iPhone 6, black, 3D model; low poly (no buttons or holes; see preview images); uv-unwrapped (non overlapping uv layout included in the package); textured (texture sample included); see preview images.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
Useful for ads, mock-up, or as a game asset; easily customizable (just change the texture provided in the package).
1 Object (polygonal mesh), 2 Bleder Cycles and V-RAY ADV 2.30.02 (MAX Scene included in the package) submaterials (base and emission panel).
Polygonal, 1640 verts, 1638 faces (3276 tris).
IMPORTANT – Main renderings (promo image, signature images, product shots) made with Blender 3D + Cycles, using an HDRi Environment Texture in the scene; IMPORTANT: THIS HDRI TEXTURE AND THE LIGHT RIG USED IN THE RENDERED SCENE ARE NOT PROVIDED IN THE PACKAGE, so you have to set up a different light rig (with your own hdri map) and/or a different environment in the scene!! So, the Material provided in the Blender 3D scene (used to render the presentation images here) is the Material used to render the images BUT the result will be slightly different, since the HDRi Light and Texture are NOT provided in the package.