This file contains UK currency pound sterling coins as 3D models. These coins are ready to use in any project and come with the coin textures.
The coins were created in Cinema 4D R13.
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Version 2.0:
– Better model. Internal mount structures modeled (tongue and teeth). Some topology errors fixed. All elements are now one unique object (better to work for game engines for example).
– Backed Textures. For use in game engine of for render faster without complex materials.
– Better IK. Better skin setup. Added the mount IK.
– All Animations in 1 file. Better to work, specially for game engines.
– All standard materials and render. No need to external plugins.
Excelent 3D model of a cartoon dog with rigging, textures and animations. Made entirely in 3ds max. Model with great detail, very well constructed topology with loops and with nearly produced with only quads.
Accompanying textures. Materials is all 3dsmax stardarts.
This model is rigged both body and face with biped and bones.
Available in MAX, 3DS, FBX and OBJ file.
Nice model with a clean build, textured with render set-up for Maya. Modeled and rigged in Maya 2014. The model folds with a rig that eliminates overlaps between the separate wallet and bill meshes. Easy to use and edit.
Please watch the video to get a feel for it.
Swat Male 01 – 3d Game Model
The geometry is edge-loop based and optimized for real-time games and for production as well.
The model is UV unwrapped.
Anzovin Rig Nodes (Free Plugin) required to open the file.
Geometry 5000 Polygons
Body Rig Two versions included:
1. Full body IK/FK switchable control rig.
2. Full body bone setup for retargeting Mocap data.
Face Rig Curve based facial rig.
Anzovin Rig Nodes required.
Textures Diffuse 40964096 (2 JPEG’s)
20482048 (1 JPEG, 1 PNG)
512512 (1 JPEG)
Specular 40964096 (1 JPEG)
20482048 (2 JPEG's)
Normal 2048*2048 (1 TIFF)
Materials Maya Standard
Format Maya 2009 and above (.ma)
Swat Female 01 – 3d Game Model
The geometry is edge-loop based and optimized for real-time games and for production as well.
The model is UV unwrapped.
Anzovin Rig Nodes (Free Plugin) required to open the file.
Geometry 5548 Polygons
Body Rig Two versions included:
1. Full body IK/FK switchable control rig.
2. Full body bone setup for retargeting Mocap data.
Face Rig Curve based facial rig.
Anzovin Rig Nodes required.
Textures Diffuse 40964096 (2 JPEG’s)
20482048 (1 JPEG, 1 PNG)
512512 (1 JPEG)
Specular 40964096 (1 JPEG)
20482048 (2 JPEG's)
Normal 2048*2048 (1 TIFF)
Materials Maya Standard
Format Maya 2009 and above (.ma)
3D model fabric Spring Chair , fully realistic, made in Maya, enable to smooth ,with tree different textures. Model have tree different materials. Built only with quads. Clean UV Layout.
[Geometry]
Only quads
Vertices 7554
Faces 7552
Tris 15104
[Textures]
chair_diffuse_brown 3200×3200
chair_bump_brown 3200×3200
chair_diffuse_brown_dark 1920×1920
chair_bump_brown_dark 1920×1920
chair_diffuse_brown_light 1280×1280
chair_bump_brown_ligt 1280×1280
[Render]
Vray
version 2.0
[Formats]
.mb
.ma
.max
.fbx
.obj
The Adidas Brazuca is the official match ball of the 2014 FIFA World Cup.
The Brazuca ball polygonal model created with 3ds max 2014.
Textures are 2048×2048 pixel, Diffuse and Bump.
Model formats:
All file formats have been successfully tested.
Enjoy, rate and comment if you like it.
Surgeon Male 01 – 3d Game Model
The geometry is edge-loop based and optimized for real-time games and for production as well.
The model is UV unwrapped.
Anzovin Rig Nodes (Free Plugin) required to open the file.
Geometry 5791 Polygons
Body Rig Two versions included:
1. Full body IK/FK switchable control rig.
2. Full body bone setup for retargeting Mocap data.
Face Rig Curve based facial rig.
Anzovin Rig Nodes required.
Textures Diffuse 40964096 (2 JPEG’s)
20482048 (1 JPEG, 1 PNG)
512512 (1 JPEG)
Specular 40964096 (1 JPEG)
20482048 (2 JPEG's)
Normal 2048*2048 (1 TIFF)
Materials Maya Standard
Format Maya 2009 and above (.ma)
Scuba Diver 01 – 3d Game Model
The geometry is edge-loop based and optimized for real-time games and for production as well.
The model is UV unwrapped.
Anzovin Rig Nodes (Free Plugin) required to open the file.
Geometry 5791 Polygons
Body Rig Two versions included:
1. Full body IK/FK switchable control rig.
2. Full body bone setup for retargeting Mocap data.
Face Rig Curve based facial rig.
Anzovin Rig Nodes required.
Textures Diffuse 40964096 (2 JPEG’s)
20482048 (1 JPEG, 1 PNG)
512512 (1 JPEG)
Specular 40964096 (1 JPEG)
20482048 (2 JPEG's)
Normal 2048*2048 (1 TIFF)
Materials Maya Standard
Format Maya 2009 and above (.ma)
Surgeon Female 02 – 3d Game Model
The geometry is edge-loop based and optimized for real-time games and for production as well.
The model is UV unwrapped.
Anzovin Rig Nodes (Free Plugin) required to open the file.
Geometry 5791 Polygons
Body Rig Two versions included:
1. Full body IK/FK switchable control rig.
2. Full body bone setup for retargeting Mocap data.
Face Rig Curve based facial rig.
Anzovin Rig Nodes required.
Textures Diffuse 40964096 (2 JPEG’s)
20482048 (1 JPEG, 1 PNG)
512512 (1 JPEG)
Specular 40964096 (1 JPEG)
20482048 (2 JPEG's)
Normal 2048*2048 (1 TIFF)
Materials Maya Standard
Format Maya 2009 and above (.ma)