Xt Commerce (shop System) Work

I have a XT Commerce 3.0.4 SP2 System which needs the following work / changes:

Bug Fixing:

– PayPal Checkout Modul is not working properly. Will give a blank Screen on last check out page when selected

– When Signing up for the Newsletter, customers are added to a wrong customer group

– Resolving a Bug in my Javascript Crosselling Viewer

Modifications:

– Adding Reviews / Start Images to some areas

– Adding Product Reviews Stars t

– Integrating Watermark with my Image Viewer (JS Highlside Viewer)

– Making Birthdate Form Field in Registration into a Pull Down Menue for Day, Month, Year

– Adding also Purchased Module to Review Page

– Integration of Image Processing & JS Highslide Viewer with Image Attribute Mods

– Fixing Product Thumbnails align in JS Highslide Viewer in IE (works fine in Firefox)

– Adding Product Thumbnail Image to Checkout Confirmation Page

– Changing Newsletter Subscription so that only Customers who select Germany and Austria as Country need to confirm their subscription

Animated Logo

I will provide you with the font as the logo is ONLY a font, the animated section is the colour inside the font, which will be like a lava lamp with fluid movement, there will also need to be a blured out light animation and a grass type movement and a water like movement logo done. This must NOT be done in flash so it can work on ipads and mobiles alike.

I will provide you with the size, font and I require you to do the animation and provide the background movements of the inside of the fonts.

Real Estate Social Networking

I am looking for someone to help me create this social networking website. Real estate agent can edit, post, add pictures, videos, etc into this database website. Buyers has the ability to create and edit their own profile and search criteria. Ability to search agent profile along with other professionals in the industry and “connect” with them. Something like LInkedin.

Looking to setup a matching type system that instantly let agent and buyer know a buyer is fit for their listing and that listing is right for the buyer. Custom emailing and scheduling system will need to be added. Need an anonymous communication system / protocol between buyer and agent. Something similar to ebay.

Filipino And American Writers Needed

I’m looking for talented Filipino and American native English speakers and writers to write SEO articles on assorted topics. I need writers who can deliver 2 to 5 500-word articles a day. The more the better! You should be able to start immediately. Please place your bid for the first 10 500 word original articles and give me a realistic time frame within which you can complete these. Pls. send also at least 2 samples of your writing or links to your published articles.

I look forward to receiving your bids.
Thank you.

Building a Dynamic Shadow Casting Engine in AS3 (ActionScript)

Dynamic shadows give game developers a way to recreate real life experience with lights and shadows. Every time we move, we cast shadows according to the position of the light sources around us. Dynamic shadows are no different than that. Our goal is to transfer this experience to the virtual world by creating an engine that will be able to cast these shadows.

These are common in 3D games. You have probably played a 3D game or watched a gameplay video and noticed that the shadows in most of them are dynamic. However, due to the complexity of the code, 2D games lack a good implementation of shadows, and often end up using a static alternative.

The objective of this tutorial is to implement dynamic shadows in a 2D environment.

Download Building a Dynamic Shadow Casting Engine in AS3 (ActionScript)

The Civil War Cannon: UVMapping – Part 1 (Autodesk 3Ds Max)

The ‘Civil War Cannon” is 3D Studio Max tutorial series by Cgtuts+ Co-Editor Chris Tate. This tutorial series focuses on the creation of a detailed, high resolution Civil War Cannon model using 3D Studio Max, xNormal and Photoshop. The entire pipeline is covered in detail, starting with the creation of the model and then moving onto Uvmapping and texturing.

Throughout the project, we’ll utilize a wide range of tools and techniques, including basic poly modeling and spline work, to more advanced subdivision modeling. We’ll also make use of many of 3ds Max’s modifiers and uvmapping tools.

After completing the modeling and Uvmapping, we’ll move over to xNormal to bake out an Ambient Occlusion Map and then into Photoshop to create our Diffuse, Bump and Specular maps. Lighting the scene, shader creation and completing a final render are also covered in detail.

Tutorial Series Details

  • Author: Chris Tate
  • Software: Autodesk 3Ds Max 9
  • Software: Adobe Photoshop
  • Software: xNormal (Free)
  • Difficulty: Intermediate/Advanced

Other Parts In This Series

Download The Civil War Cannon: UVMapping – Part 1 (Autodesk 3Ds Max)

Toyota Avensis sedan (Vehicles)

Toyota Avensis sedan 2009 detailed 3d model

Designed and engineered in Europe and built at Toyota’s Burnaston factory in the UK , the all-new third generation Toyota Avensis has its world premiere at the Paris motor show. Building on the success of its predecessors, Toyota’s new European flagship delivers a new level of superior quality, dynamic handling and refined ride comfort.

New Toyota Avensis will also contribute to a reduction in Toyota’s fleet average CO2 emissions to 140g/km by 2009. The Toyota Optimal Drive philosophy has been applied through a range of new petrol engines, upgraded diesel engines and new, advanced transmissions, giving customers reduced emissions without compromising power and driving pleasure.

Download Toyota Avensis sedan (Vehicles)