This is a low polygon, game-ready model that is suitable for mobile devices.
House – 641 triangles
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Rocket stool
Designed by Eero Aarnio
– High quality polygonal model.
– Modeled in 3ds Max, render with Vray.
– Ready to use in your scene.
– Vray shaders included: Oak wood
– 100% real dimensions of object: 44×44 x 73 (h) cm
– Open with 3ds Max 2010-2013 or import in your favourite program
Bathroom stool with polished chrome plated steel frame. Seat with removable beige towelling.
Designed by Le Corbusier, Pierre Jeanneret and Charlotte Perriand.
– High quality polygonal model.
– Modeled in 3ds Max, render with Vray.
– Ready to use in your scene.
– Vray shaders included: chrome and towel with displacement mod.
– 100% real dimensions of object: 50×36 x 45 (h) cm
Assorted add-ons for the Brutal figure:
3d max model and
Conforming Figures:
Panzer: front shell armor, at 8594 polygons
Shell: rear shell armor, at 14600 polygons
Props:
Bandage/ face mask
Bangle/ scarf
Kneecap left
Kneecap right
Shell: hand-held shield
Textures:
Photo-realistic texture map and normal bump map, both at 8192×8192 pixels.
NOTE: Users of Poser 6 and below may run into memory issues since these versions of Poser have a maximum image size of 4096×4096 pixels.
A turtle-type figure for use in Poser. Is he a good guy or a bad guy? You decide!
Includes:
3d max model
Fully poseable character for Poser: obj, cr2/ png, at 17096 polygons
Mouth & face morphs:
-mouth open
-oskal
-close eyes
-BOO
Textures:
Photo-realistic texture map and normal bump map, both at 8192×8192 pixels.
NOTE: Users of Poser 6 and below may run into memory issues since these versions of Poser have a maximum image size of 4096×4096 pixels.
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team
This is a space scene created especially for video games. Texture size is 512×512 and can be re-sized larger or smaller with minimal loss of texture quality as long as it is re-sized via pixels and x2. Within the preview image you can see a variety of mock-ups using this texture.