A BMW rim modeled to specs. It comes in both .obj and .blend formats. Enjoy!
Category: 3d
3D Models, 3D Print, CG Textures, Materials, Shaders, Concept, Artwork, Animation, Illustration, Model, Objects, Polygons, Modelling
BMW rim (Miscellaneous)
BMW rim 4 (Miscellaneous)
Wind turbine (Infrastructure)
Differential (Miscellaneous)
Microphone High detail model (Audio)
A high detail model of a generic microphone with materials applied to both formats(blend/obj).
There are two scenes, one containing only the microphone and another with two microphones on a wooden floor(texture included).
The models are beautiful and ready to import and render in both formats.
For other cool merchandise check out my sales.
Don’t forget to rate and enjoy!
Download Microphone High detail model (Audio)
City trash can (Infrastructure)
Temperature Controlled Shaker (Medical)
Miscellaneous Shader_030 (Miscellaneous)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Miscellaneous Shader_030 (Miscellaneous)
Miscellaneous Shader_029 (Miscellaneous)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Miscellaneous Shader_029 (Miscellaneous)
Miscellaneous Shader_028 (Miscellaneous)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Miscellaneous Shader_028 (Miscellaneous)
Pack – Desert 18 (Sky Packs)
Compact Disc (Audio)
Miscellaneous Shader_027 (Miscellaneous)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Luminance map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map