Sofa with leather armrests. The model contains 8968 vertices and 8924 polygons. The model is saved in 3d max 2014, 3d max 2011, Obj and FBX. Textures are stored in the jPG file. The texture size is 4096×4096 pixels. After importing the FBX or Obj file, you need to open a material library called “sofa_material library” via “get material”. Also, to some details of the imported model, the “TurboSmooth” and “VRayDisplacementMod” modifiers should be applied. The settings are shown in the embedded jpg file “TurboSmooth and VRayDisplacementMod”. For missing parts in the list, these modifiers do not apply.