A few months ago I mentioned a tutorial explaining basic use of the iBeacons API showing how to detect nearby iBeacons transmitters.
Here’s a tutorial by Craig Gilchrist explaining how to create a simple iBeacons app that adjusts based on proximity.
The tutorial explains step-by-step how to create a treasure hunting application that changes the receiver app as it gets closer to the transmitter by changing the user’s screen, and playing different sounds. The example project sets it up so that an iPad acts as a transmitter, and iPhones as a receiver from the same code base.
Here’s an image showing how the receiver app screen changes depending on proximity to the transmitter.
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You can find the tutorial over on the Eden Agency blog.
A nice tutorial that can you can use as a base for building treasure hunting type apps with iBeacons. The example project download link can be found under the headline (just in case you skim over it like I did).
Thanks to Chris for letting me know about the tutorial.
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Original article: Tutorial: Creating A Proximity Based Treasure Hunting App With iBeacons
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