Dove Intense Repair is dove 3d model product pack.
Category: 3d
3D Models, 3D Print, CG Textures, Materials, Shaders, Concept, Artwork, Animation, Illustration, Model, Objects, Polygons, Modelling
Lada Kalina (1118) sedan 2011 (Cars)
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
- tire’s texture is not included in the set.
- renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
If you need any other formats we are more than happy to make them for you.
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team
Download Lada Kalina (1118) sedan 2011 (Cars)
Brilliance BS4 2012 (Cars)
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
- tire’s texture is not included in the set.
- renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
If you need any other formats we are more than happy to make them for you.
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team
Download Brilliance BS4 2012 (Cars)
Comil Campione 3.65 Bus 2012 (Cars)
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
- tire’s texture is not included in the set.
- renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
If you need any other formats we are more than happy to make them for you.
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team
Download Comil Campione 3.65 Bus 2012 (Cars)
HDRI Sky 01 (Sky)
V-Ray Procedural Tiles 1×3 Offset (Ceramic)
Materials Collection: V-Ray Procedural Tiles 1×1
- Tested in 3D MAX 2009 and above
- Tested in V-Ray 1.5 and above
- Materials are ready to use with V-Ray render
- All materials are designed using procedural maps only
- All maps in materials are set for Explicit Map Channel
- You should use UVW modifiers to set tile size
- System Unit Scale: Millimeters
- Enable Gamma Correction: Gamma 2,2
Default preview of the material doesn’t use tiling when maps are using Explicit Map Channel.
To use an option of tiling display in Material Editor, it is recommended to tick ‘Use
Real-World Map Size for Geometry Samples’ in Options, and set small values for Render Sample Size, e.g. 2,0mm.
Download V-Ray Procedural Tiles 1×3 Offset (Ceramic)
V-Ray Procedural Tiles 1×3 (Ceramic)
Materials Collection: V-Ray Procedural Tiles 1×1
- Tested in 3D MAX 2009 and above
- Tested in V-Ray 1.5 and above
- Materials are ready to use with V-Ray render
- All materials are designed using procedural maps only
- All maps in materials are set for Explicit Map Channel
- You should use UVW modifiers to set tile size
- System Unit Scale: Millimeters
- Enable Gamma Correction: Gamma 2,2
Default preview of the material doesn’t use tiling when maps are using Explicit Map Channel.
To use an option of tiling display in Material Editor, it is recommended to tick ‘Use
Real-World Map Size for Geometry Samples’ in Options, and set small values for Render Sample Size, e.g. 2,0mm.
Download V-Ray Procedural Tiles 1×3 (Ceramic)
V-Ray Procedural Tiles 1×2 Offset V2 (Ceramic)
Materials Collection: V-Ray Procedural Tiles 1×1
- Tested in 3D MAX 2009 and above
- Tested in V-Ray 1.5 and above
- Materials are ready to use with V-Ray render
- All materials are designed using procedural maps only
- All maps in materials are set for Explicit Map Channel
- You should use UVW modifiers to set tile size
- System Unit Scale: Millimeters
- Enable Gamma Correction: Gamma 2,2
Default preview of the material doesn’t use tiling when maps are using Explicit Map Channel.
To use an option of tiling display in Material Editor, it is recommended to tick ‘Use
Real-World Map Size for Geometry Samples’ in Options, and set small values for Render Sample Size, e.g. 2,0mm.
Download V-Ray Procedural Tiles 1×2 Offset V2 (Ceramic)
V-Ray Procedural Tiles 1×2 Offset (Ceramic)
Materials Collection: V-Ray Procedural Tiles 1×1
- Tested in 3D MAX 2009 and above
- Tested in V-Ray 1.5 and above
- Materials are ready to use with V-Ray render
- All materials are designed using procedural maps only
- All maps in materials are set for Explicit Map Channel
- You should use UVW modifiers to set tile size
- System Unit Scale: Millimeters
- Enable Gamma Correction: Gamma 2,2
Default preview of the material doesn’t use tiling when maps are using Explicit Map Channel.
To use an option of tiling display in Material Editor, it is recommended to tick ‘Use
Real-World Map Size for Geometry Samples’ in Options, and set small values for Render Sample Size, e.g. 2,0mm.
Download V-Ray Procedural Tiles 1×2 Offset (Ceramic)
V-Ray Procedural Tiles 1×2 (Ceramic)
Materials Collection: V-Ray Procedural Tiles 1×1
- Tested in 3D MAX 2009 and above
- Tested in V-Ray 1.5 and above
- Materials are ready to use with V-Ray render
- All materials are designed using procedural maps only
- All maps in materials are set for Explicit Map Channel
- You should use UVW modifiers to set tile size
- System Unit Scale: Millimeters
- Enable Gamma Correction: Gamma 2,2
Default preview of the material doesn’t use tiling when maps are using Explicit Map Channel.
To use an option of tiling display in Material Editor, it is recommended to tick ‘Use
Real-World Map Size for Geometry Samples’ in Options, and set small values for Render Sample Size, e.g. 2,0mm.
Download V-Ray Procedural Tiles 1×2 (Ceramic)
Ford Mustang Tuning (Cars)
Wooden Chaise Lounge BOOMERANG (Seating)
High quality 3d model of Chaise Lounge variant of BOOMERANG Interactive Furniture by ATMOSFERAâ„¢. It will be great for any interior scene.
It comes in two different widths: 50 and 75cm. Wood material comes in 3 different versions; plain wood, varnished wood, painted wood.
Dimensions: cca 50/75×160x75cm
Product is modeled based solely on product images and basic measures, so minor deviations from the original are possible.
As in the original product- this piece of furniture is created solely by combining and stacking ONE single boomerang-shaped element; have fun in creating your own version!
-Modeled in 3DS Max 2011
-Rendered using V-Ray 2.0
(lights are not included, but the preview images were rendered with a daylight HDRI image)
Features:
– V-Ray materials included
– Big size textures .jpeg format included
– Model is fully textured with all materials applied
– High quality polygonal model
– 1:1 scaled
– Model Units: cm
– Coordinates of the location of the model in space (x0, y0, z0)
– Completely ready for use in visualization
– Just put model in your scene and render
– File format – .max,.obj,.fbx
– All relevant objects are separated
– All objects are properly named and grouped
– All materials are properly named
Number of polygons per one boomerang element:
– Polygons: 1112
– Vertices: 1060
- to read more about the BOOMERANG Interactive Furniture, visit: http://boomerang.atmosfera.hr
Download Wooden Chaise Lounge BOOMERANG (Seating)
Dog Low Poly (Animals)
Mercedes-Benz S-Class (W222) 2014 (Cars)
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
- tire’s texture is not included in the set.
- renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
If you need any other formats we are more than happy to make them for you.
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Humster3D Team