A simple Wall Light (my 4th model); 1 metal-like material; made in Blender 3D, rendered in Cycles, then exported.
IMPORTANT – No lamp / bulb mesh inside, just the chassis; take a look at preview images.
Promo image rendered using an HDR Environment texture, which is NOT included in the package (“HDR Interior 1”, in my portfolio)
Formats included: obj, 3ds, fbx, dae (sketchup); blend, max.
1 Object, 1 material, no uv, no textures.
Polygonal, 14660 vertices, 13666 faces, 27260 triangles