i was wondering if switches runs continuously or does not need of setIntervals to run (forever). i’m making a game where in a level value changes and the switch will change all entities position based on the level;
let LEVEL = 0;
switch (LEVEL) {
case 1:
player.x = 64;
player.y = 64;
enemy.x = 32;
enemy.y = 32;
break;
case 2:
player.x = 0;
player.y = 64;
enemy.x = 72;
enemy.y = 56;
break;
}