Realistic render ready Wooden Children Chair.
Textures and materials are included.
Model is compatible with Autodesk 3dsmax 2014 or Above with Vray 3.0 or Above.
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This character was created in 3-D Studio Max and rendered using V-Ray.
Model formats: FBX, Max, Obj, 3Ds
Render Engine used: V-Ray.
Game Engine Ready. Great for game concepts and prototypes.
This scene has been provided with well grouped objects and setup has been optimized to make the experience a breeze for you.
The project files also include various textures needed for all assets in the scene. These have also been optimized to ease the setup process before rendering.
Also included is a full character rig ready for manipulation with a clear naming structure to make rig identification a breeze.
Thank you for your interest in this product.
Best regards & luck from Cognitiv.
Perfect for crowds, these business women will populate your big areas with style. Every position is different, from standing, walking, running and posing for many situations. Around 760 for suited women / 560 for women on dress / 630 for women on skirt. Easy to import and edit materials for more variety.
Off Road wheel and tire 2 – 3D model.
The model is low poly and was created with 3DS Max 2014, there are also Cinema 4D, Blender and Maya files with textures.
SPECIFICATIONS:
The model has 13.596 polygons and contains 4 elements:
– Tire
– Wheel
– Center cap
– Nuts
Elements are logically named and grouped so they can be separated to adjust to your needs.
This model contain only quads and tris (no nGons).
Standard files included: 3DS, OBJ and FBX.
PRESENTATION:
Renders were made with Mental Ray and have no post processing.
Product is ready to render out-of-the-box (3DS Max only).
Lights and cameras are not included in the file.
MATERIALS AND TEXTURES:
A Blinn material has been used to put the textures on the model, the intention was to simulate a dusted tire.
The resolution of the texture is 2048×2048 and the format is TGA.
USAGE:
This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
A wheeled, wooden flower moving dolly / tray.
Game/Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:
Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).
1 Object (mesh), 1 PBR Material (in Unity Package, in Blender Cycles, in the Unreal uassets, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.
PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).
UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.
Polygonal, QUADS ONLY, NO POLES; 2064 vertices, 1978 quad faces (3956 tris).
Real world dimensions; scene scale units: meters, in both blend and max scenes.
Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).
Textures are stripped in the 3DS MAX scene.
IMPORTANT – Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/models/432a85417fd14eabbfbd6d204932b441
A stone urn vase on pedestal, perfect for a garden or a park. Single object (mesh), single non-overlapping UV Layout Map, single Material and PBR Textures set.
Game/Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:
Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).
1 Object (mesh), 1 PBR Material (in Unity Package, in Blender Cycles, in the Unreal uassets, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.
PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).
UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.
Polygonal, QUADS ONLY, NO POLES; 1840 vertices, 1824 quad faces (3648 tris).
Real world dimensions; scene scale units: meters, in both blend and max scenes.
Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).
Textures are stripped in the 3DS MAX scene.
IMPORTANT – Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/models/f1e5776d07cb45dca58109f0735458b6
This set:
3D element v2.2
The model given is easy to use
– 1 file obj standard
– 1 file c4d R18 in the standard render
– 1 file 3ds Max 2013 vray material
– 1 file fbx
– 1 file of 3Ds
– file e3d full set of materials, like a preview
How to use it?
1. Discovery after the impact of CC 2014 (or above) and create a new composition (you need Element3D v2.2 to use)
2. Create a new solid layer and add the effect of the elements. (Effect / Video Copilot / Element)
3. Select Install Location
4. Click on the import inside the Element3D Installation location
5. Select my .e3d according to the model and click on the open button.
If you do not see the model, do not forget to right click on the model name and press the replace model select.
Topology of geometry:
– forms and proportions of The 3D model
– the geometry of the model was created very neatly
– there are no many-sided polygons
– detailed enough for close-up renders
– the model optimized for turbosmooth modifier
– Not collapsed the turbosmooth modified
– apply the Smooth modifier with a parameter to get the desired level of detail
Materials and Textures:
– 3ds max files included Vray-Shaders
– all texture paths are cleared
Organization of scene:
– to all objects and materials
– real world size (system units – mm)
– coordinates of location of the model in space (x0, y0, z0)
– does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
This character was created based on modern toon body language, form and in-house character concepts.
Great for in-game use.
Model Formats: Max, FBX, OBJ
This scene has been provided with well grouped objects and setup has been optimized to make the experience a breeze for you.
The project files also include various textures needed for all assets in the scene. These have also been optimized to ease the setup process before rendering.
The model also includes a full skeleton rig for animation & poses.
Thank you for your interest in this product.
Best regards & luck from Cognitiv.