Tealight Candle (Deco Objects)

A tealight candle 3D Model: a candle encased in a thin metal or plastic cup; widely used in teapot or fondue warmers, it can be used as a votive candle, for accent lighting, or for heating scented oil too.

One object (Polygonal mesh), one non-overlapping UV Layout, one Material, one PBR Textures set; everything is provided in the package: see preview images.

HIGH POLY – This is an High Poly Asset (quads only, no poles, modeled details), so this one is meant to be used in archviz or product shot renderings.

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
    (*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

1 Object (mesh), 1 PBR Material (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 555 vertices, 516 quad faces (1032 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/7b94cf809d724d95855b1393159eeac4

Download Tealight Candle (Deco Objects)

Glass Candle Holder (Deco Objects)

A glass candle / tealight holder 3D model; two objects (polygonal meshes): glass holder (UV-unwrapped, with Material, without textures) and tealight mesh (with non-overlapping UV Layout, Material, and PBR Textures see preview images).

HIGH POLY – This is an High Poly Asset (quads only, no poles, modeled details), so this one is meant to be used in archviz or product shot renderings.

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
    (*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

2 Objects (meshes), 2 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 1827 vertices, 1786 quad faces (3572 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/3bb35ff7c64e4191b76e9f5cb0910054

Download Glass Candle Holder (Deco Objects)

Halloween decor set (Design Elements)

3d model halloween decor set.
?reated Blender Version 2.79

(used shader Principled BSDF in lower versions for 2.79 will not work)
Blender scene – cycles render (render preview images). Unit presets – metric.

Geometry: Polygonal Quads/Tris

subdivision level 0 – Vertices:73774, Polygons:72926
subdivision level 1 – Vertices:24126, Polygons:291638

Objects UV mapping.

The blender scene does not contain modifiers, cameras and light sources.
You can easily add and customize everything you need.

_ objects 3d scene _
1. name:(raven_1), number of seats:(1), material (1), map:(diffuse, normal-map,)
2. name:(raven_2), number of seats:(1), material (1), map:(diffuse, normal-map,)
3. name:(candle_glass_small), number of seats:(1), material (4), map:(diffuse)
4. name:(candle_glass_big), number of seats:(1), material (4), map:(diffuse)
5. name:(garland), number of seats:(1), material (2), map:(diffuse)
6. name:(pumpkin), number of seats:(1), number of seats:(1), material (1), map:(diffuse, normal-map,)
7. name:(branch), number of seats:(1), number of seats:(1), material (1), map:(diffuse, normal-map,)

_ textures _
256×256 – number of seats:(1)
1024×1024 – number of seats:(2)
2048×2048 – number of seats:(4)
4096×4096 – number of seats:(2)

_ All formats _
*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images.
Materials will need to be recreated and textures reapplied for exchange formats.

3ds MAX 2016 (corona render 1.3)

Unzip the file and textures into a shared folder.

Download Halloween decor set (Design Elements)

Cartoon Dog (Mammals)

– For 3D View: https://skfb.ly/69PoS

– High and low poly model of Cartoon Dog.

– The preview images were rendered on Maya 2015 with Arnold 1.3.

– Native format is Maya 2015.

Available in the following file formats:

– Maya 2015 with Arnold materials (.mb)

– Maya 2015 with Default materials (.mb)

– 3ds Max 2010 with V-Ray materials (.max)

– 3ds Max 2010 with Scanline materials (.max)

– Cinema 4D R14 (.c4d)

– FBX (.fbx)

– OBJ (.obj)

– All the materials are named.
– Please , rate if you like my model.

– NOTE: Arnold is required for the Arnold Maya scene and V-Ray is required for the V-Ray 3ds Max scene and Studio setup is included.

Download Cartoon Dog (Mammals)

High Resolution Mars Sky HDRi Map 001 (Sky)

High Resolution Mars Sky HDRi Map 001
Spherical panorama
For your realistic rendering and visualizations

4 Files:
High Resolution Mars Sky HDRi Map 001.exr
High Resolution Mars Sky HDRi Map 001.hdr
High Resolution Mars Sky HDRi Map 001.psd
High Resolution Mars Sky HDRi Map 001.jpg

Resolution: 12000×6000px

Download High Resolution Mars Sky HDRi Map 001 (Sky)