Ramp Old Ship Yard (HDRI Images)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Ramp Old Ship Yard (HDRI Images)

Meadows and Cirumulous (Daylight)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Meadows and Cirumulous (Daylight)

Sunset & Road (HDRI Images)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Sunset & Road (HDRI Images)

Green hill & Forest (Exterior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

For Free HDRI include this information:
All HDRIs are license-free and can be used without any additional cost in all commercial productions.

Download Green hill & Forest (Exterior)

Fountain Park Morning (Exterior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

For Free HDRI include this information:
All HDRIs are license-free and can be used without any additional cost in all commercial productions.

Download Fountain Park Morning (Exterior)

Early sunset at field (Sunrise & Sunset)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

For Free HDRI include this information:
All HDRIs are license-free and can be used without any additional cost in all commercial productions.

Download Early sunset at field (Sunrise & Sunset)

Early Evening & Warm Sky (Sunrise & Sunset)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

For Free HDRI include this information:
All HDRIs are license-free and can be used without any additional cost in all commercial productions.

Download Early Evening & Warm Sky (Sunrise & Sunset)

Blue Sunset Sky (Blue Cloudy)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

For Free HDRI include this information:
All HDRIs are license-free and can be used without any additional cost in all commercial productions.

Download Blue Sunset Sky (Blue Cloudy)

Blue Sky Cloudy (Sky)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and

reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge

from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the

scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic

colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and

higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra),

3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork

Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution :10000×5000
Dept : 32 bit per channel
Render example : Sketchup & V-ray

For Free HDRI include this information:
All HDRIs are license-free and can be used without any additional cost in all commercial productions.

Download Blue Sky Cloudy (Sky)

Standard Wood Material Pack-02-Surface for C4D (Wood)

Standard Wood Material Pack-02-Surface for Cinema 4D

Description:

This Material Library Contains 12 Wood Surface Materials.

Material Category: Wood
Sub-Category: Surface
Materials Type: Standard
Plugins Required: No
Number of Materials: 12
Tested in: Cinema 4D R12, R15

Files Included:
smaStdBuilding_Wood_Surface.lib4d (works directly in content browser)
Instructions.txt
Readme.txt
Render Previews of materials

Bonus:
PreviewScene.c4d (Without my logo)

Download Standard Wood Material Pack-02-Surface for C4D (Wood)

Standard Wood Material Pack-01-Dark for Cinema 4D (Wood)

Standard Wood Material Pack-01-Dark for Cinema 4D

Description:

This Material Library Contains 9 Dark Wood Materials.

Material Category: Wood
Sub-Category: Dark
Materials Type: Standard
Plugins Required: No
Number of Materials: 9
Tested in: Cinema 4D R12, R15

Files Included:
smaStdBuilding_Wood_Dark.lib4d (works directly in content browser)
Instructions.txt
Readme.txt
Render Previews of materials

Bonus:
PreviewScene.c4d (Without my logo)

Download Standard Wood Material Pack-01-Dark for Cinema 4D (Wood)

Htc one m8 (Electronics)

– Realistic, Detailed High model of Htc one m8.

– Three version of (home screen) like image preview and it included in maps folder as (screen, screen2, screen3)

– The preview images were rendered on 3ds Max 2013 with V-Ray 2.0.

– Native format is 3ds Max 2013.

Available in the following file formats:

– 3ds Max (2010 ,2012, 2013) with V-Ray materials (.max)

– 3ds Max (2010) with Scanline materials (.max)

– Cinema 4D

– FBX (.fbx)

– OBJ (.obj)

– In formats OBJ, FBX , C4D model exported to standard materials (textures), not contain V-Ray shaders.

– The obj formats are geometry with texture mapping coordinates. No materials attached.

– Textures format JPEG (2048*2048)

– You can make the poly count higher by the MeshSmooth and TurboSmooth level.

– All the materials are named.

– NOTE: V-Ray is required for the V-Ray 3ds Max scene and Studio setup is included but HDRI not included.

Flag Counter

Download Htc one m8 (Electronics)

Low poly Truck_set 01 (Heavy vehicles)

– File includes only the model without the environment

– Low polygonal model
Polys: 6710
Verts: 6918
– Modelled in 3ds Max 2010..Fbx (Multi Format) . Obj
– Materials are used only in 3ds Max a file
– Coordinates of the location of the model in space (x0, y0, z0)
– Animation is can be rotated basing on the pivot.

– Materials, textures, objects have the correct names
(14 objects)

All textures size – 2048X2048.
– Textures type: .*JPG

Thank you for your interest !

Download Low poly Truck_set 01 (Heavy vehicles)