wooden pergola (Architecture)

This model is a wooden pergola, made by 3ds max 2014 including the following extensions: obj, fbx, mat, stl, 3ds and the texture bucket used in the model, rendering engine is V-Ray 3.4 I have used two plugins, Batzal Roof Designer and guruware gwivy, the object are separated from each other, you can use them independently in other models … good
Sell dear artists

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Bayonet (3D Models)

Textured Bayonet Substance Painter Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion;
Created with 3ds Max 2017
Includes textures High resolution (4096 x 2048)
Includes Formats FBX and OBJ
Textures Formats: JPG (Vray) and TARGA.

For any question please contact me.

Thank you for your interest in this model Please rate it if you buy. Enjoy

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Medieval Peasant (Male) Lowpoly Model (Characters)

Medieval peasant lowpoly model is the most generic and yet important character you’ll ever need in a medieval-style video game. The model has been constructed for games in mind, hence it is optimized for such usage. Not only the poly count has been kept to minimum, the model also comes with 4 different level-of-details (LOD) in total to further optimize the performance.

Do note that if your game engine supports polygon reduction tool (such as Simplygon), it’s highly recommended to use that tool to generate your LODs instead of using the ones included in the package because it may work better for the engine you use since it is built specifically for the engine.

On the other hand, the bone count of the model has been kept at minimum as well, yet enough of bones for directing detailed in-game animations for your character. The skeleton is following the standard naming convention, which allows you to easily re-target animation to the skeleton and saves up both development time and cost.

Details:
– Polygon count: 4222 tri (LOD0), 2994 tri (LOD1), 2108 tri (LOD2), 1226 tri (LOD3)
– Available formats: blend, fbx, obj
– Texture: Diffuse only (2048×2048)
– Skeleton: Yes (blend & fbx only)
– Animation: No

Suitable for:
– PC games
– Mobile games
– RPGs
– Strategy games
– Farm simulations
– Adventure games
– etc.

Preview on Sketchfab: https://skfb.ly/67Z9U

Note: We used Blender 2.78c to construct this 3D model

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Off Road wheel and tire 5 (Cars)

Off Road wheel and tire 5 – 3D model.

The model is low poly and was created with 3DS Max 2014.

SPECIFICATIONS:

The model has 39.213 (goes up to 77.339 with the sidewall letters) and contains 4 elements:

– Tire
– Wheel
– Center cap
– Nuts

Elements are logically named and grouped so they can be separeted to adjust to your needs.

This model contain only quads and tris (no nGons).

Other files included: 3DS, OBJ and FBX.

PRESENTATION:

Renders were made with Mental Ray and have no post processing.

Product is ready to render out of the box (3DS Max only).

Lights and cameras are not included.

MATERIALS AND TEXTURES:

– Autodesk Metal: Stainless steel for the rim, Chrome for the center cap and bolts.
– Standard: Blinn for the tire.

TGA texture with 450×450 resolution for the center cap logo is included.

USAGE:

This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.

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Android 18 Rigged (Female)

Android 18 Rigged low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Rigged parody model of Android 18 from the classic Manga-Anime Dragon Ball Z

The character is low polygon and game ready.
Nude Body, Hair, Clothing etc are all separate pieces allowing for easy changes to be made.
Total polycount including all parts 31.010 Polygons, The model is subdivision friendly.

Textures included are Color and Normal maps and can be used in various 3D applications (Maya, Max, Cinema4D, LightWave, Marmoset etc and Game Engines CryEngine, UE4 and Unity.

I hope you like her!

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Loft art chair (Interiors)

Full UV-unwrapped and textured. Model have 2nd UV channel for lightmaps. 2 objects with single Specular PBR material. Normal maps for the pillows are baked from high poly meshes to make more realistic look. Real world scales in centimeters.

Objects:

  • Chair
  • Footrest

Textures: 2048×2048; PNG format; Albedo/Diffuse, Gloss, Specular, Normal.
Created in Maya 2016, textured in QUIXEL Suite. Perfect for interior renders and design work.

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