Trash can(Highploy version) (Miscellaneous)

This model is very common in our life items – Trash can. This high-poly models that can be used in many places, detail and texture models look very close to reality. Finally, the model used to produce centimeter units, and try to keep the editable.If you need other formats you can tell me.

Download Trash can(Highploy version) (Miscellaneous)

Bodum Coffee Press (Appliances)

High quality 3d model of Bodum CREMA coffee maker (french press), small 350ml (12 oz) version. It will be great for any kitchen scene.

Coffee object/material is included.

-Modeled in Rhinoceros 4.0
-Mesh created in 3DS Max with NPowerNurbs plugin
-Rendered using V-Ray 1.5
(lights are not included, but the preview images were rendered with a studio HDRI image)

Features:

– V-Ray shaders included
– Big size textures .jpeg format included
– Model is fully textured with all materials applied
– High quality polygonal model
– Highly detailed model

– 1:1 scaled, 100% from the original object
– Model Units: cm
– Coordinates of the location of the model in space (x0, y0, z0)
– Completely ready for use in visualization
– Separate parts are properly grouped, so you can move them around in the scene. The same goes for the coffee inside the press.
– Just put model in your scene and render

– File format – 3ds Max 2010, 3ds, obj
– All relevant objects are separated
– All objects are properly named and grouped
– All materials are properly named

Download Bodum Coffee Press (Appliances)

Tree Pack V2 (Trees)

This package includes total of 6 trees different shapes and sizes.
They can be easily added to any scene and duplicated quickly.

The trunks are made in the SpeedTree so the qualaty is great.

Check out the images.

Poly: 9915 The biggest tree

Includes: .c4d (project file) .fbx .3ds .obj

Textures are in TGA format if you wish to have them in different format let me know.

Download Tree Pack V2 (Trees)

Realsky HDRI BlueClear 1414 (Blue Clear)

Realsky HDRI BlueClear 1414

Description:

This 32bit HDRI map allows highly detailed real-world lighting to be used to light your 3D scenes. This technique is also known as “Image Based Lighting”.
This map offers noise free ultra high detail (15k) and very high dynamic range in 32bit per channel .exr format.

The map itself and supplied 15k jpeg image offers enough resolution as backplate even for cinema quality.

Taken from real sky (not digitally rendered) using auto bracketing and stitched from RAW files for best quality.

Included formats in zip file:

15k (15000×7500 pix) 32 bit EXR file

15k (15000×7500 pix) 8 bit tonemapped JPEG file

MeasuredDynamic range:
20.37 EVs (Highest dynamic contrast in the market)

Sun altitude:
23.5 degrees

Shooting time:
14.14

On 41st parallel when shooting in October and at 14.14 it gives 23.5 degrees sun angle.

You can calculate correct time of day for your project using this angle and your latitude-longitude.
For example Vray Sun or Mental Ray Sun tool has that algorithm for calculation.

If you will have memory issues and don’t need super high resolution renders then you can scale down the exr map with Photoshop and can use lower res. version.
For example I used 2k version when rendering sample renders of this file.

Download Realsky HDRI BlueClear 1414 (Blue Clear)

Realsky HDRI Overcast 1644 (Overcast)

Realsky HDRI Overcast 1644

Description:

This 32bit HDRI map allows highly detailed real-world lighting to be used to light your 3D scenes. This technique is also known as “Image Based Lighting”.
This map offers noise free ultra high detail (15k) and very high dynamic range in 32bit per channel .exr format.

The map itself and supplied 15k jpeg image offers enough resolution as backplate even for cinema quality.

Taken from real sky (not digitally rendered) using auto bracketing and stitched from RAW files for best quality.

Included formats in zip file:

15k (15000×7500 pix) 32 bit EXR file

15k (15000×7500 pix) 8 bit tonemapped JPEG file

MeasuredDynamic range:
4,48 EVs (Highest dynamic contrast in the market)

Sun altitude:
3 degrees

Shooting time:
16.44

On 41st parallel when shooting in October and at 16.44 it gives 3 degrees sun angle.

You can calculate correct time of day for your project using this angle and your latitude-longitude.
For example Vray Sun or Mental Ray Sun tool has that algorithm for calculation.

If you will have memory issues and don’t need super high resolution renders then you can scale down the exr map with Photoshop and can use lower res. version.
For example I used 2k version when rendering sample renders of this file.

Download Realsky HDRI Overcast 1644 (Overcast)

Realsky HDRI Overcast 1530 (Overcast)

Realsky HDRI Overcast 1530

Description:

This 32bit HDRI map allows highly detailed real-world lighting to be used to light your 3D scenes. This technique is also known as “Image Based Lighting”.
This map offers noise free ultra high detail (15k) and very high dynamic range in 32bit per channel .exr format.

The map itself and supplied 15k jpeg image offers enough resolution as backplate even for cinema quality.

Taken from real sky (not digitally rendered) using auto bracketing and stitched from RAW files for best quality.

Included formats in zip file:

15k (15000×7500 pix) 32 bit EXR file

15k (15000×7500 pix) 8 bit tonemapped JPEG file

MeasuredDynamic range:
6,81 EVs (Highest dynamic contrast in the market)

Sun altitude:
15 degrees

Shooting time:
15.30

On 41st parallel when shooting in October and at 15.30 it gives 15 degrees sun angle.

You can calculate correct time of day for your project using this angle and your latitude-longitude.
For example Vray Sun or Mental Ray Sun tool has that algorithm for calculation.

If you will have memory issues and don’t need super high resolution renders then you can scale down the exr map with Photoshop and can use lower res. version.
For example I used 2k version when rendering sample renders of this file.

Download Realsky HDRI Overcast 1530 (Overcast)

Realsky HDRI Sunset 1808 (Sunrise & Sunset)

Realsky HDRI Sunset 1808

Description:

This 32bit HDRI map allows highly detailed real-world lighting to be used to light your 3D scenes. This technique is also known as “Image Based Lighting”.
This map offers noise free ultra high detail (15k) and very high dynamic range in 32bit per channel .exr format.

The map itself and supplied 15k jpeg image offers enough resolution as backplate even for cinema quality.

Taken from real sky (not digitally rendered) using auto bracketing and stitched from RAW files for best quality.

Included formats in zip file:

15k (15000×7500 pix) 32 bit EXR file

15k (15000×7500 pix) 8 bit tonemapped JPEG file

MeasuredDynamic range:
18.04 EVs (Highest dynamic contrast in the market)

Sun altitude:
3 degrees

Shooting time:
18.08

On 41st parallel when shooting in October and at 18.08 it gives 3 degrees sun angle.

You can calculate correct time of day for your project using this angle and your latitude-longitude.
For example Vray Sun or Mental Ray Sun tool has that algorithm for calculation.

If you will have memory issues and don’t need super high resolution renders then you can scale down the exr map with Photoshop and can use lower res. version.
For example I used 2k version when rendering sample renders of this file.

Download Realsky HDRI Sunset 1808 (Sunrise & Sunset)