The effect we’ll try to remake is inspired by the motion graphics created for Pacha. (watch video). We’ll use the Trapcode Form plug-in and two source clips to create the shapes. The clips are just one example. I used two png sequence rendered in Curios Labs Poser. You can use all the footages you want.
Step 1
Open Adobe After Effects and go to File > Import > Multiple Files… (Ctrl+Alt+I). (To download the footages for tutorial click here)
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Step 2
In "img_png_man" folder select man_0001.png, check "PNG Sequence" is activated and click open. Do the same for the "woman_0001.png and click Done.
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Step 3
Go to Composition > New Composition (Ctrl+N). In Coposition Settings window make the following settings:
- Composition Name: base_color_man
- Preset: HDV/HDTV 720 25
- Duration: 300
Click Ok.
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Step 4
Add the "man_0001.png" footage in "base_color_man" composition.
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Step 5
In "base_color_man" composition add a new Adjustment Layer. Go to Layer > New > Adjustment Layer (Ctrl+Alt+Y).
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Step 6
This is the arrangement of layers in the "base_color_man" composition.
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Step 7
Apply effects in Adjustment Layer.
- Select the "Adjustment Layer 1" in the composition
- In "Effects & Presets" window, type "level" or simply "lev" ( This process allows us to quickly find the effect, just typing the first letter of the effect you want).
- Down there are all effects starting with "Lev". Double click on Levels to apply
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Step 8
Do the same for the "Tritone" effect.
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Step 9
Select "Adjustment Layer 1". In Effect Controls window make the following settings:
- Input Black: 78
- Input White: 156
- Midtones: change color with the red (R: 255 G:0 B:0)
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Step 10
Select "man_[0001-0100].png in composition. Right click and go to Time > Enable Time Remapping.
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Step 11
Now you can extend the level on the entire composition.
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Step 12
Go to Composition > New Composition (Ctrl+N). In Coposition Settings window make the following settings:
- Composition Name: main_comp
- Preset: HDV/HDTV 720 25
- Duration: 220
Click Ok.
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Step 13
Create a new Solid. Go to Layer > Solid… In "Solid Settings" window make the following settings
- Click on "Make Comp Size"
- Click Ok. ( Color doesn’t matter. I chosed the color white).
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Step 14
Apply effects in Solid Layer.
- select the "white solid 1" in the composition (White solid because I chosed the color white).
- Change its name to "form man".
- In "Effects & Presets" window, type "form" or simply "fo".
- Double click on Form effect to apply.
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Step 15
Add the "base_color_man" composition and click on eye icon to hide it. This is the arrangement of layers in the "main_comp" composition.
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Step 16
Select "form_man" layer. In Effect Controls window make the following settings:
- size X: 1280
- size Y: 720
- Particles in X: 191
- Particles in Y: 144
- Particles in Z: 1
- Particle Type: Sphere
- Sphere Feather: 0
- size:13
- layer: base_color_man
- Functionality: RGBA to RGBA
- Map over: XY
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Step 17
- select the "base color_man" composition in Project window.
- Duplicate the composition. Go to Edit > Duplicate (Ctrl+D)
- Change its name to "base_size_man".
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Step 18
Add the "base_size_man" composition in "main_com" composition. Open "base_size_man" composition and make the following settings:
- Input Black: 0
- Input White: 183
- Midtones: change color with the gray (R: 167 G:167 B:167)
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Step 19
Select "form_man" layer. In Effect Controls window make the following settings:
- Layer: base_size_man
- Map Over: xy
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Step 20
Create a new composition and in Composition Setting window make the following settings:
- Preset: HDV/HDTV 720 25
- Duration: 300
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Step 21
Add a new solid layer in "map_disperse" composition (see step 13). You can also add the existing solid layer (white solid 1) which is inside Solid folder in Project window. In Effects & Ptresets search "Fractal Noise" and apply to solid layer.
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Step 22
In Effect Controls window make the following settings:
- Invert: on
- Contrast: 96
- Brightness: -47
- Scale: 71
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Step 23
Now we animate the fractal noise effect. In Evolution setting type a very simple expression:
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time*50
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Step 24
Duplicate the "map_disperse" composition and rename it to "map_displace". Go to in "map_displace" composition and animate the setting Brightness as follows:
- Frame 0 Brightness 83
- Frame 50 Brightness -61
- Frame 90 Brightness -61
- Frame 105 Brightness 83
- Frame 135 Brightness -61
- Frame 200 Brightness -61
- Frame 220 Brightness 83
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Step 25
Go to "main_comp" composition, add the "map_displace" and "map_disperse" and hide them. Select "form_man" layer and in Effect Controls window make the following settings:
- Fractal Strength
- layer: map_displace
- Map over: XY
- Disperse
- layer: map_disperse
- Map over: XY
- Disperse: 93
- Displace: 947
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Step 26
Now add in "main_comp" a new camera. Go to Layer > Camera…
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Step 27
In Camera Settings window make the following settings:
- Preset: 28mm
- Click Ok
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Step 28
Add new Null Object to control the Camera. Go to Layer > Null Object
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Step 29
- Rename the Nul Object in "ctrl_cam".
- Enable the property "3d Layer" ( Layer > 3D Layer).
- Parent the Camera 1 to ctrl_cam
If you enable "2 views" and in left view you change point view from "Activate Camera" to "Custom View 1", you can see how the 3d scene is structured.
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Step 30
Now animate the camera using the "Position" and "Orientation" of "ctrl_cam" and the "position" of "camera 1".
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Step 31
In "Custom View 1" you see the animated path that we created in previous step.
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Step 32
In Project window select "base_color_man" and "base_size_man" and duplicate them. Now rename respectively in "base_color_woman" and "base_size_woman" and add them in "main_comp".
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Step 33
Go to "base_color_woman" and select the adjustment layer. In Effect Controls make the following settings:
- Input Black: 42
- Input White:156
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Step 34
Go to "base_size_woman" and select the adjustment layer. In Effect Controls make the following settings:
- Input Black: 0
- Input White:153
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Step 35
Go to "main comp" and duplicate the "form_man" layer and rename in "form_woman" and make the following settings:
- Layer: base_color_woman
- Layer: base_size_woman
- disperse:40
- Rotatio:43
- offset X :1460
- offset Y:0
- offset Z:920
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Step 36
Now it’s possible to see the preview of the animation. Changing the view in "Custom view 1" or "Top", you can see how the 3d scene is structured.
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Step 37
From frame 0 to frame 90 the "form_woman" layer should not show. Then select the"form_woman" layer, go to frame 90 and press Ctrl+Shift+D. Now we have split the layer into two parts. Delete the first part.
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Step 38
Add two "White Solid 1" into" maincomp", and rename them in "ramp" and "bg".
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Step 39
Select "ramp" layer and draw a mask using the Ellipse tool.
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Step 40
Apply the Ramp effect.
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Step 41
In Effect Controls window make the following settings:
- Start of Ramp: pink (R:251 G:211 B:211)
- End of Ramp: turquoise (R:220 G:234 B:255)
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Step 42
Add another "White Solid 1" into "main_comp", rename it in "form" and apply the "Form" effect.
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Step 43
Select "form" layer and make the following settings:
- Size X: 2170
- Size Y: 1670
- Size Z: 1270
- particles in X: 100
- particles in Y: 106
- particles in Z: 3
- Sphere Feather: 15
- Size: 2
- Color: pink (R:255 G:85 B:85)
- Disperse: 345
- Displace: 252
- Far Vanish: 500
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Step 44
Now let’s make some color corrections. Add a new "Adjustment Layer", rename it in "color" and apply the "looks" effect. In Effect Controls window click on button "Edit…"
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Step 45
In LooksBuilder window move the mouse on the left side. This will open a sliding window named "Looks". Select the preset "Black Diffusion 3" and click ok.
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Step 46
Enable the motion blur and switch motion blur in the "form" layer, "form_woman" layer and in "form_man" layer.
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Step 47
That’s all. The project is ready to final render. I hope you enjoyed the tutorial, and if you have any questions just tell me. Bye!
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