Overview of The Foundry’s New “CameraTracker” Plug-in – Part 2

In Part 2 of the Tuts+ network’s look at the new CameraTracker plugin from The Foundry, Marc Leonard takes us through how to use data exported from After Effects to reconstruct the original 2D plate within Cinema 4D, allowing us to place new elements in true 3D space.

This tutorial is Part 2 of a special series being published across the Tuts+ network. Click here to view Part 1, and Click Here to view Part 3 over on Aetuts+.


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File size 237MB

This tutorial is Part 2 of an exclusive series being published today across the Tuts+ network. Click here to view Part 1 over on Aetuts+.


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