Hand Crossbow (Weapons and Armor)

Highly detailed, realistic 3d model of a Hand Crossbow, Originaly modeled in Rhino4 3D with mm precision and rendered with Vray. The files are organized in layers featuring the main parts of the Crossbow. The objects contained in each layer are grouped by material thus offering easy customization according to your decisions. High resolution textures included making the model ideal for close-up renderings… Soon more to come. Feel free to communicate for support… I will be glad to help! Any feedback will be appreciated. Available formats:.3dm .max(2011), .c4d(R12), .3ds, .obj
Textures: Included Materials: Vray materials for .3dm .max(2011), .c4d included. Basic shaders for .3ds, .obj

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Easter Eggs Set 07 (Food and drinks)

Thank you for choosing this 3D Model.

This model is an Easter Eggs Set 07, which contains 2 beautiful Easter Eggs.

The models are designed with Clean Topology, so are easy to Edit & Customize, and are included with High Resolution 2K JPEG Texture Maps applied.

There are 4 file formats provided: .MAX, .OBJ, .FBX & .3DS.

The Preview Background is not included with the download.

Please rate, if you like it. Thanks!

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Industrial Area HDRI I – Dusk Desolation (Urban)

A first on in the set of industrial themed HDRI -images.

A 360 /180-degrees HDRI , shot at the industrial area of my hometown at dusk, at spring. Great for producing physically-accurate lightning for your CG-work, or panoramic purposes, backplates, 360-degree backplate for your compositions (for example with Red Giant Horizon), you name it!

As for personal usage, I use the HDRI ’s I shoot for CG-work mostly, and lightning them. If it’s a job where I need to plant CG-object in a real world environment, then I use the HDRI for producing accurate lightning and reflections. But these are not the only things you can use the HDRI ’s for, and I encourage you to find new and interesting ways to make use of them.

Provided with high quality tone-mapped 8-bit 18 megapixel JPEG backplates from several angles to use at your disposal.

Details of the HDRI :
-Shot with Canon EOS 600D /w Magic Lantern HDR -Bracketing Feature
-Sigma EX DC HSM f3.5-4 10-20mm Lens
-Normal tripod with DIY zero-parallax rig
-2-EV 3-step exposure
-Consists of 123 individual exposures

Includes OpenEXR 32-bit file, and JPEG -files. Other HDR -formats possible upon request, OpenEXR chosen because of it’s popularity.

Useable in any 3D-application which supports HDR -based lightning and reflections.

At the moment, there’s three more industrial based HDRI ’s coming:

-Industrial Area HDRI II – Abandoned Hall (open interior)
-Industrial Area HDRI III – Grain Silo (open interior)
-Industrial Area HDRI IV – Warehouse Corridor (interior)

Any questions regardin the file or it’s usage, be sure to comment below, or straight to e-mails [email protected] or [email protected]!

Cheers,
Ardak

Download Industrial Area HDRI I – Dusk Desolation (Urban)

Blender Standard Architectural Materials (Miscellaneous)

Blender Standard Architectural Material Library.
For Blender Internal Rendering Engine.
Contains 12 Materials.
ceramic, concrete, chrome, clay, glass (thick and thin), leather, plastic (glossy and rough), rubber, stucco, water surface.
Feautures Procedural Textures.
Includes a tutorial that shows how to load external materials into blender.

Download Blender Standard Architectural Materials (Miscellaneous)

SD Card And Adapter (Electronics)

Realistic lowpoly SD Micro Card and Adapter. Originally created in Blender 2.6+ and exported to .obj format. Each .zip file contains texture for SD Adapter, SD Micro Card and additional textures for cards with memory 1Gb, 2Gb, 4Gb, 8Gb, 16Gb, 32Gb, 64Gb, 128Gb. SD Adapter – 646 polygons, SD Micro Card – 538 polygons.

*The .obj format may require some adjustment of the material and texture settings depending on which program you use to import the file.

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