School Classroom Chalkboard (Miscellaneous)

Chalkboard with sponge and chalk 3D models; 3 objects (polygonal meshes), each one with its own Material, non-overlapping UV Layout map and PBR Textures set.

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package.

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
    (*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

3 Objects (meshes), 3 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 3278 vertices, 3272 quad faces (6544 tris).

Real world dimensions.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/ff8ac3ab0c9d4eb98e52c533f6d528bb

Download School Classroom Chalkboard (Miscellaneous)

Toyota 2000 GT 1969 (Cars)

Low poly model of Toyota 2000GT 1969.

– Originally created with 3DS – Max 2018.
– Low poly model (30796 polys).
– A little rigged. All active parts can be opened. More information on picture. (Only for 3ds max version)
– All parts are separated, materials too.
– There are 4 version of .max files: 2015, 2016, 2017, 2018
– Also obj, fbx and 3ds.

Download Toyota 2000 GT 1969 (Cars)

Fountain Set 2 (Miscellaneous)

Low poly fountain set with 6 different fountains. Modern, simple, old fountain with PBR based textures.
The particle effect available only in the Unitypackage. In the unity package animated waterflows, texture animated waters and water ripples for the realistic view and a particle – models scaler script and sound effect. Low poly unique colliders also available for each models.

Download Fountain Set 2 (Miscellaneous)

Magnetic Whiteboard with Markers (Miscellaneous)

A Magnetic Whiteboard with coloured pen markers 3D Model.

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package.

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
    (*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

6 Objects (meshes), 3 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 12850 vertices, 12768 quad faces (25536 tris).

Real world dimensions.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/52ea63b7b5df435285dd7743154b9306

Download Magnetic Whiteboard with Markers (Miscellaneous)

Magnetic Whiteboard Pen Markers (Miscellaneous)

A set of 4 magnetic whiteboard pen markers, sharing the same Material, non-overlapping UV Layout map and PBR Textures set. Each pen has 2130 vers, 2128 faces (4256 tris).

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package.

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5;
    (*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

4 Objects (meshes), 1 PBR Material (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 8520 vertices, 8512 quad faces (17024 tris).

Real world dimensions.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/3d1ef538d7894242a49f1e8cffc7a124

Download Magnetic Whiteboard Pen Markers (Miscellaneous)

Forestedland Texture (Leaves)

You can use Forestedland Texture to design forest, jungle, garden and real forestedlands.

Making this texture was not easy and took a long time.

Please trust me! This texture is worth a lot so you will not regret to purchase it.

There are 4 TGA files (Diffuse map, Displace map, Normal map and Specular map) and 1 PSD file in main files. You don’t need any map with this maps.

TGA files are highest quality files to use in V-Ray, Mental Ray and other render engines.

To change color of plants, change color of Diffuse file and to change the grow and prominence of plants, change value of Displacement file in maps.

Forestedland Texture can be used in Photoshop, 3Ds Max, Maya and other 3D softwares.

If you like my works, don’t forget to follow and rate me please!

Thank you!

Download Forestedland Texture (Leaves)