3D model of Rotary Lift with: – Materials – UVW (UVW textures)
3dMax 2010-2012
V-ray
3D format:
– max.
– obj.
29 501 polys
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Vauxhall Astra Sports Tourer 2011 3d model by humster3d
The 3d model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team
Major Highlights

Overall Observations
This size “HDRI Panosphere”, needs 8 frames to get made: 6 horizontals, 1 from the sky and a last one for the
ground. Each frame (HDRI) is made from a set of 9 bracketing pictures, starting at stop -4 and ending at stop +4.
Du to the extreme largeness of this Panosphere, the pack includes a single .hdr and no other High Dynamic Range
format.
The Quality
With 69 Mega pixels (11744×5872 pix), the background pixels coverage is there! You’re free to place your 3D
camera anywhere, and render without using black plates.
In fact, this will bring you the necessary freedom for animating your scenes.
More to Know
8 HDRI were necessary to get this Panosphere.
Etch Basic HDRI Frame was merged from 9 pictures of that frame,
exposed with these values: from -4 to +4 stops, centered at 1/8 sec.
6 HDRI to fill the horizontal line (6frames x 9pictures = 54 pictures)
1 HDRI to fill the sky (9 pictures)
1 HDRI to fill the nadir (ground view)
… But in did, the pano-head and the tripod, both holding the shooting camera,
get included in those nadir set. This is why 3 set of 9 pictures must be made
while the camera’s looking down, producing 3 HDRI .
So 3 HDRI were edited in my picture editor in order to get a Nadir HDR view, cleaned from holding camera
materials.
In conclusion, 81 shots, 4288×2848 pix each, were used to get this Panosphere HDRI .
The 3ds max scene file, used to create those preview images with a building, is also provided with this package.
I hope this is going to help you to set your HDRI scenes with Vray. (3ds max 2009 / Vray 150sp6)