Black Leather Chair with Footrest (Furniture)

3d model of black leather armchair with footrest. Compatible with 3ds max 2010 or higher and many others.

Available File Formats:

• max 2010 Scanline
• max 2010 Corona
• max 2010 VRay
• max 2010 Mentalray
• maya 2011
• maya 2011 VRay
• Cinema 4D
• Cinema 4D VRay
• FBX
• OBJ

Download Black Leather Chair with Footrest (Furniture)

Buick Electra 225 Custom Sport Coupe 1969 (Cars)

The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)

  • tire’s texture is not included in the set.
  • renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
Humster3D Team

Download Buick Electra 225 Custom Sport Coupe 1969 (Cars)

Anatomy – Human Skull (Skeletons)

Human Skull bones mesh; two objects, parented: the lower jaw is a child of the main Skull object, so you can easily animate it (see preview images). Each object has its own non-overlapping uv layout, Material, and PBR Textures set.

Game/Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
  • nr. 14 is a screenshot from Unreal Engine 4.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

2 Objects (meshes), 2 PBR Materials (in Unity Package, in Blender Cycles, in the Unreal uassets, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 14242 vertices, 14186 quad faces (28372 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/640e8a4dca2547468c3daa08949b023d

Download Anatomy – Human Skull (Skeletons)