A bar stool 3D Model; origin placed at the base, so you can easily place or rotate it using snaps or other tools.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
Formats included: 3DS, FBX, OBJ; scenes: blend (original), 3D Studio MAX; other: png with alpha (non overlapping unwrapped uv layout map; see preview images).
1 object, 2 Blender Cycles submaterials (plastic, metal), 1 non overlapping uv map, NO textures.
Polygonal mesh, 4484 verts, 4360 faces (8944 tris).
Promo image made using an HDR Environment image NOT provided in the package.