Azio Retro Computer Keyboard Collection (Computers)

3D models collection of vintage mechanical computer keyboards – Azio Retro Classic and Azio MK Retro. Both keyboard models comes in several colour variations.
Model dimensions: LWH 45,5×14,7×3,7 cm (17.9×5.8×1.4 in).

MODEL
Objects count – Retro Classic – 9, MK Retro – 6
Subdivision – NO
Grouping – YES
Models are polygonal. Consists mainly of quads and triangles. Small amount of N-gons were used where appropriate.
Keyboard comes in several distinct colour variations – 4 colour variants for Retro Classic and 7 variants for MK Retro. Materials for each colour variation are stored on helper objects (spheres). In order to apply different variation, just unhide colour spheres, pick material from sphere that you like and transfer it to keyboard model group.
Polycount:
Retro Classic –
Polys – 110 659
Verts – 114 125

MK Retro –
Polys – 107 111
Verts – 110 601

MATERIALS
Materials are prepared for Corona, V-ray and Scanline renderers.
Scanline and FBX files has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.
Note, that the model’s materials uses some of 3ds max’s procedural maps that cannot be reliably transfered to other 3D applications. Therefore i can’t guarantee exact look outside of 3ds max. If you use another 3D app, you’ll have to recreate materials on your own.

TEXTURES
Retro Classic has 7 and MK Retro has 2 high quality textures of up to 2048×2048 resolution.
Textures are saved in JPG and PNG formats.
Textures are collected in one archive and are delivered in separate file.

SCENE
Models are scaled to proper real world dimensions. Scene units are in cm.
Objects, materials and textures has meaningful names.
Transformations has been reset and models are placed at scene origin [0, 0, 0 XYZ].
Texture paths are set to relative. Just unzip texture archive into a folder where the model is located and your 3D app should pick up them automatically.

FILE FORMATS
3ds Max – Corona
3ds Max – Scanline
3ds Max – Vray
FBX
OBJ

GENERAL
Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Render scenes are not included.

Download Azio Retro Computer Keyboard Collection (Computers)

Ceiling Lamp GR (Lamps)

A ceiling lamp 3D model, game-ready (real-time, ar/vr ready) version. 2 objects (metallic frame, sphere), each one with its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

GR GAME READY VERSION – This is a Game Ready (or: Real-Time) Asset; quads and tris faces (no ngons), some poles, some details made with normal maps. This one is meant to be used in game engines, real-time apps, vr (Virtual Reality) or ar (Augmented Reality) apps, long-shot renderings, etc.; if you are looking for the High Resolution version (for product shots, archviz, animations, …), search for the same asset with the HR (High Resolution) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY 5 and UNREAL 4 archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 15+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot of the object in a Unity 5 scene;
  • nr. 14 is a screenshot of the object in a Unreal 4 scene;
  • other images: UV layouts (at least one).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours), UNITYPACKAGE (Unity 5, with PBR Materials and Textures), UNREAL 4 Migration Folder; other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS and TRIS ONLY (no ngons), a few poles; 1025 vertices, 992 quad faces (1952 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/b3265a4c6e7944689edcdc8ff774e4f9

Download Ceiling Lamp GR (Lamps)

Google Home (Audio)

Modeling process: https://youtu.be/ZqtrI6SlVcI

Textures and materials are included.


FORMATS:
– MAX ( V-ray Render )
– OBJ (Multi Format)
– FBX (Multi Format)

– Texture Size: 4096×4096px

Polygons and Vertices:

– Without Smooth – 3217 / 3286
– With MeshSmooth/2 – 48096 / 48608

Download Google Home (Audio)

Realistic Young Bikini Girl (Teens and Adults)

This is a high detailed model of female with bikini set.

This model is not rigged.

FEATURES

– One hair type, using poly mesh and alpha textures (No plugin used).
– Bikini set (separate from body mesh).
– Perfect anatomy.

GENERAL

The model has edge loop based topology with rational poly counts.
Perfect anatomy and skin shading makes this model good for closeup render.
Hairs does not require any additional plugins.
All textures and material are included.
Model is render ready.

TEXTURES

– Skin.jpg(4000×4000)
– Skin Bump.jpg(4000×4000)
– Skin Specular.jpg(4000×4000)
– Bra.jpg(2048×2048)
– Bra Bump.jpg(2000×2000)
– Panty.jpg(2000×2000)
– Panty Bump.jpg(4000×4000)
– Eyelesh Alpha(2048×2048)
– Hair.jpg(2048×2048)
– Hair Alpha.jpg(4000×4000)

Model is directly usable in:- Maya 2014 or Above, 3dsmax 2014 or Above, Cinema 4D R16 or Above or in other 3d application through FBX and OBJ formats.

Download Realistic Young Bikini Girl (Teens and Adults)

Lenovo Vibe S1 Midnight Blue (Phone)

The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)

  • renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
Humster3D Team

Download Lenovo Vibe S1 Midnight Blue (Phone)