Magento Registration Shop 2 2

BUDGET: $200
NO UPFRONT Payment – this is not negotiable!
Payment as milestones are completed, uploaded to my server and bug free.
There are 2 milestones in this project.
Server: Linux

REQUIREMENTS – All stated in attached PDF.

1. Must know how to use SVN (netbeans, tortoise).
:: There are other programmers working on different parts of site.

2. Review attached PDF and sites stated in pdf for complete task list.

3. Summary of work
(a) move and complete registration, product list and detail pages from old site.
(b) fix alignment and css issues for your section – Home, Shop & My Account.
(c) Banner payment and management
(d) install and configure extensions
(e) setup vendor payment – ACH and print a list of who is to be paid and how much.
(f) integrate FEDEX printing api

List MAGENTO sites ONLY that you built which I CAN verify with the site owners. If you send me a list of urls that are NOT magento, I WILL DELETE YOUR BID!!!!!

Too many providers lie as to their work which is why I must have your list of past work to verify.

Dear Aunt TUAW: Can I use bluetooth with Siri?

Dear Aunt TUAW,

Auntie, you did a great job on the Siri book. I plan to work my way through it to maximize the use of Siri.

You indicate a Bluetooth headset can be used to communicate with Siri. I’ve never had one but I’d like to keep the iPhone in my pants pocket and be able to talk to Siri as well as hear her responses. Is two-way communication possible with Siri in this situation? If so, do I need a certain type of headset or headphones? Are you allowed to make recommendations?

You’re assistance is greatly appreciated! Keep up the good work!

Your loving nephew,

Ken B.

Dear Ken,

Auntie has used both a Bluetooth earpiece and iPhone earbuds with Siri, and has found that the Apple earbuds were far better performance-wise. They worked very well in dealing with a pocketed-or-backpacked Siri, ambient-noise permitting (if the guy jogging next to you can’t hear you over traffic, Siri won’t either).

Auntie tested Siri with a Jawbone ICON and had a great deal of trouble getting Siri to recognize it consistently, even when using the Jawbone in the recommended touching-the-cheek-bone position. Auntie thinks it’s probably because of the particular brand and mic pick-up and not because of the Bluetooth technology.

Obviously, this will also vary by noise conditions and the quality of the Bluetooth pickup. Unfortunately, Auntie didn’t have access to any other BT devices to test with, so all she can report is that yes, it does work as long as you have a better audio pickup than the Jawbone provides.

Does anyone have a really good BT earpiece to recommend? Let Auntie know!

Hugs,

Auntie T.

Dear Aunt TUAW: Can I use bluetooth with Siri? originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 31 Oct 2011 11:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

RunKeeper gets a major upgrade

RunKeeper, the free fitness tracking app, just received a major upgrade that was announced this morning. The app has been gaining a lot of attention since mid-summer, when the company launched a Health Graph API that developers have been using to integrate RunKeeper capabilities into third-party apps and devices.

That’s not keeping the RunKeeper team from keeping an eye on the core mobile app, and the upgrade shows that RunKeeper is listening to the desires of the user community. So what are the changes?

Auto Pause takes care of one common problem with apps that record your running, cycling and walking. When you stop running to tie a shoe, talk to a neighbor, wait for a traffic light to change, or take a picture of the snake that just crossed your path, you need to remember to pause the app’s timer. If you don’t, you’ll find that your average speed for a run, ride or walk drops drastically. Auto Pause pauses tracking when you stop moving, then starts up the timer again when you begin running again.

If you use a third-party heart rate monitor with RunKeeper, the app now has Heart Rate Zone visuals and audio cues to let you know when you’re in your optimal heart rate zone. The app has had audio coaching around target paces for a while, telling you if you’re ahead or behind your pace. Now you can do the same thing with your heart rate, knowing when you’re in the zone, need to work yourself a bit harder, or need to slow down a bit.

Finally, the RunKeeper team has included updates to their GPS algorithms that improve tracking performance and stability. Altogether, the team says that the performance of the app has improved as well.

RunKeeper gets a major upgrade originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 31 Oct 2011 10:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

iHealth HS3 Bluetooth Body Scale reveals your weight to iOS

While my long-term quest for fitness has been stymied by a severe lack of motivation to actually get off of my butt and exercise, it comforts me to know that there are plenty of health-related iOS accessories to help me to at least track my stagnant weight. I own a Withings Scale, which sends my daily weight and BMI to a number of health apps, as well as a Withings Blood Pressure Monitor that connects to my iPhone to take my BP. For many people, though, the Withings products are a wee bit expensive. Now iHealth has introduced an iOS-compatible Bluetooth Body Scale that at US$69.95 is a bargain compared to the $159.00 Withings Scale. How does the HS3 Bluetooth Body Scale compare to the more expensive Withings Scale? Read on for details.

Design

What do I mean by iOS compatible? The scale converses with a free iOS app that runs on any iOS 4.x – 5.0 device. That app connects over Bluetooth to the scale, which is an attractive glass slab featuring a large liquid-crystal display. The scale is powered by four included AAA batteries that should last for quite some time if my Withings scale is any indication. The LCD turns itself off after about a minute of non-use, and the scale probably uses very little power while waiting to be connected to your iOS device.

You could, of course, use the scale without the iOS app. That kind of defeats the purpose, though, and if you don’t want to record and track your weight over time, it’s probably a better idea to just go buy another non-connected scale.

Setting up the device is a piece of cake. You pop in the AAA batteries, turn on the scale by stepping on it, then activate Bluetooth on your iOS device. In the Bluetooth settings, the name of the scale appears — something like “iHealth HS312345” — and it shows that the device is not paired with your iOS device. Tapping on the device name pairs the devices, and the word “Connected” appears.

At that point, you just need to launch the iHealth Scale app. Your weight appears on the scale and is entered into the app. Step off of the scale, and the scale shuts off within a minute.

Functionality

The iHealth HS3 scale isn’t as sophisticated as the Withings Scale, which also determines your fat content and BMI. Then again, the Withings Scale is over twice the price. If you just want an automatic way to track your weight, then this scale definitely does the job.

The app provides a way to enter information about your height, current weight, goal weight, and the day that you wish to achieve a specific goal. That, along with input of how many calories you’ve ingested and the calories that you’ve burned, can tell you how many calories over or under your goal that you are. Confusingly, the app refers to the act of eating as “Absorption of calories” and exercising as “Consumption of calories.” It makes sense when you think about it, but it’s completely contrary to every other health tracking app I’ve seen.

To enter food, you tap on an Add button and enter a food into a search field. The app responds with a list of foods, but I didn’t find the lists to be as complete as those found in the Fitbit app. The quantities of food must be entered in grams, which is a total pain to those of us who use the US ounce/pound units for weight. There should be a way to enter other units, such as ounces, pounds, cups, fluid ounces, “one egg,” etc.

Entering exercise is also somewhat confusing. You can’t just tap something that says “I walked for 60 minutes” (like tapping a favorite activity); instead, you need to tap on a search field, enter a search term like “brisk walking,” enter the time expended on that exercise, and then it is entered into the app.

The main app display has three windows: one for Bluetooth entry of weight, one for manual entry of weight, and a third that says “Upload Data.” The latter window is useful if you take your weight, but don’t have your iPhone handy to upload the weight. You can wait until later, then upload weight measurements to your iOS device by tapping the “Upload Data” button.

I found one thing that was rather annoying. The scale didn’t automatically connect to my iPhone when I stepped on it. Instead, I ended up having to manually go into the Bluetooth settings and forcing a connection each time. I suppose that I could just have the scale save weights for a week and then upload the weight info once a week, but that kind of defeats the purpose of trying to track your weight daily.

Conclusion

I found that the iHealth HS3 Scale worked just fine, but the app that accompanies the scale is really lacking. It’s somewhat confusing to use, even though there’s a detailed “FAQ” document built into the app. I also couldn’t find a way to share the weight information with any other service or app. For example, if I wanted to send my weight information to Fitbit or my calorie tracking to another service, there’s no way to do it. The marketing verbiage on the iHealth website says that you can “Easily share one-time readings or long-term trends with friends, family or doctors,” but there is no way to do it with the current app.

If someone is really dedicated to tracking weight information, I would recommend the much more expensive Withings scale and app instead. It works with other services and apps — Fitbit, RunKeeper, Weightbot, and many more — thanks to the fact that Withings supplied an SDK for developers who want to include Withings health information in their apps.

That’s not to say that the iHealth HS3 Scale isn’t worthwhile. As I noted earlier, it’s much less expensive than the Withings scale and could improve a lot if the app is updated. It all depends on what information you wish to track, and how you wish to share that information with other apps and services. The inability of the app to automatically reconnect to the scale at the present time is a definite issue that should be addressed.

iHealth HS3 Bluetooth Body Scale reveals your weight to iOS originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 31 Oct 2011 09:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Daily iPhone App: Squids

Squids is an interesting way of bringing tactical strategy to a very casual kind of game. The game has a nice RPG layer, with turn-based combat and classes of units that you can train and level up while playing. But the “combat” itself is super casual. During fights you essentially pull back and fling your squids around. In a way it feels like the game combines casual gameplay with more tactical thinking. Unfortunately, in practice the game never really succeeds at either.

Merely seeing how the two styles mix is fun. The game’s only 99 cents for the launch sale right now, with full Game Center integration and plenty of content to explore. I’d say look at Squids if you’re more looking for something more casual, but if you are really into tactical RPGs, it’s likely you’ll need a little more than this. On the other hand, if you’ve heard good things about games like Final Fantasy Tactics or Shining Force but tend to play more casual titles, Squids might be a great entry point. Final Fantasy Tactics is on iOS as well, but it ratchets up the complexity quite a few notches from Squids, even if the gameplay is similar.

Daily iPhone App: Squids originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 31 Oct 2011 08:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

TeleNav offers a sort-of free GPS solution for iOS

As we continue our survey of GPS apps for iOS, I have to mention the TeleNav family. The company, which is also behind the AT&T Navigator subscription app, offers a free entry level app that is quite popular with users, even though it is missing some key features.

For free you get turn-by-turn directions, 3D maps, local search that includes gas prices, and one-touch rerouting.

There’s a big feature missing, however. No spoken turn-by-turn directions. So, in a way, it’s not offering much more than the built-in Maps application, and less than the free voice-enabled Mapquest application (published by our parent company AOL). There is a 3D view, but when driving, you don’t want to be looking at a screen.

The solution is an upgrade to the US $0.99 app, but after that you use it for 30 days you need to upgrade to a $9.99 a year subscription. That’s a sale price which is about half off the regular tariff. The paid version adds voice guidance, spoken street names and auto rerouting.

So how does it all work? It’s not bad. The graphics are clean, setting up a destination is easy, and the local search is comprehensive. The voice guidance is very clear. I didn’t run into heavy traffic during my test, so no comments there.

Since the maps are downloaded as you go, that means a data connection is needed. It’s something to think about if you are going to be out of cellular range frequently. On the other hand, with no onboard maps, the app has a small footprint (17.5MB) and your maps will theoretically stay current.

With my driving in Arizona the maps seemed current, although some comments in the App Store indicate they may not always be up to date with the latest street layouts. As someone with local knowledge, TeleNav didn’t always take me the way I would have chosen, but the choices always worked. I’ve noticed that nav apps have a bias for bigger streets, but sometimes the best shortcuts are the road less traveled.

Is the TeleNav app for you? If you are on a budget an in an urban setting I think it is worth a serious look. I’m not wild about the idea of subscriptions to apps. I’d rather spend a little more and forget about recurring charges. If you are on a limited data plan, and you use it a lot, you may run into extra charges, but the data being downloaded is pretty minimal.

It’s nice to see the many, many choices iPhone users have to get a perfect fit for navigation. TeleNav has given you yet another choice worth considering. The app requires iOS 4 or greater but runs fine on iOS5 and the new iPhone 4S. TeleNav is universal so it runs on the iPhone as well as the iPad.

Of course, life would be grand if Apple provided built-in navigation as is found on the Android phones. That may be coming, and there have certainly been indications of it. Think of the power of Siri and navigation rolled into one.

TeleNav offers a sort-of free GPS solution for iOS originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 31 Oct 2011 07:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Dear Aunt TUAW: Help me find Spotlight items in the Finder

Dear Aunt TUAW,

There’s plenty I like about Lion – but lots of pointless change for the worse. Top of my hate list is that Spotlight no longer gives me the location of the items I’m searching for. Sure, the preview on cursor hover is nifty, but why oh why can’t Spotlight give me (for example) the location of a long-lost document that’s become embedded in multiple folders, the way it did in Snow Leopard ?

Can Aunty help find a solution ?

Your loving nephew,

Jack, Cheltenham, UK

Dear Jack,

Use your up and down arrows to navigate through the Spotlight results list. (Do not click on items, that will open them). When the highlight is over the item you want, press Command-Enter.

Hugs,

Auntie T.

p.s. Thanks Uncle Brett

Dear Aunt TUAW: Help me find Spotlight items in the Finder originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 30 Oct 2011 19:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Mona Simpson’s moving eulogy for her brother, Steve Jobs

The New York Times has published Mona Simpson’s eulogy for her brother, Steve Jobs. Simpson delivered her eulogy during his memorial service on October 16 at the Memorial Church of Stanford University. In her remarks, she recalls her experience of his final days and hours, including his last words to his family.

Simpson’s eulogy is both powerful and heartbreaking, and I won’t cheapen it by clipping bits to include here. Go read the full piece at the New York Times. I’d argue that you’ll learn just as much about what kind of person Steve Jobs was in his sister’s moving eulogy as you will by reading Walter Isaacson’s sprawling biography of him.

One recommendation: before you read Simpson’s eulogy, grab a handkerchief. Unless you’re carved out of wood, you’re probably going to need it.

Mona Simpson’s moving eulogy for her brother, Steve Jobs originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 30 Oct 2011 18:15:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Talkcast tonight, 10pm ET/7pm PT: Pre-Halloween Edition!

It’s the night before All Hallows’ Eve, and it’s time for the creatures of the dark to make their way to their phones, Skypes and VoIP — yes, indeed, it’s Talkcast time! We won’t know if you’re wearing a costume (well, we will ask you what you’re wearing, but we won’t ask for proof) but there’s sure to be both treats and tricks for our weekly go-round of all things Apple-licious. (Bobbing for Apples can get messy if you don’t adequately waterproof your gear, you know.)

Since it’s really all about you, the community, join me won’t you? To participate, you can use the browser-only Talkshoe client, the embedded Facebook app, or download the classic TalkShoe Pro Java client; however, for +5 Interactivity, you should call in. For the web UI, just click the Talkshoe Web button on our profile page at 4 HI/7 PDT/10 pm EDT Sunday. To call in on regular phone or VoIP lines (Viva free weekend minutes!): dial (724) 444-7444 and enter our talkcast ID, 45077 — during the call, you can request to talk by keying in *8.

If you’ve got a headset or microphone handy on your Mac, you can connect via the free Blink or X-Lite SIP clients, basic instructions are here. (If you like Blink, the pro version is available in the Mac App Store.) Talk to you tonight!

Talkcast tonight, 10pm ET/7pm PT: Pre-Halloween Edition! originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 30 Oct 2011 17:30:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Apple launches three new iPhone 4S ads

Apple has kicked its iPhone 4S ad campaign into high gear with three new commercials featuring Siri, the new 8 megapixel camera, and integration with iCloud. All three ads are available on Apple’s official YouTube channel, and they’re also embedded below for your viewing pleasure.

The new iCloud ad does a really good job of explaining the service in simple terms easy enough for the general population to understand, and the new ad for Siri does a better job than the first iPhone 4S ad in showing off what the “personal assistant” actually does. Expect all three ads to end up in heavy rotation over the next couple of months as Apple pushes sales of its latest device through the busy holiday season.

It’s pretty amusing (although undoubtedly coincidental) that the final Q&A in one ad is of a young boy asking “Do you think it will snow today?” with Siri answering in the affirmative. Of course Apple’s ad agency couldn’t possibly have known about the freak early Eastern US snowstorm this weekend… but then again…

Apple launches three new iPhone 4S ads originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 30 Oct 2011 17:10:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Best Resources In iOS Development – October 31, 2011

Welcome to another edition of the best resources in iOS development listing resources from this website ordered by popularity.

Since the last update there has been a continued interest in information related to the new API’s introduced with iOS 5, and many new tutorials have been the iOS 5 programming tutorials  including several specifically on the new Xcode storyboards feature.

Here are the resources:

The Objective-C 2.0 @ Compiler Directives Cheat Sheet – A cheat sheet detailing each @ compiler directive in Objective-C 2.0.

iOS Library To Drastically Cleanup UIView Animation Sequence Code With Blocks (Open Source) – A library allowing you to create animation sequences with a very clean syntax using blocks.

Massive Cocos2D Extension Project For Easier Cocos2D Game Development – A post highlighting Kobold2D a project created to make the tedious things about Cocos2D such as insalling Cocos2D and related libraries easy.

Open Source Library To Add Image Cropping Into An iOS App Quickly – A very useful library if you want to add the ability to crop images into an app quickly.

Tutorial: How To Build A 2D Game Engine With iOS 5 GLKit – A step by step guide for building a 2D game engine.  While not yet complete – outlines the basics of using the GLKit framework. (added to the GLKit tutorial page)

Open Source: iOS Library For Easy In-App Ratings Popup W/App Switching Support – A library allowing you to quickly add a ratings dialog into your apps with autmoatic support for in-app switching.

Update: 56 Apps Now On Open Source iPhone and iPad Apps List – Several new apps were add to the open source iPhone apps listing.

Free Christmas iOS Game Graphics Set – A great set of free graphics for anyone looking to build a Christmas game formatted to work with the iPhone and iPad screens.

Thanks for reading, please bookmark and share this post.

©2011 iPhone, iOS 5, iPad SDK Development Tutorial and Programming Tips. All Rights Reserved.

.

DeliciousTwitterTechnoratiFacebookLinkedInEmail


Text Field With Number in iPhone

In this example we will see how to enter limited number in the TextField. So let see how it will worked.

Step 1: Open the Xcode, Create a new project using View Base application. Give the application “TextFieldWithNumber”.

Step 2: Xcode automatically creates the directory structure and adds essential frameworks to it. You can explore the directory structure to check out the content of the directory.

Step 3: Expand classes and notice Interface Builder created the ViewController class for you. Expand Resources and notice
the template generated a separate nib, TextFieldWithNumber.xib for the TextFieldWithNumber application.

Step 4: Open the TextFieldWithNumberViewController.h file and make the following changes:

#import <UIKit/UIKit.h>
@interface TextFieldWithNumberViewController : UIViewController < UITextFieldDelegate > {
IBOutlet UITextField *text;
}
@property (nonatomic ,retain) IBOutlet UITextField *text;
@end

Step 5: Double click the TextFieldWithNumber.xib file and open it to the interface builder. First drag the TextField from the
library and place it to the view window. Select theTextField and bring up Connection Inspector, connect delegate to the File’s Owner icon and connect File’s Owner icon to the textfield and select text. Now save the .xib file, close it and go back to the Xcode.

Step 6: Open the TextFieldWithNumberViewController.m file and make the following changes:

#import "TextFieldWithNumberViewController.h"
@implementation TextFieldWithNumberViewController
@synthesize text;
(void)viewDidLoad {
text.delegate = self;
[super viewDidLoad];
}
(BOOL)textFieldShouldReturn:(UITextField *)textField{
[textField resignFirstResponder];
return YES;
}
(void)didReceiveMemoryWarning {
// Releases the view if it doesn’t have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren’t in use.
}
(BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string
{
NSString *newString = [textField.text stringByReplacingCharactersInRange:range withString:string];
if([newString length] > 8)
{
UIAlertView *obj_AlertView=[[UIAlertView alloc]initWithTitle:@""
message:@"Enter 8 digit only"
delegate:self
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[obj_AlertView show];
[obj_AlertView release];
return !([newString length] > 8);
}
}
(void)touchesBegan :(NSSet *)touches withEvent:(UIEvent *)event
{
[text resignFirstResponder];
[super touchesBegan:touches withEvent:event];
}
(void)viewDidUnload {
}
@end

Step 7: Now compile and run the application on the Simulator.

You Can Download SourceCode from here

WebView Application in iPhone

In this application we will see how to WebView display in the view window . So let see how it will worked.

Step 1: Open the Xcode, Create a new project using View Base application. Give the application “MapViewiPhone”.

Step 2: Xcode automatically creates the directory structure and adds essential frameworks to it. You can explore the directory structure to check out the content of the directory.

Step 3: Expand classes and notice Interface Builder created the ViewController class for you. Expand Resources and notice the template generated a separate nib, MapViewiPhoneViewController.xib for the MapViewiPhone application.

Step 4: We need to add MapKit.framework in the Frameworks folder.

Step 5: Open the MapViewiPhoneViewController.h file and make the following changes:

#import <UIKit/UIKit.h>
#import <MapKit/MapKit.h>
@interface MapViewiPhoneViewController : UIViewController {
   
    IBOutlet MKMapView *map;
   
}
@property(nonatomic, retain) IBOutlet MKMapView *map;

@end

Step 6: Double click the MapViewiPhoneViewController.xib file and open it to the Interface Builder. First drag the mapview from the library and place it to the View window. Connect File’s Owner icon to the view window and select map. Now save the .xib file, close it , and go back to the Xcode.

Step 7: Open the MapViewiPhoneViewController.m file and make the following changes:

#import "MapViewiPhoneViewController.h"
@implementation MapViewiPhoneViewController

@synthesize map;

(void)dealloc
{
    [super dealloc];
}

(void)didReceiveMemoryWarning
{
 
    [super didReceiveMemoryWarning];
   
}
#pragma mark – View lifecycle
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
(void)viewDidLoad
{
    [super viewDidLoad];
   
        map.mapType = MKMapTypeSatellite;
        map.mapType=MKMapTypeStandard;
       

}

(void)viewDidUnload
{
    [super viewDidUnload];
   
}

(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
@end

Step 8: Now compile and run the application on the Simulator.

You can Download SourceCode from here MapViewiPhone