Kyocera Qua Tab 01 White (Miscellaneous)

The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)

  • renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
Humster3D Team

Download Kyocera Qua Tab 01 White (Miscellaneous)

Honda Civic coupe Concept 2015 (Cars)

The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)

  • tire’s texture is not included in the set.
  • renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
Humster3D Team

Download Honda Civic coupe Concept 2015 (Cars)

Ford GT Le Mans Race Car 2016 (Cars)

The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)

  • tire’s texture is not included in the set.
  • renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
Humster3D Team

Download Ford GT Le Mans Race Car 2016 (Cars)

Table Lamp 3 (Lamps)

Note: To toggle light ON/OFF in your render, follow these steps:

For 3Ds Max + Corona:

Select Corona Light named
‘SM_Table_Lamp_3_CoronaLight_1_XZModels’
and
‘SM_Table_Lamp_3_CoronaLight_2_XZModels’
Located in the group
‘SM_Table_Lamp_3_XZModels’

Go to Modify panel and in ‘Corona Light’,
increase/decrease intensity as you prefer to toggle ON/OFF.

For 3Ds Max + VRay:

Select VRay Light named
‘SM_Table_Lamp_3_VRayLight_1_XZModels’
and
‘SM_Table_Lamp_3_VRayLight_2_XZModels’
Located in the group
‘SM_Table_Lamp_3_XZModels’

Go to Modify panel and in ‘General’, increase/decrease
Multiplier as you prefer to toggle ON/OFF.

Geometry:

– Mesh is completely sub-dividable.
– Maintained perfect edge loop through out 3D Model.
– Used only Quad geometry. Making it versatile in every aspect.
– No Triangles and N-Gons at all.

Materials:

– Providing perfectly organized folders for suitable renderer.
– Every Material is named uniquely. Editing materials were never been easier.

Textures:

– All Textures are in 4096px X4096px Resolution.
– Well organized PSD is included for your changes and preferences.

Organization of scene:

– Perfectly named Objects and Materials (Even Textures) for best editing experience.
– Relative paths for Texture to avoid missing errors.
– Long descriptive names to avoid conflicting names with your scene.
– Easy to read file structure.
– real world size (system units – mm)
– coordinates of location of the model in space (x0, y0, z0)
– does not contain extraneous or hidden objects (lights, cameras, shapes etc.)

File Formats:

Native used Software:
Autodesk 3dsmax 2014 + VRay 3.30.05
&
Autodesk 3dsmax 2014 + Corona 1.6
Other Provided file formats:
Fbx, Obj and more...
PSD for editing Textures
All standard 4K Jpeg Textures

Renders:

– All previews are Rendered in 3dsmax 2014 and Corona 1.6.
– Model is hot and ready to drag it in your scene.

Press render to create wonder!

Thankyou – XZModels

Download Table Lamp 3 (Lamps)

Tablet Desktop Stand (Miscellaneous)

3D Model of an adjustable tablet or ebook reader stand holder dock, in bamboo wood, based on the ikea grimar design (for ipad, samsung tablet, kindle and other tablets or ebook readers), perfect for watching videos, viewing photos, reading, typing, video recording, etc., on a desk or table.

HIGH POLY – This is an High Poly Asset (quads only, no poles, modeled details), so this one is meant to be used in archviz or product shot renderings.

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
    (*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

1 Object (mesh), 2 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 8290 vertices, 8008 quad faces (16016 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/dc5220c820f348f4a303c2f94c334a87

Download Tablet Desktop Stand (Miscellaneous)