Bus Garage (Interior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Bus Garage (Interior)

Autumn and Watermill (Exterior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Autumn and Watermill (Exterior)

Amber Shop (Interior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Amber Shop (Interior)

Red Orange Sunset (Interior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Red Orange Sunset (Interior)

Oliwa’s Palace and garden (Exterior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Oliwa’s Palace and garden (Exterior)

Abandoned Room with Graffiti (Interior)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Abandoned Room with Graffiti (Interior)

Abandoned Balcony with Graffiti (Urban)

High Dynamic Range Image (HDRI) allow you to import lighting a real scene in your 3d work. Wonderful shadows and reflections in the scene can achieve the highest level of realism in the rendering.
High Dynamic Range images – or HDRI for short is the really realistic and rapid technique for hyperrealism renders.

This technology allows 3D-designer to spend a very small amount of time adjusting the lighting and reflection, a refuge from the fine tuning of several light sources, as well as long-term experiments by fitting the intensity and color in the scene. It allows to transfer the mood lighting from environment map directly to objects of the scene, keeping the dramatic colors of the sunset or the evening sky.

use HDRIs directly supports many 3D-applications, such as 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

Format: .HDR
Projection : Spherical Map (Latitude-Longitude, Equidistant, Equirectangular, (360/180, full spherical panorama))
Resolution : 5000X2500pxl
Dept : 32 bit per channel
Render example : Sketchup & V-ray

Download Abandoned Balcony with Graffiti (Urban)

Minimalist House Model No. 1 (Buildings and Architecture)

The 3D model was created on Sketchup 2013. It’s created accurately, in real units of measurement.

Model formats:
– *.Skp (Sketchup 2013 Vray 1.6)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.Max (SKP or 3DS File is Ready to upload in 3DS Max)

  • renders Are made in Sketchup 2013 using vray 1.6 (HDRI environment is included in the set)
    If you need any other formats we are more than happy to make them for you.

The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.

Sincerely Yours,
William Marcos

Download Minimalist House Model No. 1 (Buildings and Architecture)

Parrot AR Drone (Commercial)

Parrot AR Drone 2
Quadrocopter 3D model

created in 3ds Max.

Compatible with 3ds Max 2012, 2013 and higher.

contains two versions:
1- simple with medium size diffuse textures(10241024) for games and simple usage with skcanline renderer. this also comes as fbx.
2- one with generated textures and full materials with mentalray renderer.

the model is sepreated into parts and groups of parts.
Main Parts and Groups:
1-The Holding Body.
2-Battery
3-Fans(group for each fan)
4-UpperBody (outdoor cover / indoor cover)

don’t forget to hide the cover that you are not going to use.

The model was created using a real physical drone as a reference not just images.

the model is rigged:
1- Fans are animatable you cantrol the speed from drone dummy controller.
2- turn Leds on and off from the dummy controller.
3- the Drone is attached to the dummy controller you can use it for animation.

This model contains 41,575 polygons. and 39,431 vertices.

Previews rendered with Mental Ray.

Download Parrot AR Drone (Commercial)

ktAnimWorx (Scripts)

a swiss knife tool includes several functionalities.

AutoSnappableTimeLineSlider:
Mimics smooth step navigation for Timeslider on snap mode. thus allows smooth navigation +allows keying integer times.

Autostep Selected Keyframe :
TimeSlider automatically steps to time as you select a keyframe in graph editor.

Define and Snap to Extreme Keys:
allows an animation curve keys as Extreme keys and allows only snap to nearest TimeSteps. This allows to keyframe on other animating objects for only defined extreme key times.

INSTALLATION
setup is one step:
put the following line in userSetup.mel
source ktAnimWorx;

Download ktAnimWorx (Scripts)