Hyper Realistic Male Human- 8K Maps (Anatomy)

—Hyper Realistic Male Human

This package contains Hyper Realistic Male Model. this character
comes with 8192×8192 textures. and this character has very detailed
anatomical topology. this base character base model is done in
Blender, and sculpted in ZBrush, and Textured in Mud-box and Render in
Maya mental ray and done post effect in Photoshop

Features:

– Clean geometry
– anatomical topology model
– high quality and detailed polygonal model
– smooth poly model
– high quality UV Map with Professional placement of UV’s
– 8K Textures Resolution
– easily saleable proportions
– high detailed eye, skin which give more realistically to the character
– Topology is suitable for rigging and animation
– real-world scale
– System Unit: CM

Poly-count:
– Body – 10444
– eyeballs – 4536
– wet parts for eyes – 240
– teeth + tongue – 12540
– underwear – 3271

Textures:
This package contains

– Body_Back-scatter – 8192 and 4096
– Body_Diffuse – 8192 and 4096
– Body_Displacement – 8192 and 4096
– Body_epidermal – 8192 and 4096
– Body_Gloss – 8192 and 4096
– Body_Overall – 8192 and 4096
– Body_Reflect – 8192 and 4096
– Body_Sub-dermal – 8192 and 4096

– Cloth_Base-color – 2048

– Eye_Cornea-color – 1024
– Eye_Cornea-normal – 1024
– Eye_Cornea-scatter – 1024
– Eye_Cornea-transparency – 1024
– Eye_Iris-color – 1024
– Eye_Iris-normal – 1024
– Eye_Iris-Specular – 1024

– tongue_roughness – 512
– tongue_Diffuse – 1024
– tongue_Epidermal – 1024
– tongue_normal – 1024
– tongue_reflection – 1024

– teeth_Diffuse – 1024
– teeth_Overall-color – 1024
– teeth_teeth_Scatter – 1024

Download Hyper Realistic Male Human- 8K Maps (Anatomy)

Muku Desk Clock (Deco Objects)

  • General
  • This is a 3d model of Muku Desk Clock by Lemnos also known as Walnut Clock by Momastore Japan. It was modeled and prepared for photorealistic renderings, close-ups, CG visualization. The clock model is ready to be inserted in your scene out of the box.

  • Meshes
  • The desk clock model is presented as single mesh. Mesh is mainly quad based. Base polycount is 41K.

  • Vray Materials
  • As this model was primary created for vray render engine, the .max vray version of the file contains also properly configured and assigned materials for the clock 3d model. Other versions have basic materials, so you will need to adjust them in connection with your particular software.

  • Maps
  • 1 map is supplied with this model . The clock model is uvw unwrapped.

  • Formats
  • The original file was created in 3ds Max 2014 with V-Ray materials (2.0 and above). You will receive a 3DS, OBJ, LWO, FBX, SKP, C4D, 3DM and MAX file(2012 and 2014). If you need any other format please enquire via 3Docean.

  • Information
  • All preview images were rendered with Vray. You will get only the Muku Desk Clock and not the scenes used for the preview renders. Please also take into consideration that the preview images are the result of the post-production and the look of walnut desk clock 3d model in your scene may differ due to the specific settings of your own scene. Product is ready to render out-of-the-box. Please note that the lights, cameras, and any background not described above objects are not included in the product. The model is clean and alone in the provided files, centred at origin and has real-world scale.

Download Muku Desk Clock (Deco Objects)

Low Poly Sanctuary – Realistic Models Pack (Buildings)

LOW POLY SANCTUARY – REALISTIC MODELS PACK

Here is Low Poly Sanctuary models pack, that consist of 16 objects listed below. All objects together form a Town Hall presented at the renders and preview video. All objects are optimized to use anywhere you want from game engine to movies. Perfect look of models are based on HQ 1K / 2K / 4K / 8K textures set. All textures set (1K / 2K / 4K / 8K) also included. One model have one textures set.

Models were made with love in Autodesk 3Ds Max 2016.

Hope you enjoy :)

OVERALL TECHNICAL DOCUMENTATION:
        • FORMAT : OBJ / MAX (2013 – 2016) / FBX 2010 (Binary, Z-up)

POLYGON COUNT / VERTEX COUNT OF EACH OBJECT:
        • Annexe Part 001 – 48 / 64
        • Annexe Part 002 – 48 / 64
        • Annexe Part 003 – 48 / 64
        • Beacon Light Place – 722 / 732
        • Dome – 608 / 588
        • Lookout Tower – 424 / 594
        • Lookout Tower Dome – 742 / 750
        • Main Entrance – 67 / 90
        • Main Entrance Columns – 1.616 / 1.636
        • Main Hall – 164 / 228
        • Main Hall Column – 60 / 72
        • Second Entrance – 514 / 606
        • Second Hall – 101 / 138
        • Second Hall Column – 2.410 / 2.498
        • Window Frames – 6.584 / 6.584
        • Windows – 89 / 1.491

TOTAL POLYGON COUNT / VERTEX COUNT:
        • 25.474 / 27.947

HERE IS SOME TIPS THAT DESCRIBES THIS MODELS PACK:
1 – read “PLEASE NOTE”
        • Each model saved in a separated file.
        • Materials, objects and textures have significant titles.
        • One textures set for one object. – 1
        • Textures set consist of 4 textures:
                • Diffuse (Base Color)
                • Metallic (Also can be used as Specular Level / Glossiness / Reflection)
                • Normal (DirecX)
        • Here is 4 resolution variation for each textures set – 1K / 2K / 4K / 8K. – 1
        • Textures format is .JPG (Best quality that JPG can provide, best performance)
        • All objects reviewed and tested in Unreal Engine 4 / Unity 5 / Element 3D manually.
        • Each model have Standart material for Default Scanline Renderer.
        • Textures set allows you to make realistic material in any Renderer without any adjustments in material parameters – just apply textures! – 1

!!! PLEASE NOTE !!!
        • If you want to work with this models in 3Ds Max you should apply all textures to objects manually. Once you open any of models in .max format 3Ds Max will remind you that you should apply textures.
        • Textures set allows you to get realistic result in at almost every Renderer, BUT: For realistic material look you should apply textures in necessary slot in material and adjust its intensity. Different materials in different Game Engines / Renderers have different result with the same setting.
        • 8K textures set may slow down performance of your computer. Make sure that you have powerful GPU, and at least 8-10GB fast RAM
        • Engine used in preview video – Element 3D. Only Diffuse Map and Normal Map were used :)

P.S. FROM AUTHOR.
        If you have questions – I will glad to help you. Just contact me in any time you want: [email protected]
        If you will use this models in any intriguing project – please, let me know. It would be very interesting for me.
        It is not difficult for you, and pleasant for me :)

Have a nice day!

— Quartor Q.Art —

Thank You :)

Download Low Poly Sanctuary – Realistic Models Pack (Buildings)