Wardrobe and window with blinds. The model is made in 3ds max. Corona render.
Category: 3d
3D Models, 3D Print, CG Textures, Materials, Shaders, Concept, Artwork, Animation, Illustration, Model, Objects, Polygons, Modelling
low poly Cars pack (3D Models)
Exterior Gate architectural DOOR (3D Models)
Voxel Animals (Animals)
38 Road signs 3D Models game assets (3D Models)
38 Road signs 3D Models game assets
- High quality
- Low poly
- Low poly
- Very suitable for gaming phones and PCS
- High quality of textures
- Integrated Models
- Small size and high quality
- C4D
- 3DS
- 3DM
- FBX
- DXF
- UNITY
- OBJ
- CRYENGINE
Format Files
- Points : 234
- Polygons : 120
informations
Download 38 Road signs 3D Models game assets (3D Models)
High Resolution Night Sky HDRi Map 009 (Sky)
High Resolution Night Sky HDRi Map 009
Spherical panorama
For your realistic rendering and visualizations
4 Files:
High Resolution Night Sky HDRi Map 009.exr
High Resolution Night Sky HDRi Map 009.hdr
High Resolution Night Sky HDRi Map 009.psd
High Resolution Night Sky HDRi Map 009.jpg
Resolution: 12000×6000px
Download High Resolution Night Sky HDRi Map 009 (Sky)
High Resolution Night Sky HDRi Map 008 (Sky)
High Resolution Night Sky HDRi Map 008
Spherical panorama
For your realistic rendering and visualizations
4 Files:
High Resolution Night Sky HDRi Map 008.exr
High Resolution Night Sky HDRi Map 008.hdr
High Resolution Night Sky HDRi Map 008.psd
High Resolution Night Sky HDRi Map 008.jpg
Resolution: 12000×6000px
Download High Resolution Night Sky HDRi Map 008 (Sky)
Vray Studio Scene 2018 (Render Setups)
High Resolution Sky HDRi Map 299 (Sky)
High Resolution Sky HDRi Map 299
Spherical panorama
For your realistic rendering and visualizations
4 Files:
High Resolution Sky HDRi Map 299.exr
High Resolution Sky HDRi Map 299.hdr
High Resolution Sky HDRi Map 299.psd
High Resolution Sky HDRi Map 299.jpg
Resolution: 12000×6000px
Download High Resolution Sky HDRi Map 299 (Sky)
High Resolution Sky HDRi Map 298 (Sky)
High Resolution Sky HDRi Map 298
Spherical panorama
For your realistic rendering and visualizations
4 Files:
High Resolution Sky HDRi Map 298.exr
High Resolution Sky HDRi Map 298.hdr
High Resolution Sky HDRi Map 298.psd
High Resolution Sky HDRi Map 298.jpg
Resolution: 12000×6000px
Download High Resolution Sky HDRi Map 298 (Sky)
Soccer Goal (Sports)
Lamps Collection – Pack of 6 (Lamps)
Description:
Table Lamps Collection – Pack of 6 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Low poly Table Lamp models for a living rooms or other interior scenes.
Features:
-Pack contains 6 lamp models, all unwrapped and textured.
-Average tri-count: 2500
-Original Format: Blender version 2.79
-Materials and Render: Cycles Renderer
-All mesh and materials have their own names
Other Formats:
– 3Ds Max
– FBX
– OBJ
All versions come with materials.
Misc:
– Default Lighting in Scene
– Units used: Millimeters as Default System Unit
– Preview images rendered with cycles renderer
– If you need this scene in a different format, contact support for a free conversion.
– Or write in a personal message to us, we will try to help
– 3D model ready to use in your projects
Download Lamps Collection – Pack of 6 (Lamps)
Labyrinth (Buildings and Architecture)
Square Labyrinth 3D Model, more useful in adv than games, I think. 2 objects (base, walls), each one with its own non overlapping UV Layout Map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
This is a quads only, no poles 3D Model. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.
Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray 3.60 for 3DS MAX 2013 (native file format); in particular, you can find 13+ promo images in this description:
- nr. 1 rendered in Cycles
- nr. 2 rendered in V-Ray 3.60;
- nr. 3-4-5-6-7 rendered in Cycles;
- nr. 8-9 are wireframe images;
- nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
- nr. 12 is a screenshot with rendering in 3D Studio MAX 2013 + V-Ray 3.60;
- other images: UV layouts (at least one).
Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (2.77 Cycles materials).
2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
PBR colours and image Textures provided for each Material in the package; channels used: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.
Polygonal, QUADS ONLY, NO POLES; 24314 vertices, 24310 quad faces (48620 tris).
Real world dimensions; scene scale units: meters in Blender 3D; cm in MAX.
Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).
Textures are stripped in the 3DS MAX scene.
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
- Adobe Dimension (diffuse, reflect, reflection glossiness, normal, metallic, opacity)
- Amazon Lumberjard (diffuse + opacity, specular, ddna (normal + glossiness))
- Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal)
- PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height)
- PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
- Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal)
- Unity 5 Specular workflow textures (albedo + transparency, specular + smoothness, normal)
- Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal)
- Vray for 3DS MAX (diffuse, reflect, reflection glossiness, normal)
So, you’ll be able to edit the Textures, or just Drag-and-drop the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a production ready asset!
IMPORTANT – Main renderings made in V-Ray 3.60 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/models/2ee668324e9a49f097765fabdf63bfc9
Download Labyrinth (Buildings and Architecture)
Highlighter Stationery (Tools)
A simple highlighter 3D Model. 2 Objects (body, top), each one with its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
This is a mostly quads 3D Model, yet some tris faces and some poles are used (to fill flat, circular surfaces, or to bevel small objects); no ngons. This one is meant to be used in game engines, real-time apps, vr (Virtual Reality) or ar (Augmented Reality) apps, long-shot renderings, etc..
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.
Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray 3.60 for 3DS MAX 2013 (native file format); in particular, you can find 13+ promo images in this description:
- nr. 1 rendered in Cycles
- nr. 2 rendered in V-Ray 3.60;
- nr. 3-4-5-6-7 rendered in Cycles;
- nr. 8-9 are wireframe images;
- nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
- nr. 12 is a screenshot with rendering in 3D Studio MAX 2013 + V-Ray 3.60;
- other images: UV layouts (at least one).
Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (2.77 Cycles materials).
2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
PBR colours and image Textures provided for each Material in the package; channels used: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.
Polygonal, QUADS and TRIS ONLY (no ngons), a few poles; 3372 vertices, 3402 quad faces (6736 tris).
Real world dimensions; scene scale units: meters in Blender 3D; cm in MAX.
Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).
Textures are stripped in the 3DS MAX scene.
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
- Adobe Dimension (diffuse, reflect, reflection glossiness, normal, metallic, opacity)
- Amazon Lumberjard (diffuse + opacity, specular, ddna (normal + glossiness))
- Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal)
- PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height)
- PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
- Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal)
- Unity 5 Specular workflow textures (albedo + transparency, specular + smoothness, normal)
- Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal)
- Vray for 3DS MAX (diffuse, reflect, reflection glossiness, normal)
So, you’ll be able to edit the Textures, or just Drag-and-drop the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a production ready asset!
IMPORTANT – Main renderings made in V-Ray 3.60 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/models/a41ecbb3d0cc42ba91f068b38fbdfa19
Download Highlighter Stationery (Tools)
Traffic signal with direction plates game assets (3D Models)
Traffic signal with direction plates
- High quality
- Low poly
- Low poly
- Very suitable for gaming phones and PCS
- High quality of textures
- Integrated Models
- Small size and high quality
- C4D
- 3DS
- 3DM
- FBX
- DXF
- UNITY
- OBJ
- CRYENGINE
Format Files
- Points ALL : 51290
- Polygons ALL : 41916

