Park bench 3d model, high quality model. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions.
Shaded with VRAY materials (3ds max). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
3DS MAX, FBX, OBJ.
General:
Park bench 3d model.
Native format: 3Ds Max 2012.
Geometry:
This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions.
Model has NON OVERLAPPING UVs.
Rendering:
Rendering is setuped in Vray (3ds max).
No 3rd party plugin needed.
Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
Textures:
Textures are applied with UV Unwrap. Textures are 4096×4096 JPEG, diffuse, diffese clear, bump, tangent space normals, specular.
Rigging & Animation:
There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.
Scale:
Modeled in real world scale.
Ready for usage.