Built in 3DsMax2014 and tested in Unity3d, this Mushroom monster is completely game-ready! Optimized with a low-polycount, custom rig and a variety of animations! This soporific attacking fungi is ready to be a great addition to your game!
This monster sports an elegant 1371 polygons with all quads. It’s texture detail is 1024×1024 with Specular and Normal map included. The teeth and eye textures are also included at 512×512 resolution (but not shown above).
The Mushroom Monster is designed to fit in a MMO/RPG/Hack-n-Slash game environment, however you may use him as you like.
If you would like to see how this model looks in game, I have developed a demo in Unity for you to experience for yourself!
https://dl.dropboxusercontent.com/u/218945620/MushroomMonster_Demo/Web_Player.html
Animation Cycles are as follows below:
Default Pose: 0-1
Idle*: 1-100
Idle2: 1-300
Walk: 301-350
Run: 351-400
Attack (Left Hand): 401-420
Attack (Right Hand): 421-440
Attack (SporeShake): 441-500
Hit Left: 501-515
Hit Right: 516-530
Hit Knock-up: 531-545
Death: 546-600
Death2: 601-675