Area?12000mm*12000mm
Render scene with 3DSMAX 2009 and Vray
Category: 3d
3D Models, 3D Print, CG Textures, Materials, Shaders, Concept, Artwork, Animation, Illustration, Model, Objects, Polygons, Modelling
Rock Landscape Shader_037 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_037 (Stone)
Rock Landscape Shader_036 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_036 (Stone)
Rock Landscape Shader_035 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_035 (Stone)
Rock Landscape Shader_034 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_034 (Stone)
Rock Landscape Shader_033 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_033 (Stone)
Rock Landscape Shader_032 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_032 (Stone)
Rock Landscape Shader_031 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_031 (Stone)
Rock Landscape Shader_030 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_030 (Stone)
Rock Landscape Shader_029 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_029 (Stone)
Low Poly Pine Tree (Trees)
ArmyAmmoBox (Military)
Low Poly Pine Tree (Trees)
Rock Landscape Shader_028 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Rock Landscape Shader_028 (Stone)
Rock Landscape Shader_027 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map/Specular Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map