Keeping your scenes organised can be a somewhat tedious task, so any tools that can be used to speed up and simplify the process can be very useful! In this tutorial, Benoit Staumont takes us through how to write a much-needed custom Material Renamer script, using Maxscript in 3Ds Max. The result is an incredibly useful script that you can use easily on any future projects.
Video 1
Download
Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.