Street Lamp (Miscellaneous)

Low poly street lantern

File contains one mesh object.
Two sets of textures for metal-rough and spec-gloss workflow in two additional archives.

Height is about 4 meters.

Native format is .blend.

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The spherical part is triangulated to prevent distortion of normal map. If you want it to be subdividable just dissolve diagonal edges. But in this case in same software you could see some distortion, caused by different ways of triangulation.

Metal-roughness:

1) Lamp_basecolor.png 2048×2048
2) Lamp_metal.png 2048×2048
3) Lamp_normalmap.png 2048×2048
4) Lamp_roughness.png 2048×2048
5) Lamp_ambient_occlusion.png 2048×2048
6) Lamp_Emissive.png 2048×2048

Specular-glossiness:

1) Lamp_Diffuse.png 2048×2048
2) Lamp_Glossiness.png 2048×2048
3) Lamp_normalmap.png 2048×2048
4) Lamp_Specular.png 2048×2048
5) Lamp_ambient_occlusion.png 2048×2048
6) Lamp_Emissive.png 2048×2048

Texture sets for Unity 5 standard shaders (metal and spec) are available either.

Render performed in iRay and cycles.

Highpoly model is available.

Download Street Lamp (Miscellaneous)

Low poly Fork Lift 3d Model. (3D Models)

This low poly Fork lift 3d model is useful to visualize the loading and unloading operations in warehouse.
– The entire scene was created in 3d max 12 with VRay 1.5.
– Scene organization done in 3dmax with layers.
– All the Vray material and procedural maps are included in Main files.zip folder.

Download Low poly Fork Lift 3d Model. (3D Models)

Old Skyscraper (Architecture)

Original 3d model design.

Modeled with Autodesk Maya 2016 using polygons.

With materials and textures.

Mental Rays Mia Material X is used for all objects in the scene. The file called ’ render ’ is to render like the first imatge with Maya Mental ray. For best results add a render occlusion on it.

Also good for a Unity 3d game model. Just reduce the resolution textures if you need.

Formats mb,, fbx, obj and 3dmax.

Thanks very much.

Download Old Skyscraper (Architecture)