Visual Studio 2010 WPF/DirectX SDK Pixel Shader application by kimosrolling

Create a Visual Studio 2010 WPF application for smoothing an image file using graphics card hardware pixel shaders via DirectX SDK. Input images are .GIFs. Output images must be .PNG with transparent background… (Budget: $30-$250 USD, Jobs: Windows Desktop, WPF)


Leave a Reply

Your email address will not be published. Required fields are marked *