South Korea repeals ban on iOS games

South Korea has reversed a decision that banned games from the iOS App Store. For the past several years, the South Korean App Store has not included games due to concerns about objectionable content that could not be easily filtered. This decision to ban games was made by the Games Ratings Board, a governmental body that rates video and computer games based on their content. This ban has affected both iOS owners and Korean game developers who could not sell their games in their home country.

Now that the ban has been lifted, the games section of the South Korean App Store, which is almost non-existent, is expected to flourish. The reversal of this ban is timely as Apple will begin selling the iPhone 4S in South Korea on November 11.

South Korea repeals ban on iOS games originally appeared on TUAW – The Unofficial Apple Weblog on Wed, 02 Nov 2011 10:00:00 EST. Please see our terms for use of feeds.

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The iPad and parenting

Parents with young children are often faced with a difficult decision when it comes to the iPhone and iPad. Kids love Apple’s mobile devices! They are bright, colorful, responsive and easy to use. They can be used as a tool to help young children learn their colors, shapes and letters. And a recent survey by Common Sense Media suggests 20% of parent use a mobile device to keep their child entertained so they can get some errands done. Once you get over the fact that you are handing a $600 electronic device to a toddler, the iPhone, iPad or iPod touch can be a valuable parenting tool.

These mobile devices, though, have a darker side. When a child is given an iOS device, they often get absorbed into their own world while they tap away. These devices become a major distraction that takes kids away from imaginative outdoor play and keeps them from fully interacting with their parents. They can also lead to bad behavior as some kids get so hooked on using their parent’s mobile device that they throw a temper tantrum when the mobile device is taken away. Even parents can get caught up in their child’s love for iOS and use the device to bribe their child to behave, when they really should be disciplining them instead.

It’s all about balance and parents today have to decide how much device time is enough. Unfortunately, there’s no magical number and this optimal time varies from child to child and family to family. To make things even more challenging, an increasing number of games and other applications are now targeting children. Between white noise generators for babies and Disney’s new Cars game for the iPad, this line of appropriate usage will become even more difficult for parents to define.

The iPad and parenting originally appeared on TUAW – The Unofficial Apple Weblog on Wed, 02 Nov 2011 09:00:00 EST. Please see our terms for use of feeds.

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Daily iPhone App: Steambirds: Survival

You may remember the game Steambirds from a previous Daily App post. It’s a turn-based flight simulator that plays like a board game. Instead of actually flying your planes, you move them turn by turn. It’s a game about strategic positioning and planning. Now, developers Spry Fox have teamed up with Halfbrick Studios (makers of Fruit Ninja and Jetpack Joyride) to release a sequel called Steambirds Survival. Sort of.

I say “sort of” because it’s pretty much the same game, though it’s been polished up quite a bit, and plays a lot more smoothly than before. There are also new powerups to play with (if I’m not mistaken — it’s been a little while since I played the old version), and the levels are divided into cities, which you can either unlock with an in-app purchase, or open up by just playing the game.

This version also adds Game Center integration. And even if it doesn’t sound like your thing, it’s worth checking out: Both the standard version and the HD version (for iPad) are free. At that price, the game’s definitely worth a look.

Daily iPhone App: Steambirds: Survival originally appeared on TUAW – The Unofficial Apple Weblog on Wed, 02 Nov 2011 08:00:00 EST. Please see our terms for use of feeds.

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University iPad program reveals room for improvement

The University of San Francisco has revealed the results of a six month 2010 iPad study involving 40 faculty members that looked at how teachers could use the device as a tool in the classroom. The result: while many teachers found the device useful, all thought there was room for improvement.

The study asked the participants to call out the iPad’s weaknesses, listed below. The original study was done using the first iPad, so I’ve noted in parenthesis advancements the features of the iPad 2 and iOS 5 have addressed.

  • VGA-out issues (the iPad 2 resolved this)
  • Lack of a USB port
  • Difficulty using the keyboard primarily due to size (iOS 5 introduced a detached/split keyboard)
  • Inability to play Flash video
  • Lack of a file management system

TabTimes points out that when the teachers were asked what Apple-installed and third-party apps were the most useful in a classroom setting, they chose Safari, Mail, Keynote, iAnnotate, GoodReader, Evernote, Pages, Dropbox, Blackboard Mobile and YouTube.

Interestingly, AllThingsD has reported on a separate research survey by Piper Jaffray that found virtually all educational technology directors surveyed were deploying or getting ready to deploy iPads in the classroom.

For those of you interested in delving into the findings of USF’s iPad study, you can find a PDF of the research methods and result here. You can also view a YouTube video with interviews of the participants in the study.

University iPad program reveals room for improvement originally appeared on TUAW – The Unofficial Apple Weblog on Wed, 02 Nov 2011 00:00:00 EST. Please see our terms for use of feeds.

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GarageBand Goes Universal, Now Available on iPhone and iPod Touch

Apple has released a new GarageBand iOS app that is now available on iPhone and iPod touch, previously on iPad only. Gragaeband has become a universal iOS app for iPhone, iPad and iPod Touch devices…

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Open Source: Library For Stacking Customized iPad UIViewControllers

I’ve previously mentioned StackScrollView that allows you to create stacking UIViewController’s on the iPad similar to the iPad twitter app.

This iPad control takes things one step further allowing you to not simply create stacking table’s, but also to skin everything to give it a customized look.

Check out this screenshot taken from the control’s Github repository:

As you can see it’s definitely possible to create some beautiful interfaces with this component.

The component is PSStackedView from Peter Steinberger, and you can download it from the Github repository here.

You’ll find an included example.

Definitely one to remember!

 

 

©2011 iPhone, iOS 5, iPad SDK Development Tutorial and Programming Tips. All Rights Reserved.

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Aelios Weather app for iPad gets more features, retains beautiful look

I took a look at Aelios Weather last spring and loved the idea of a weather app that looked like a crafted physical object rather than a bunch of techno dials.

Aelios has just been updated, and it retains its unique look while adding some worthwhile features and some under the hood speed-ups. You now get a choice of weather info providers, including AccuWeather. Data sources can be switched with an onscreen swipe.

When the app opens, you’re presented with an onscreen map and a large circular instrument that you drag over the map. A pointer will seek out nearby weather stations, and when activated you’ll get an hourly forecast, a 7 day forecast and what’s called a “next week” forecast. You also get sunrise and sunset times and an indication of the hours of daylight. By looking at the screen you’ll get current and future cloud cover, temperature, and humidity. If you don’t want to drag the cursor around, you can search for any city in the world. When you land on a location, you’ll also get an altitude readout.

I’d like the ability to save a list of favorite locations, and the current weather conditions aren’t as prominent as I’d like. Aelios is still the best looking weather app out there, and it always inspires interest and questions when it is running. The app sells for US$4.99. You can see an introductory video at the Aelios website, and I’ve placed some screenshots in the gallery below.

Gallery: Aelios Weather

Aelios Weather app for iPad gets more features, retains beautiful look originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 23:00:00 EST. Please see our terms for use of feeds.

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Daily Update for November 1, 2011

It’s the TUAW Daily Update, your source for Apple news in a convenient audio format. You’ll get all the top Apple stories of the day in three to five minutes for a quick review of what’s happening in the Apple world.

You can listen to today’s Apple stories by clicking the inline player (requires Flash) or the non-Flash link below. To subscribe to the podcast for daily listening through iTunes, click here.

No Flash? Click here to listen.

Daily Update for November 1, 2011 originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 21:30:00 EST. Please see our terms for use of feeds.

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C Spire Wireless will begin selling the iPhone on November 11

A few weeks ago, Mississippi-based C Spire Wireless announced it had inked a deal with Apple to sell the iPhone, making it the country’s first regional carrier for Apple’s smartphone. Today the company announced that both the iPhone 4 and iPhone 4S will go on sale on November 11th. From the press release:

iPhone 4S will be available starting at $199.99 for the 16GB model, $299.99 for the 32GB model and $399.99 for the 64GB model with a new two-year contract and data plan. In addition, the iPhone 4 8GB model is available for $99.99, also with a new two-year contract and data plan. iPhone 4S and iPhone 4 will be available at C Spire Wireless retail stores, online at www.cspire.com/iPhone and through the Telesales group at 1-855-CSPIRE4.

C Spire Wireless is a CDMA carrier that serves Mississippi and parts of Alabama, Florida, and Tennessee. If you live in its coverage area, you can begin pre-ordering your device today. The pricing of the handsets are the same as the iPhone’s national US carriers. However, a look at its data pricing plans reveals that C Spire is trying to undercut the national carriers by offering an entry-level voice and data iPhone plan for only $50. Oddly though, the $50 plan and a $70 plan do not allow customers to “stream” data, which I’ve contacted the company about because I’m not exactly sure what that means; perhaps it has something to do with streaming video and audio, but it’s not clear how transport-agnostic applications like YouTube or Pandora would know the difference.

No word from Apple on whether other regional carriers will join the iPhone bandwagon yet, but it seems very likely considering the exclusivity agreements with the national carriers have come to an end.

C Spire Wireless will begin selling the iPhone on November 11 originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 21:00:00 EST. Please see our terms for use of feeds.

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Postbox 3 launches with more social, more integration

We’ve tracked the progress of the Postbox email client for a while now, and it keeps getting better. Postbox — an evolution of the Mozilla email client — combines ease-of-use and email power tools to create a full-featured client with great polish. Version 3.0 brings with it not only new features, but a variety of improvements to system integration as well.

  • More GMail features, including native “Label” support, “Important” view, “Send and Archive,” support for GMail shortcuts and the ability to add detected dates as Google Calendar events.
  • More social features, such as importing avatars from Facebook, LinkedIn, Twitter and more, displaying job titles and company names from LinkedIn, easy access to LinkedIn, Facebook and Twitter profiles and the ability to update Facebook, Twitter and LinkedIn right from the email client.
  • More integration with services including Dropbox, Evernote, iCal/Google Calendar, and Growl 1.3. Version 3 also adds Lion Full Screen support and multi-touch gestures.

There’s more, including a new “Favorites Bar” that’s worth checking out. Postbox also includes the ability to create a set of “canned responses” — templates tailored for various types of repetitive inquiries — quickly accessible when replying. Postbox has come a long way as far as being “Mac-like,” and this release is looking great to me so far. If you bought Postbox after August 15th, 2011, this upgrade is free. Previous users can upgrade for US$9.95. A new Postbox license runs US$29.95. If you’re looking for an alternative to Mail with a full suite of social and system integration features, Postbox is a good bet.

Postbox 3 launches with more social, more integration originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 20:00:00 EST. Please see our terms for use of feeds.

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Daily Mac App: iClip

I missed out on iClip during its initial heyday a few years ago, so I was pleased to see it make a comeback. The OS X utility keeps a copy of almost anything that can be sent to the clipboard. It’ll also organize those into scrapbooks or however you want.

iClip sits off to the right side of the screen and acts like OS X’s dock. It’s normally hidden by default, and the preference options are robust and allows you to customize how big the iClip dock is and where on the screen it is. If you have a second display hooked up, you also can set iClip up to be used just on the main display.

When you copy an item to the clipboard, it immediately gets sent to iClip. I had a little trouble distinguishing among the different clips at first. Right clicking an older clip will send it back to either the program you have active or the clipboard so it can be used immediately. Double-clicking on saved URLs automatically takes you back into Safari.

If you select an item and click the arrows next to the individual bubble in iClip, the down arrow will copy it to iClip and the up arrow will send it to the program you’re working in. With text, you have the ability to open the clip and edit it as well. You can create a text clip from scratch in this manner as well. You’re also supposed to be able to drag and drop clips from one bin to another, but I wasn’t able to do that, and that’s pretty frustrating.

A program such as iClip can be very useful, and I see myself using it in my design work to keep basic elements at my fingers that aren’t always stored in an InDesign library. Some might balk at the price. It runs US$9.99 as an introductory price, and those who are using older versions of iClip will have to pay to upgrade. I think it should probably stay around this price level, if not go down a couple dollars to compete with other programs such as Clipboard History, which is $4.99.

Daily Mac App: iClip originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 19:30:00 EST. Please see our terms for use of feeds.

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Samsung requests iPhone 4S source code in Australian court

Samsung continues is counter-assault on Apple in Australia, now requesting that Apple show it the the subsidy agreements that the company has with the Australian carriers and also the source code to the iPhone 4S firmware.

Samsung’s attorneys told the court that the company needed both the carrier agreements and the firmware source code in order to prove that there are grounds for a ban of the iPhone 4S in Australia. Samsung alleges that the technology used in the iPhone 4S infringes on three of its patents. According to Apple, Samsung had agreed to license those patents under the Fair, Reasonable, and Non-Discriminatory terms (FRAND) standard.

Samsung has also tried to get the iPhone 4S banned in Japan, France, and Italy, but an Italian judge threw out Samsung’s request, making it unlikely that Samsung would be successful in getting Apple’s latest iPhone banned in any European country.

Samsung requests iPhone 4S source code in Australian court originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 18:30:00 EST. Please see our terms for use of feeds.

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Smartphone wars: Android "has half of the UK smartphone market"

Kantar Worldpanel ComTech — a prominent market research firm and a powerful figure on the Scrabble board — today released its latest “smartphone OS barometer” report, and it has some noteworthy conclusions in it about the British market. Specifically, the report claims that in the 12 weeks ending 2nd October 2011, iOS market share in the UK was 18.5% whereas Android was more than two-and-a-half times that — 49.9% of all new smartphone sales. Apple’s share at this time last year was 32.9%, compared to 28.8% for Android. In the US, Kantar’s numbers show an even stronger tilt in Android’s favour: 66.4% Android, 21.5% iOS.

Beyond the head-line grabbing Apple-vs-Android story, there is other interesting data in the report. In the UK, 69.1% of all phone sales in the last 12 weeks were smartphone sales — and 43.8% of the population now own a smartphone. It also has the interesting tidbit that HTC does rather better out of Android sales than Samsung (44.8% of all Android phones are by the former, and 37.9% are the latter). Internationally, Samsung is a long way ahead of HTC.

I need to address one common criticism of many market share comparisons. It goes like this: while Apple quotes its volumes in terms of units sold to end-users, many Android OEMs quote units shipped to distributors and resellers instead. This skews figures against Apple because it means unsold handsets languishing in stock rooms around the world count as “sold” stock.

Kantar Worldpanel’s methodology doesn’t work that way. Rather, it gathers material from interviews with volunteers who have agreed to be tracked. It “conducts over 1 million interviews per year in Europe alone,” which is certainly some substantial data gathering.

A second issue people often bring up when discussing market shares is carrier availability. In the US, the iPhone was (of course) only available on a single carrier until relatively recently. This factor doesn’t affect the UK market. All six of our mainstream carriers have been selling subsidized iPhones since the release of the iPhone 3GS, and all six also offer Android handsets as part of their ranges. It’s a level playing field.

I spoke with Dominic Sunnebo, the author of the report, and asked him for more information on Kantar Worldpanel’s testing methods. He told me:

In order to generate the insights you have seen published we have a longitudinal panel of demographically (age, gender, region & ethnicity) representative individuals in each country: for example we track 15,000 people in the UK, 20,000 in the US, and 26,000 in Brazil. We interview the same individuals every 4 weeks, to see if they have had any change in their mobile ownership e.g. new phone, new tariff, new network, etc. The day/date of these changes are recorded, and these figures are then collated into time periods e.g. “12 weeks ending 03rd October 2011” (as in our latest report). As it is the same individuals we interview each time, this also allows us to accurately track switching between brands, OSs, networks, etc.

Now, there is an important mitigating factor to Apple’s seemingly poor numbers, specifically the iPhone 4S launch timing. We know that Apple phone sales dipped throughout the last few months as people waited for an updated iPhone, followed by explosive sales of the iPhone 4S. It seems sensible to expect Apple to regain some of those market share points in future reports from Kantar Worldpanel. Given the size of the gap between Android and iOS, though, it’s difficult to imagine it closing completely.

The report also mentions that consumers in the UK are particularly price-sensitive to smartphones, preferring to choose a lower-end handset on a free-with-monthly-plan pricing to higher end phones where a purchase price is charged. This, of course, was a market Apple was not addressing at all until the iPhone 4S launch just a few weeks ago, at which time the iPhone 3GS became “free.” If Kantar’s analysis of consumer preferences is correct this should also give Apple a boost in the future.

It’s also debatable just how much market share matters. As Charles Arthur says in the Guardian, Apple’s relatively low market share in the computer market hasn’t stopped it from making a mind-boggling amount of money. If you could be the CEO of a company that makes all the widgets or a company that makes all the money, which would you choose?

The opposite point of view, proposed by Henry Blodget of Business Insider, is sometimes referred to as “the Highlander Principle” after that film’s famous line “there can be only one!” Technology platforms always converge onto one dominant platform, goes the reasoning, as developers concentrate support on the OS with the greatest numbers of users and users flock to the platform they are most familiar with and has the widest range of apps available. Certainly, this happened in desktop OSs, with Windows maintaining its two decade stranglehold to this day. Therefore, Blodget surmises, iOS is doomed and Apple “FANS” (his article was sub-edited by cAPTAIN cAPS lOCK) are clinging to a dying platform.

Blodget ignores significant areas in consumer technology, however, where the Highlander Principle hasn’t happened at all — such as mobile phone OSs at any point in history up until now, or games consoles, or even social networks (which should be more vulnerable to network effects than most — and yet Google+ and Twitter and Facebook all co-exist). Blodget even concedes that as so many modern apps are cloud-based, the strength of the “platform” in a modern smartphone OS is somewhat diluted. Yelp is still Yelp, whether you use its iPhone app or its Android one.

Meanwhile, to muddy the waters further, Android users are far more thrifty than iOS ones. Even if Android outsells iOS forever, this factor means devs could easily make more money on Apple’s platform.

It remains far from clear what the future holds. To my mind, the question isn’t whether Apple is losing ground to Android; that seems pretty certain, at least in the narrow terms of the numbers of handsets sold. Rather, it’s: what sort of handsets are they?

Some amount — perhaps most — of the sales that Android is picking up comes from thrifty consumers buying low-end phones and not spending a lot of money on apps. It seems a deliberate part of Apple’s strategy to leave that part of the market unaddressed — consider that the cheapest pre-pay iPhone in Britain is an astronomical £320 ($510) for an 8 GB 3GS. That may or may not be the right strategy in the long run.

Smartphone wars: Android “has half of the UK smartphone market” originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 17:45:00 EST. Please see our terms for use of feeds.

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Twelve South’s PlugBug solves all your charging needs

We’ve appreciated TwelveSouth’s work before — the BookBook especially has earned some praise from various members of the TUAW staff. But I definitely like this new item, called the PlugBug. Yes, it’s a standard charger, designed to combine both your iPhone or iPad and your MacBook (Air, standard, or Pro) into one outlet. There are a few devices that will do that, including, you know, just a usual power strip.

But I really like the look of this one, and the fact that it seamlessly combines with all of Apple’s usual cords and hardware. That top red part is essentially a USB charger (which is helpful — I’ve had to use the wall chargers much more often since picking up my iPad, especially while traveling), and then of course that bottom part above is just the usual MacBook charger, with the wall plug segment pulled off (note that the PlugBug only includes the red part, not the MagSafe charger itself). I like it — simple, easy to use, and as versatile as I need it for charging while on a trip. The PlugBug is available for $34.99 right now.

Twelve South’s PlugBug solves all your charging needs originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 01 Nov 2011 17:05:00 EST. Please see our terms for use of feeds.

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