Low Poly RPG-29 "Vampire" (Explosives)

Low poly version of the Rpg-29 “Vampire” grenade launcher. There are two possible models: 1) textures 2) With materials. The size of the textures 2048×2048 px. Texture format: .PSD, .JPG.

Included file formats: .3ds, .c4d, .fbx, .obj, .max, .unityproject. The models is ready for developing games.

Models were tested in Unity 5.3.1f1 (64-bit)

Polygons & Vertex

  • Polygons: 3931
  • Vertices: 3869

Features:

  • Created in: Cinema 4D
  • Formats: .3ds, .c4d, .fbx, .obj, .max, .unityproject
  • All layers are grouped and sorted
  • Cinema 4D physical render ready
  • Correct and simple mesh
  • Texture size: 2048×2048px
  • Format texture: .PSD, .JPG

Dear friend! I hope you like it! If you intend to buy the models, please leave feedback in the comments and rate me.

Found a problem?

Have any problems with the file? Leave your message at the address: [email protected]

Download Low Poly RPG-29 "Vampire" (Explosives)

Exact Tire Resizer (Scripts)

Exact Tire Resizer It’s scripted file for visualization different metric tire sizes E.g. 175/70R13, 205/55R16, 325/25R24. Width range: 135…355; Profile range: /25…/80; Diameter range: R12…R26 You just must run script “MAXScript”“Run script…” choose “size.ms”. You can change tire parameters by Dialog Window or by Manipulators on Viewport (by “Select and Manipulate” tool)

175/70R13 mean: Tire width: 175 mm Profile height: 70% by width (122.5 mm) Tire height: 13” (330 mm) + 2*(Profile height) = 575 mm

Download Exact Tire Resizer (Scripts)

Bar Stool 3 (Seating)

Game-ready, PBR, UV-unwrapped, Textured Bar Stool (#3 in my collection) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures).

1 Object (mesh), 2 PBR Materials (in both Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, 9653 vertices, 9407 faces (19266 triangles).

IMPORTANT Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Download Bar Stool 3 (Seating)

Armchairs 5 (Seating)

Game-ready, PBR, UV-unwrapped, Textured Armchairs (#5 in my collection) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures).

1 Object (mesh), 2 PBR Materials (in both Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, 5318 vertices, 5310 faces (10604 triangles).

IMPORTANT Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Download Armchairs 5 (Seating)

Armchairs 4 (Seating)

Game-ready, PBR, UV-unwrapped, Textured Armchairs (#4 in my collection) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures).

1 Object (mesh), 2 PBR Materials (in both Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, 2640 vertices, 2540 faces (5052 triangles).

IMPORTANT Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Download Armchairs 4 (Seating)

Armchairs 3 (Seating)

Game-ready, PBR, UV-unwrapped, Textured Armchairs (#3 in my collection) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures).

1 Object (mesh), 2 PBR Materials (in both Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, 9151 vertices, 7078 faces (14156 triangles).

IMPORTANT Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Download Armchairs 3 (Seating)