Some time ago I mentioned a library created to make use of the iCade and iControlpad controllers within iOS games easier.
Jacob Gunderson has taken the iCade and iControlpad control library by Stuart Carnie and created an in-depth step tutorial demonstrating how to use the that library in the creation of a game with iCade enabled controls – covering everything from pairing up the iCade with your iPad through the creation of a HUD in Cocos2D showing the activated controls.
You can find the tutorial along with an example project here.
I’m not sure if supporting the iCade will provide a big sales boost, but every little bit counts!
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