different ways of testing your mettle.

There’s a lite version if you’re not convinced, but anyone who enjoys rich and rewarding hidden object puzzlers will no doubt enjoy Joan Jade, especially considering it’s one of the few titles of its kind to shake up the formula a bit and introduce some variety in the gameplay.

Price: $3.99
Developer: Alawar Entertainment
Download: App Store

What Have You Been Playing?

What’s been on your list of things to play for the new year? Tell us about any fun discoveries you’ve made in the comments!

Native Union introduces Bluetooth handset and speakerphone for iPhones at CES

bluetooth speakerphone

Native Union was at CES offering an intriguing lineup of handsets that’ll turn your iPhone, iPad or even iPod touch into a more traditional handset-style phone. One model even morphs into a speaker for music or speakerphone. Unfortunately audio quality was tough to gauge at the noisy show floor, so we’ll try to test these in a more controlled setting later. Here’s a quick rundown of the Native Union lineup.

POP Phone

These were announced back in September 2010, but I took a few pics in the gallery for you to check out. They are simply handsets that use a 3.5 mm jack for plugging into your iPhone, converting it into a sort of old-style phone with a handset and stretchy cord. Remember those? You can also use it with Skype or any VoIP app on your iPod touch or iPad or even your Mac.

The POP Phones come in a wide variety of colors (which “pop” as the name suggests) and have a nice soft, rubber finish as opposed to the old shiny gloss finish of Ma Bell’s phones. I find the form factor quite handy for cradling the phone on your shoulder while doing other stuff as opposed to the precarious placement of a slender iPhone between ear and shoulder. As I said, these are pretty basic. They sell for around US$29.99. There are two models with bases which sell for around $64.

Debuted at CES: MM03i Bluetooth handset

This one is pretty snazzy — a wireless handset with built-in iPhone charging stand. If you want the best of both worlds, a desk phone and your mobile, it’s a good design. The iPhone docks at the far end of the base, with the handset in front. They only come in black or white and use a glossy finish, but I get the feeling they are meant to cater to business users.

The MM03i has a 6 hour talk-time charge, and 120 hours of standby according to Native Union. The sync base has a 3.5 mm output so you can plug your iPhone into a speaker system, and my guess is (as normal) any music would be muted when the handset takes a call. You can answer a call just by picking the phone up off the base, or use the buttons on the phone, which include volume. The MM03i retails for $149.99.

Introduced at CES: MM04i Bluetooth stereo handset

Available later this month, the MM04i adds to the 03i feature set with a set of built-in speakers to your handset and a design which allows you to use the thing as a set of small speakers (via Bluetooth, even though your iPhone docks) and pick up and use the phone as a phone or speakerphone at any time. It’s a clever design, although I can’t say I was a huge fan of the angular nature of the phone handset itself. All of Native’s phones are designed by “award-winning” designers, so what do I know?

The MM04i will retail for $199.99. Check the gallery to see a close up of the handset and its buttons plus the dock for your iPhone.

Native Union introduces Bluetooth handset and speakerphone for iPhones at CES originally appeared on TUAW on Sun, 09 Jan 2011 00:30:00 EST. Please see our terms for use of feeds.

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