3 V-Ray metallic materials made for 3ds Max:
-Chrome
-Champagne Aluminiun/White
-Gold/Silver
Ready to use. Just Load and Apply.
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Hers is the realistic 3d model of Fat Woman.
The model has perfect edge-loops based topology with rational polygons count. Perfect anatomy and skin shading makes this model good for closeup render.
Shown Cloths and Hairs are included with model.
The hairs are created as an alpha textured mesh objects and does not require any additional plugins.
Materials & high-res textures are included.
Included Textures are:
01 Diffuse Maps
02 Specular Maps
03 Normal Maps
04 Alpha Maps
All Texture Size are: 2048px * 2048px
The model is render-ready & Ready for use in Animation.
MOCK UP BUSINESS ITEM!
All elements can be easily changed. all is well structured. You can use this design as you want.
WITH POLY COUNT : 7775
Caution : to size, you can do a comparison with it. only match in photoshop and save the result. and for another changed please see the manual.
Dont forget, please give me stars 
Best regards,
Ahmad Satria Atmaja Thanks and Enjoy!
Gatsby Fragrance Urban Cologne
->5 Type Gatsby Fragrance Urban Cologne
-Freedom
-Energy
-Infinity
-Groove
-Confidence
->Including
-3da Max 2013 file
-Obj file
-FBX file
->Material
-UVW Unwraping Map
-Difuse Maps 800X800 px
-Bump Maps 800X800 px
-poly count = 1605
-Vert Count = 1306
A Low Poly AIM-132 ASRAAM Missile 3D model, useful as a game asset.
Single Mesh, 3 sub-materials (modelled and rendered in Blender 3D + Cycles, then exported to other formats), uv-unwrapped (OVERLAPPING uv-layout provided in the archive; see preview images).
1 Object, 3 sub-materials (Blender Cycles), overlapping uv layout, no textures.
Formats included: obj (+ mtl), fbx, 3ds, dae (SketchUp); max, blend; png.
Polygonal, 641 vertices, 633 faces (1262 tris)
A Low Poly AIM-120 AMRAAM Missile 3D model, useful as a game asset.
Single Mesh, 3 sub-materials (modelled and rendered in Blender 3D + Cycles, then exported to other formats), uv-unwrapped (OVERLAPPING uv-layout provided in the archive; see preview images).
1 Object, 3 sub-materials (Blender Cycles), overlapping uv layout, no textures.
Formats included: obj (+ mtl), fbx, 3ds, dae (SketchUp); max, blend; png.
Polygonal, 673 vertices, 657 faces (1310 tris)
A Low Poly AIM-54 Phoenix Missile 3D model, useful as a game asset.
Single Mesh, 3 sub-materials (modelled and rendered in Blender 3D + Cycles, then exported to other formats), uv-unwrapped (OVERLAPPING uv-layout provided in the archive; see preview images).
1 Object, 3 sub-materials (Blender Cycles), overlapping uv layout, no textures.
Formats included: obj (+ mtl), fbx, 3ds, dae (SketchUp); max, blend; png.
Polygonal, 1121 vertices, 1097 faces (2190 tris)
A Low Poly AIM-7F Sparrow Missile 3D model, useful as a game asset.
Single Mesh, 3 sub-materials (modelled and rendered in Blender 3D + Cycles, then exported to other formats), uv-unwrapped (uv-layout provided in the archive; see preview images).
1 Object, 3 sub-materials (Blender Cycles), uv layout, no textures.
Formats included: obj (+ mtl), fbx, 3ds, dae (SketchUp); max, blend; png.
Polygonal, 737 vertices, 721 faces (1438 tris)
A Low Poly AGM-62 Walleye Missile 3D model, useful as a game asset.
Single Mesh, 3 sub-materials (modelled and rendered in Blender 3D + Cycles, then exported to other formats), no uv-layout, no uv-unwrap.
1 Object, 3 sub-materials (Blender Cycles)
Formats included: obj (+ mtl), fbx, 3ds, dae (SketchUp); max, blend; png.
Polygonal, 1224 vertices, 1186 faces (2444 tris)
Previews were rendered with vray