A medical/ research/ science facility with interior and exterior made in Blender and rendered with Cycles.
|Uses and Ideas|
– Both the exterior and interior are detailed so can be used as a complete setting for a game or animation.
– Building can be dismantled in sections to allow easy access or view to the inside.
– Low poly for games.
– Could be the setting for a third-person or first-person game. Or for a top down game.
– Could be used for a science complex, hospital setting or research facility.
– Doors can be opened and closed.
|Mesh Details|
– The building is a realistic scale of 50 metres by 50 metres.
– All movable objects such as doors and the tiered levels are parented to base.
– made with polygonal quads only.
– all objects are low poly and designed for games.
|Material/Texture Details|
– PBR material workflow in Blender Cycles.
– 2K textures. Can easily be reduced in quality to save space.
– Colour and bump textures.
|Formats|
– Files include BLEND, FBX, OBJ, DAE (collada)
– No plugins used
Enjoy the model! Any questions feel free to email me 