Low-Poly Model of high quality.
512×512 texture size
Category: 3d
3D Models, 3D Print, CG Textures, Materials, Shaders, Concept, Artwork, Animation, Illustration, Model, Objects, Polygons, Modelling
scullion yellow (Characters)
scullion red (Characters)
scullion green (Characters)
knit carpet hand made (Interiors)
Rt Night Shade Editor (Scripts)
Rt Nightshade UV Editor extends the Maya’s UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.
Bug: Delete UVs, Cut UVs, Split UVs, Sew UVs and Move and Sew UVs no longer fail on multi-mesh selections.
-Bug: Legacy Unfold no longer fails on multi-mesh selections.
-Bug: The unfolding speed of Unfold U/V -only has been fixed.
-Bug: Pre-scaling UV’s (Unfold UV’s) has been fixed.
-Bug: Legacy unfold settings now reset properly when hitting the reset button
-Bug: Fixed a bug with the legacy Unfold UI which caused the Unfold U/V only -setting to fail.
-Bug: UV pinning (selected/unselected) has been fixed for the legacy Optimize UV’s (Relax)
-Bug: Fixed a bug which caused the the legacy Optimize UV’s (Relax) to behave in a weird way.
-Legacy: The areaWeight -flag of the legacy Unfold UV’s has been removed from NSUV as it was causing performance problems that can only be fixed by Autodesk.
-Improvement: NSUV will now autoload the Unfold3D -plugin if it’s not activated
-Improvement: NSUV will now autoload the modeling toolkit -plugin if it’s not activated (2016 ext2 and 2017)
-UI: Pin UV shell border is now turned off by default for the legacy Optimize UV’s (relax) as it caused confusion among users.
Download Rt Night Shade Editor (Scripts)
Rt Maya Tools (Scripts)
Easy and super fast uv tools for CHARACTORS, SETS, PROPS and latest TechKnowledge of UDIM supported UV setup.
RT PB Tools v4.0
1. UV mover to any grid.
2. UV Snapshot from any grid without giving values.
3. Occlusion baking from any grid without giving values.
4. UV alignment (Left, Right, Top, Bottom…)
5. UV arrange, UV point to point snapping,
6. Mirror flip uv
7. Shell straiten (Single or multi)
8. Object UV layout arrange with in grid.
9. Selected Faces layout arrange.
10. overlapped uv separation.
11. Auto uv unwrap in five types (UD, UW, EXUV, Face Unit UV, Face Auto UV)
12. Save selected edges while unwrapping time.
13. Half side completed UV transferring for symmetric characters.
14. Half side completed UV transferring for symmetric props.
15. Single object uv transfer tool
Download Rt Maya Tools (Scripts)
Rt Skeleton (Scripts)
Rt Skeleton can create rigs with unlimited body configurations, 3 heads, 5 legs, 100 fingers, & anything goes. Not only creatures, but you can also rig props, vehicles, and just about anything. You can at any time go from Advanced Skeleton, back to the Fit Skeleton, make changes, and rebuild.
Download Rt Skeleton (Scripts)
Baby Character High Poly Rigged Model Ready to Animate (Babies and Children)
A Clean High Poly Mesh, Fully Rigged (Exclude facial Rig) Baby Character model ready for Animation, you can modify and texture it to your choice.
File types include 3ds max 2013, 2016 & .fbx (Supports Applications 3ds Max, Maya, Game Engines like Unity 3D, Unreal and Games like Dota 2, Second Life, Garry’s Mod and more ) rigged as biped and bones t pose ready to use motion capture files .bip/ .bvh and other animation file types
Download Baby Character High Poly Rigged Model Ready to Animate (Babies and Children)
Woman t-shirt (Clothes)
Backgammon dice (3D Models)
Soccer/Stadium Field (Buildings)
scullion gray (Characters)
Collision Deformer Plugin (Plugins)
This is a simple collision deformer to use with any arbitrary meshes.
Watch the video to see its features.
I N S T A L L:
Copy the “jlCollisionDeformer.py” to your Maya plugins directoryand load the plugin via the plugin manager
Windows: Program Files\Autodesk\MayaXXXX\bin\plug-ins\Mac OS: Users/Shared/Autodesk/maya/2011/plug-ins
USE:
First load the plugin via Window->Settings/Prefs->Plug-in Manager Then select the collidermesh followed by the mesh that should be deformed.Finally execute following MEL command: jlCollisionDeformer()
Download Collision Deformer Plugin (Plugins)
Vray Material Nodes Creator (Scripts)
With VRMtlNodesCreator.mel you can :
– quickly set up and create or update Vray materials
– connect 2D or 3D projection maps
– faster access to Vray BRDF, Material and Texture nodes
– create connected remap nodes and 3D projection nodes (vray 3 triplanar option)
– create custom fresnel with ramp, single or RGB curves
– fix diffuse and opacity map filters
– Create multitexture nodes using multi-tiled UV set up
– Create Color by shell/ID nodes
how to :
1. copy VRMtlNodesCreator.mel into C:\Users\…\Documents\maya\2016\prefs\scripts
2. copy VRMtlNodesCreator.jpg into C:\Users\…\Documents\maya\2016\prefs\icons
3. MEL command to call in the script editor: “VRMtlNodesCreator;”