Realistic Game Ready 3D Cheetah (Mammals)

Here is the realistic game ready 3d model of wild animal Cheetah. Model has perfect edge loop based topology.

All materials and textures are included with model.

Included textures are: Color Maps, Normal Maps, Specular Maps.

All textures size are: 1024 pixel * 1024 pixel

Model is low poly so ideal for games.

Model is render ready and ready for use in animation.

Download Realistic Game Ready 3D Cheetah (Mammals)

Game Cubee World Environment and Character (Buildings and Architecture)

I have created this design with the focus to use it on various games, especially for tile based games Please note the environment is not textured and unwrapped. Only few characters are textured, most models are just a colored material. So basically you can easily import it inside the game engine and drag colors according to your choice and can mix and match parts to make complete environment for your game.

I have used Maya 2016 to create this file.

1. FBX/OBJ format
2. Texture Size: 2048×2048
3. Poly Count [Triangles]: 5866 for environment and 1958 for 5 characters.

If you have any questions/problem please feel free to message me, I will respond to your message ASAP. Thanks for your time. Have a good Day!

Download Game Cubee World Environment and Character (Buildings and Architecture)

ED Exterior HDR 010 – Night City (Exterior)

Enes Durman


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DRIBB


ENVATO


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PIN

Hdr format for use as a spherical environment in 3d scenes. This is skydome was virtually rendered to have a very high dynamic range for great looking realistic shadows from the sun!

13977×8958px wide, good enough to be used as the actual background. You may use the provided .jpg version that has been filtered with a natural film response algorithm for a much nicer overall look.

Download ED Exterior HDR 010 – Night City (Exterior)

Angle Grinder (UV mapped, easily customizable) (Tools)

A simple Angle Grinder 3d model; uv-unwrapped.

Easily customizable: you can create a new texture image using the non overlapping unwrapped uv layout and the UV Grid image, both provided in the package (see preview images).

Useful in archviz / large scenes rendering or as a customizable game object.

Made in Blender 3D, rendered in Cycles, then exported to other formats.

Formats included: 3ds, fbx, obj; scenes: Blender (native), 3D Studio MAX; other: png with alpha (uv layout map), png without alpha (UV grid).

1 object, 1 Blender Cycles material, 1 non overlapping uv-layout map, 1 uv grid texture sample.

Polygonal mesh, 12109 verts, 12008 faces (24130 tris)

Download Angle Grinder (UV mapped, easily customizable) (Tools)