Full UV-unwrapped and textured. Model have 2nd UV channel for lightmaps. 2 objects with single Specular PBR material. Normal maps for the pillows are baked from high poly meshes to make more realistic look. Real world scales in centimeters.
Objects:
- Chair
- Footrest
Textures: 2048×2048; PNG format; Albedo/Diffuse, Gloss, Specular, Normal.
Created in Maya 2016, textured in QUIXEL Suite. Perfect for interior renders and design work.