Photoreal Wine Bottles (Food and drinks)

This file contains two wine bottles, a red wine and a white wine, as well as a studio setup for photorealistic rendering in Cycles. Both models have identical geometry but different materials and texture maps.

The bottles are UV-unwrapped and the package contains individual texture-layers (colour and displacement) as well as the Photoshop-File used to create and export the individual layers. The fonts used in the wine labels are also included.

The whole scene is set up to allow very fast mapping of designs to the bottles and create renders quickly.

When working with Blender the original file allows immediate photorealistic rendering with Cycles.

The OBJ version can be used in other 3D-packages and even Photoshop where the UV-mapping allows direct application of new designs to the bottles.

A personal note:
Modelling wine bottles, what could be easier, right? It turns out things are not as simple once you get into the details. The first hurdle was getting the refraction and reflection right. Wine bottles aren’t 100% smooth, the glass and the wine have distinct colours and they are not filled to the brim. If you look closely (in the gallery) you can make out the subtleties. Then there are the small details like the mysterious information on the bottom of the bottles and the seal above the label. These are clear cases for displacement-mapping, but it has to be smoothed out nicely to give it that glassy quality. You will find a nice filter for that effect in the included Photoshop file. And last but not least come the labels. Labelling wine is an art in itself and I took the time and researched it a bit to create at least somewhat realistic fake labels. All in all I am pretty happy how these wine bottles turned out and with 4k Textures and silky-smooth geometry these babies should look nice even at high resolutions. I can’t wait to create the second pair in this series (bottles with long necks).

Download Photoreal Wine Bottles (Food and drinks)

Seat Logo (Engines and Parts)

Seat Logo(2012)

Model was created in blender 2.6 and exported in format(.obj) and (.3ds).
Images previews were rendered with blender render(cycles) and I used an HDRI image which is not included.

Also you can find included in the file the low-poly version of the model so that you can apply a modifier to change the level of details.

Format:(.3ds)/(.obj)/(.blend)
.blender:Face(9280)/Verts(9466)
.3ds:Face(18560)/Verts(9466)

Low-Poly:

.blender:Face(580)/Verts(628)
.3ds:Face(1160)/Verts(628)

Thank you for looking/buying and do not forget to check my portfolio may you find something interesting.:)

Download Seat Logo (Engines and Parts)

Spiked Battle Flail (Weapons and Armor)

3d Polygon Model

Spiked Battle Flail

Perfect for animations, visualizations & games.

Features:

Available as Autodesk FBX, Maya binary .mb and OBJ
Clean Topology , No additional plugins Required
Textures are included
Rendered with Maya 2009 Software. Shadows added by Mental ray & Textures done with photoshop.
Faces = 5585 Vertices = 5662

Download Spiked Battle Flail (Weapons and Armor)

Chrysler Imperial Crown Green Hornet Black Beauty (Cars)

The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)

  • tire’s texture is not included in the set.
  • renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
Humster3D Team

Download Chrysler Imperial Crown Green Hornet Black Beauty (Cars)

Buick Electra 225 Sport Coupe 1966 (Cars)

The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)

  • tire’s texture is not included in the set.
  • renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
Humster3D Team

Download Buick Electra 225 Sport Coupe 1966 (Cars)

Yamaha speaker (Audio)

Accurate Model of Yamaha speaker.
Object was modeled from blueprints and references in real size.
Max scenes are compatible with 3ds max 2010 or higher.
Modeling in 3DS Max 2010 and rendered with VRay 1.5 Other files format – .max, .obj

Technical notes : Polygon: 80426 Vertices: 43634

All the texture and materials are included. UV Layout included.
The .OBJ is only geometry with texture Mapping coords. You can take the maps from the texture folder and use them.

I’m greatly appreciate you choosing my 3D models.

Lightstudio

Download Yamaha speaker (Audio)