I’m trying to figure out how to get the rect coords of a mesh for 2D projection.
I need X, Y, Width and Height.
After reading many SO posts and various blogs, it seems like none of them work with latest modern Three.JS and the documentation doesn’t have a function for it.
How is this achieved?
Currently, I’m looking at using a Box3 and then project the Box3 to screen.
My code looks like this
var bbox = new THREE.Box3().setFromObject(mesh);
Unfortunately I don’t know what else to provide.
I’m lost.