Compass (Miscellaneous)

A (vintage, antique) Compass 3D Model; two objects: compass main body and a needle (partented to the main body), sharing the same Material, the same PBR Textures set and the same non-overlapping UV Layout map.

Game/Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY and UNREAL zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
  • nr. 14 is a screenshot from Unreal Engine 4.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5, Unreal 4).

2 Objects (meshes), 1 PBR Material (in Unity Package, in Blender Cycles, in the Unreal uassets, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 2824 vertices, 2794 quad faces (5588 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/f341321f0cbd44a9a7f6d8dbc01c3f19

Download Compass (Miscellaneous)

Toy Compass (Miscellaneous)

Game/Production-ready 3D Model, with PBR materials, textures, and A toy Compass 3D Model. 2 objects: compass body, needle (parented to the compass), so you can easily modify or animate them; three submaterials, with three different PBR Textures set, sharing the same non overlapping uv layout map: compass body, compass glass, needle. UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the A toy Compass 3D Model. 2 objects: compass body, needle (parented to the compass), so you can easily modify or animate them; three submaterials, with three different PBR Textures set, sharing the same non overlapping uv layout map: compass body, compass glass, needle. UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY and UNREAL zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
  • nr. 14 is a screenshot from Unreal Engine 4.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (A toy Compass 3D Model. 2 objects: compass body, needle (parented to the compass), so you can easily modify or animate them; three submaterials, with three different PBR Textures set, sharing the same non overlapping uv layout map: compass body, compass glass, needle. UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5, Unreal 4).

3 Objects (meshes), 1939 PBR Materials (in Unity Package, in Blender Cycles, in the Unreal uassets, and in 3D Studio MAX V-Ray scenes), UV unwrapped (A toy Compass 3D Model. 2 objects: compass body, needle (parented to the compass), so you can easily modify or animate them; three submaterials, with three different PBR Textures set, sharing the same non overlapping uv layout map: compass body, compass glass, needle. UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 1910 vertices, 3820 quad faces (compass, navigation, direction, tool, toy, deco, ship, orientation, sailor, magnet, magnetic, north, south, pole tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/194d13dfcf6b461bac572bd4cc5b2858

Download Toy Compass (Miscellaneous)

Police Women (Female)

Perfect for crowds, these police women will populate big areas with city themed scenarios.

Every position is different, from standing, walking, running and posing for many situations.

Polygon Count in triangle faces, around 592 for skirt women / 947 for short sleeves / 1095 for women on vests. Easy to import and edit materials for more variety.

Individual files (30 OBJ + MTL) | Group File (OBJ + MTL) | Blender File as shown in Sketchfab

Download Police Women (Female)

Police Men (Male)

Perfect for crowds, these police men will populate big areas with city themed scenarios.

Every position is different, from standing, walking, running and posing for many situations.

Polygon Count in triangle faces, around 940 for short & long sleeves / 920 for guys on vests. Easy to import and edit materials for more variety.

Individual files (30 OBJ + MTL) | Group File (OBJ + MTL) | Blender File as shown in Sketchfab

Download Police Men (Male)