Example: A 3D Game Created Using GLKit With 3D Particle Effects

Previously I mentioned some excellent iPhone game tutorials from 71Squared demonstrating how to create a game from scratch using Objective-C and OpenGL ES 1.1.

Mike from 71Squared has now released an example 3D game created in Objective-C using iOS 5 GLKit.

This example source code for iPhone and iPad contains a 3D space game, code for loading textured 3D models created with Blender, collision detection done using the bullet 3D physics engine, and a player ship controlled using the gyroscope.

Definitely a great example to look through that covers many of the basics if you’re looking to create a 3D game with GLKit.

You can find the source code and more info on Github here.

Added to the GLKit section of the iOS 5 tutorial and example collection.

source

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