Stool MAX 2011
========CONTENT=========
Stool
POLYGONS: 8,864
VERTICES: 4,479
=======FORMATS===========
• max (3DStudioMAX 2011)
• 3ds
• fbx
• obj
========RENDER========
V-RAY
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3D Models, 3D Print, CG Textures, Materials, Shaders, Concept, Artwork, Animation, Illustration, Model, Objects, Polygons, Modelling
LowPoly (7888 polygons) 3d Skateboard Model
Package include:
– 3dsmax 2010 file with original mesh with uvw’s and materials for VRay
– 3dsmax 2010 file with original mesh with uvw’s and materials, studio, lighting (ready to render in VRay)
– set of high quality (~3000px) textures
– FBX export file
– OBJ export files for Maya, Blender, Cinema4d, Lightwave, Modo and ZBrush
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team
Apple iPhone 5S 3D model. Space Grey, Gold and Silver. Hight quality model, best for close up renderings. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions.
Shaded with VRAY materials, MENTAL RAY materials and default materials. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included.
MAX, FBX, OBJ.
description:
General:
Apple iPhone 5S 3D model.
Native format: 3Ds Max 2012.
Geometry:
This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs.
Rendering:
Rendering is setuped in VRAY, MENTAL RAY and DefaultScanline.
No 3rd party plugin needed.
Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
Textures:
EXCELLENT clear textures! Textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. 2k resolution.
Rigging & Animation:
There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.
Scale:
Modeled in real world scale.
Ready for usage.
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team