Iveco Daily Tourus L4H2 2017 (Heavy Vehicles)

Creator 3D Team model

Why choose our models?
+ Everything is ready to render. Just click the render button and you’ll get picture like im preview image!
+ Doesnt need any additional plugins;
+ High quality exterior and basic interior;
+ The model doesn’t need textures;
+ Suitable for close-up rendering;
+ All objects are intelligently separated and named;
+ All materials are correctly named;
+ You can easily change or aply new materials, color etc;
+ The model have good topology;
+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);
+ Suitable for animation and high quality photorealistic visualization;
+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;
+ HDR Maps are included;

Main features
Origanally created with Autodesk Maya 2017 SP4;
Rendered with Mental Ray 3.14
Only Maya mb studio format contains mental ray materials, lightning setup, environment.
Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.
Default materials based on Phong shader.
Correct render might be required to change path to HDRI maps at your computer.

Use studio mb version for render like in preview image.

Thank you for buying this product. We look forward to continuously dealing with you.
Creator 3D team!!!

Download Iveco Daily Tourus L4H2 2017 (Heavy Vehicles)

Iveco Daily Tourus L4H2 2014 2016 (Heavy Vehicles)

Creator 3D Team model

Why choose our models?
+ Everything is ready to render. Just click the render button and you’ll get picture like im preview image!
+ Doesnt need any additional plugins;
+ High quality exterior and basic interior;
+ The model doesn’t need textures;
+ Suitable for close-up rendering;
+ All objects are intelligently separated and named;
+ All materials are correctly named;
+ You can easily change or aply new materials, color etc;
+ The model have good topology;
+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);
+ Suitable for animation and high quality photorealistic visualization;
+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;
+ HDR Maps are included;

Main features
Origanally created with Autodesk Maya 2017 SP4;
Rendered with Mental Ray 3.14
Only Maya mb studio format contains mental ray materials, lightning setup, environment.
Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.
Default materials based on Phong shader.
Correct render might be required to change path to HDRI maps at your computer.

Use studio mb version for render like in preview image.

Thank you for buying this product. We look forward to continuously dealing with you.
Creator 3D team!!!

Download Iveco Daily Tourus L4H2 2014 2016 (Heavy Vehicles)

Iveco Daily Minibus L3H3 2017 (Heavy Vehicles)

Creator 3D Team model

Why choose our models?
+ Everything is ready to render. Just click the render button and you’ll get picture like im preview image!
+ Doesnt need any additional plugins;
+ High quality exterior and basic interior;
+ The model doesn’t need textures;
+ Suitable for close-up rendering;
+ All objects are intelligently separated and named;
+ All materials are correctly named;
+ You can easily change or aply new materials, color etc;
+ The model have good topology;
+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);
+ Suitable for animation and high quality photorealistic visualization;
+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;
+ HDR Maps are included;

Main features
Origanally created with Autodesk Maya 2017 SP4;
Rendered with Mental Ray 3.14
Only Maya mb studio format contains mental ray materials, lightning setup, environment.
Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.
Default materials based on Phong shader.
Correct render might be required to change path to HDRI maps at your computer.

Use studio mb version for render like in preview image.

Thank you for buying this product. We look forward to continuously dealing with you.
Creator 3D team!!!

Download Iveco Daily Minibus L3H3 2017 (Heavy Vehicles)

Iveco Daily Minibus L3H3 2014 2016 (Heavy Vehicles)

Creator 3D Team model

Why choose our models?
+ Everything is ready to render. Just click the render button and you’ll get picture like im preview image!
+ Doesnt need any additional plugins;
+ High quality exterior and basic interior;
+ The model doesn’t need textures;
+ Suitable for close-up rendering;
+ All objects are intelligently separated and named;
+ All materials are correctly named;
+ You can easily change or aply new materials, color etc;
+ The model have good topology;
+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);
+ Suitable for animation and high quality photorealistic visualization;
+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;
+ HDR Maps are included;

Main features
Origanally created with Autodesk Maya 2017 SP4;
Rendered with Mental Ray 3.14
Only Maya mb studio format contains mental ray materials, lightning setup, environment.
Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.
Default materials based on Phong shader.
Correct render might be required to change path to HDRI maps at your computer.

Use studio mb version for render like in preview image.

Thank you for buying this product. We look forward to continuously dealing with you.
Creator 3D team!!!

Download Iveco Daily Minibus L3H3 2014 2016 (Heavy Vehicles)

Iveco Daily Minibus L3H2 2017 (Heavy Vehicles)

Creator 3D Team model

Why choose our models?
+ Everything is ready to render. Just click the render button and you’ll get picture like im preview image!
+ Doesnt need any additional plugins;
+ High quality exterior and basic interior;
+ The model doesn’t need textures;
+ Suitable for close-up rendering;
+ All objects are intelligently separated and named;
+ All materials are correctly named;
+ You can easily change or aply new materials, color etc;
+ The model have good topology;
+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);
+ Suitable for animation and high quality photorealistic visualization;
+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;
+ HDR Maps are included;

Main features
Origanally created with Autodesk Maya 2017 SP4;
Rendered with Mental Ray 3.14
Only Maya mb studio format contains mental ray materials, lightning setup, environment.
Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.
Default materials based on Phong shader.
Correct render might be required to change path to HDRI maps at your computer.

Use studio mb version for render like in preview image.

Thank you for buying this product. We look forward to continuously dealing with you.
Creator 3D team!!!

Download Iveco Daily Minibus L3H2 2017 (Heavy Vehicles)

Iveco Daily Minibus L2H2 2017 (Heavy Vehicles)

Creator 3D Team model

Why choose our models?
+ Everything is ready to render. Just click the render button and you’ll get picture like im preview image!
+ Doesnt need any additional plugins;
+ High quality exterior and basic interior;
+ The model doesn’t need textures;
+ Suitable for close-up rendering;
+ All objects are intelligently separated and named;
+ All materials are correctly named;
+ You can easily change or aply new materials, color etc;
+ The model have good topology;
+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);
+ Suitable for animation and high quality photorealistic visualization;
+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;
+ HDR Maps are included;

Main features
Origanally created with Autodesk Maya 2017 SP4;
Rendered with Mental Ray 3.14
Only Maya mb studio format contains mental ray materials, lightning setup, environment.
Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.
Default materials based on Phong shader.
Correct render might be required to change path to HDRI maps at your computer.

Use studio mb version for render like in preview image.

Thank you for buying this product. We look forward to continuously dealing with you.
Creator 3D team!!!

Download Iveco Daily Minibus L2H2 2017 (Heavy Vehicles)

High Power Torch HR (Electronics)

An high power Torch 3D Model, high resolution version. 2 objects (torch, glass; the glass is a separate object, so you can turn its Material into an emissive one), each object has its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

HR HIGH RESOLUTION VERSION – This is an High Resolution (or: High Quality) Asset; quads only, no poles, modeled details. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites, as I do); if you are looking for the Game Ready version (for game engines, ar, vr, real-time apps, long-shot renderings, …), search for the same asset with the GR (Game-Ready) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 32205 vertices, 32202 quad faces (64404 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/503714b0a3374a7fb68b3ba9f8c59aac

Download High Power Torch HR (Electronics)

High Power Torch GR (Miscellaneous)

An high power Torch 3D Model; low poly, game ready real-time version. 2 objects (torch, glass; the glass is a separate object, so you can turn its Material into an emissive one), each object has its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

GR GAME READY VERSION – This is a Game Ready (or: Real-Time) Asset; quads and tris faces (no ngons), some poles, some details made with normal maps. This one is meant to be used in game engines, real-time apps, vr (Virtual Reality) or ar (Augmented Reality) apps, long-shot renderings, etc.; if you are looking for the High Resolution version (for product shots, archviz, animations, …), search for the same asset with the HR (High Resolution) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY 5 and UNREAL 4 archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 15+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot of the object in a Unity 5 scene;
  • nr. 14 is a screenshot of the object in a Unreal 4 scene;
  • other images: UV layouts (at least one).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours), UNITYPACKAGE (Unity 5, with PBR Materials and Textures), UNREAL 4 Migration Folder; other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS and TRIS ONLY (no ngons), a few poles; 976 vertices, 1039 quad faces (1946 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Download High Power Torch GR (Miscellaneous)

Wooden Bucket GR (Miscellaneous)

A wooden bucket with handle and liquid 3D Model; low poly, game ready real-time version. 3 objects (bucket, handle, liquid; the handle has the pivot point aligned with the hinges, so you can easily modify or even animate it), each object has its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

GR GAME READY VERSION – This is a Game Ready (or: Real-Time) Asset; quads and tris faces (no ngons), some poles, some details made with normal maps. This one is meant to be used in game engines, real-time apps, vr (Virtual Reality) or ar (Augmented Reality) apps, long-shot renderings, etc.; if you are looking for the High Resolution version (for product shots, archviz, animations, …), search for the same asset with the HR (High Resolution) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY 5 and UNREAL 4 archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 15+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot of the object in a Unity 5 scene;
  • nr. 14 is a screenshot of the object in a Unreal 4 scene;
  • other images: UV layouts (at least one).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours), UNITYPACKAGE (Unity 5, with PBR Materials and Textures), UNREAL 4 Migration Folder; other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

3 Objects (meshes), 3 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS and TRIS ONLY (no ngons), a few poles; 676 vertices, 691 quad faces (1284 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/a8a02f46455c41378ef37dc9f977d407

Download Wooden Bucket GR (Miscellaneous)

Wooden Bucket HR (Miscellaneous)

A wooden bucket with handle and liquid 3D Model; high resolution version. 3 objects (bucket, handle, liquid; the handle has the pivot point aligned with the hinges, so you can easily modify or even animate it), each object has its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

HR HIGH RESOLUTION VERSION – This is an High Resolution (or: High Quality) Asset; quads only, no poles, modeled details. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites, as I do); if you are looking for the Game Ready version (for game engines, ar, vr, real-time apps, long-shot renderings, …), search for the same asset with the GR (Game-Ready) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

3 Objects (meshes), 3 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 23452 vertices, 22842 quad faces (45676 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/4aca645db2f9407c96dbb04aeb229335

Download Wooden Bucket HR (Miscellaneous)

Torchlight HR (Miscellaneous)

A Torchlight in a rubber plastic case 3D Model, high resolution versions; 2 objects (main case, glass; the glass is a separate object, so you can turn it into an emissive material), each objects is provided with its own non overlapping UV Layout, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

HR HIGH RESOLUTION VERSION – This is an High Resolution (or: High Quality) Asset; quads only, no poles, modeled details. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites, as I do); if you are looking for the Game Ready version (for game engines, ar, vr, real-time apps, long-shot renderings, …), search for the same asset with the GR (Game-Ready) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 24014 vertices, 23990 quad faces (47980 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/6fa434d4d4404045b8dc05d099997c07

Download Torchlight HR (Miscellaneous)

Torchlight GR (Tools)

A Torchlight in a rubber plastic case 3D Model; low poly, game ready real-time version. 2 objects (main case, glass; the glass is a separate object, so you can turn it into an emissive material), each objects is provided with its own non overlapping UV Layout, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

GR GAME READY VERSION – This is a Game Ready (or: Real-Time) Asset; quads and tris faces (no ngons), some poles, some details made with normal maps. This one is meant to be used in game engines, real-time apps, vr (Virtual Reality) or ar (Augmented Reality) apps, long-shot renderings, etc.; if you are looking for the High Resolution version (for product shots, archviz, animations, …), search for the same asset with the HR (High Resolution) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY 5 and UNREAL 4 archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 15+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot of the object in a Unity 5 scene;
  • nr. 14 is a screenshot of the object in a Unreal 4 scene;
  • other images: UV layouts (at least one).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours), UNITYPACKAGE (Unity 5, with PBR Materials and Textures), UNREAL 4 Migration Folder; other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS and TRIS ONLY (no ngons), a few poles; 744 vertices, 758 quad faces (1427 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/4834ff9da68d4dd497a2e0228b608636

Download Torchlight GR (Tools)

LED Flashlight HR (Miscellaneous)

A LED Flashlight / Torchlight 3D Model, high resolution version. 2 objects (main body, glass; the glass is a separate object, so you can change its material into an emissive one to “turn on the torch light”); each object has its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

HR HIGH RESOLUTION VERSION – This is an High Resolution (or: High Quality) Asset; quads only, no poles, modeled details. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites, as I do); if you are looking for the Game Ready version (for game engines, ar, vr, real-time apps, long-shot renderings, …), search for the same asset with the GR (Game-Ready) suffix in the name, in my portfolio.

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:

  • nr. 1 rendered in Cycles
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)).

2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity)

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 10510 vertices, 10508 quad faces (21016 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/models/a658742145b94003b8a735ddfd280526

Download LED Flashlight HR (Miscellaneous)